30 vs. 60 FPS: Can Your Eyes Tell The Difference In Gameplay?

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Can you tell the difference between 30 vs. 60 fps gameplay? Thanks to this brand new site, we can compare 30 fps gameplay side-by-side with 60 fps gameplay. Do you notice any difference?

30 fps vs. 60 fps has been a hot topic these days. Most of the AAA games usually target 30 fps on consoles so that they can ramp up the graphics and use as much of the rendering budget on the graphics as they can. 60 fps is usually more expensive and to retain smooth 60 frames per second, developers have to compromise on graphical quality.

Watch-Dogs-Aiden-Pearce

So what about the difference between a smooth 60 fps game vs. 30 fps one? Thanks to this new site, we can see a comparison between 30 vs 60 fps in various PC games (Sleeping Dogs, Dirt 3, Red Orchestra 2, Battlefield 4)

Dirt 3 (30 fps)

Dirt 3 (60 fps)

Battlefield 4 (30 fps)

Battlefield 4 (60 fps)

For the current generation consoles, most of the games so far have been locked at 30 fps. Curiously, the PS4 has the most ‘unlocked’ frame rate games compared to the Xbox One. The recently released inFamous: Second Son, Tomb Raider: Definitive Edition and Killzone: Shadow Fall, were all running with an unlocked frame rate. If rumors are true, the upcoming Watch_Dogs might also run at unlocked frame rate on the PS4

What do you think about the difference between 30 vs 60 fps? Let us know in the comments below.

Khurram Imtiaz

A Geek and Gamer, who loves JRPGs and VITA. Follow him on Twitter and Google+

  • Martin

    I can barerly see the difference, so for me, I couldnt care less if everything would stay 30, but everyone is wants 60 and claiming its better. Heck i know people that wont even play a game beacuse it only *cough* has 30 fps not 60.

    • http://about.me/Leon_BM León

      Same here. I notice a little difference in favor of 60fps. I think this is the same as when you buy a set of headphones and you’re enjoying them very much, but then someone comes, tries them on and says they sound like shit. I guess some people notice things differently, or maybe some games make this difference much noticeable.

  • Gust

    I honestly cannot tell the difference. Also I flat out do not care.

  • DarkfireNova

    All these people arguing over graphical details and smoothness and then there’s me, who still finds joy in playing games from the NES. If i had a point to saying this it would be that I play games because I love games. Sure I have a nice fancy computer, but I also have a PS3 and PS4 and i love playing games on all of these, honestly i couldn’t give less of a shit what they look like or how high the FPS is and anyone who takes this into account when playing games more than the quality of the game itself, well i pity you cause you’re really just holding yourself back from truly enjoying and experiencing the wonders of the gaming world.

    that being said, I know most of you will not agree with this in any way and I want you to know that I don’t care.
    you can try to respond to this constructively but if there is a hint of you being an asshole in your argument I shall immediately disregard you as a sensible human being and discredit every valid point you may have made thus far.( even if you do reply I’ll probably never read it so think if you decide to hate on me think, “is it really worth my extremely precious time?”)

  • Jourdain Graffie

    30 v 60 fps has always had a CLEAAAR difference so much so I know longer play console. 60 v 100 or something i can understand especially on a 60hz monitor. 30fps seems choppy as hell.

  • COREYxYEROC

    i can tell when they are side by side but cannot when i see them without comparisons… that being said fighting games and action games like DMC need to be 60fps

  • http://www.peteleconozeca.com.br WannerDead

    60 fps looks much more faster and realistic ‘-’

  • Tim Syck

    I honestly can’t tell. You must consider that the human brain can only process the world so fast. One might look slightly smoother, but the difference isn’t enough to be considered evolutionary. Remember that TV shows and movies only run at 24 frames

    • Kakkoii

      The brain’s visuals are updated in a smooth stream as light information constantly comes in. There is no FPS to it. And as you say, it’s “smoother”. Nobody is really claiming it’s an “evolutionary” change in video, but it’s still nicer, it’s smoother, more immersive, it’s closer to what I brains expect when looking at the real-world.

  • Amaterasu

    Yes of course you can tell the difference, 60 FPS is better with no doubt. I ain’t leaving my X1 games though…

  • anonymous1

    Possibly why Call of Duty has been dominating for many years? It’s about time 60 fps and gameplay became priority over Graphics.

  • brianc6234

    This is a dumb idea. Videos prove nothing. You have to watch the games in person to actually see a difference.

  • Jessenia Lopez

    PS4 looks way far better

    • ASDFDICKS

      I just.. I, I can’t.

      THIS ISN’T ABOUT PS4′S.

  • Midori Inaba

    Ok… so, get this…
    I played Final Fantasy XIV: A Realm Reborn on PS3 for over 6 months.
    I recently picked it up for the PS4… so I know first hand the difference between 30 and 60fps…
    So… really, and this is me just being honest: If you can’t tell the difference, your sight is really REALLY fucked up. And I’m not the gal with the best eyes out there.
    Not that the frame rate should be a deal breaker… I mean, if you are into Halo… it doesn’t matter if the PS4 can run 900fps, you should still get XBOX, and have fun with your friends. That’s what gaming is all about. Having fun.
    But… eh, yeah… to the tittle of your topic: Yes, you should be able to tell the difference between 30 and 60. Try playing DotA/LoL or Starcraft on 30 and then on 60. If you can’t tell the difference, you may have a sight problem.

    • Zac

      comparing a game running on 2005 hardware vs 2012 is an instant fail.

      • Midori Inaba

        You are the one who fails at seeing the point.
        Which is: 30fps vs 60fps
        If you can’t see the difference, you are blind. That’s about it.

  • metalman5150

    I guess I am in the minority when I say that it is really difficult for me to delineate between 30 FPS, 40 FPS, 50 FPS & 60 FPS. Maybe my eyes just aren’t good enough to notice the differences? However, being an American, I know that, ‘more,’ means, ‘better.’ So hook me up with 60 FPS, all day!

  • ooooop

    if you cant notice the difference you are blind

  • PachterStation

    Saddest debate in gaming. Many weaker consoles have held up against more powerful consoles. But all of a sudden, how a game looks has turned into life or death.

    • Schmock

      That’s because Sony and Microsoft have made it so. Nintendo doesn’t even get mentioned in this debate because they never made a big deal about framerates and resolutions and while the original Wii was behind in either of these factors, it still outsold both the 360 and PS3 on its own merit.

      • DenverDanny

        I disagree. I think the whole “PC master race” thing has made it so. Just go check out /r/pcmasterrace on Reddit. It’s constantly full of “look how much better 60 FPS is! and look how bad 30 FPS sucks!” posts. Console gamers don’t care NEARLY as much about this as PC gamers.

        • Kade

          You do realize that is a satire subreddit?

  • Barelitt

    Protip. If you are going to make a comparison between 30 and 60 fps, make sure the 60 fps video isn’t 30 fps like the ones in the article are.

    • Guest name because I suck

      Protip: If you are not blind then you would see the 60 fps video is not 30 fps, but indeed 60 fps.

  • Neil Riley

    I can tell the difference and would choose 60fps over 30 every time if given the option.

    also. 30fps is so last gen as is Sub Full HD. Next Gen should mean the next level of graphical fidelity for consoles and if anyone argues differently its because they haven’t any choice.

  • Bozo Sapien

    Hilarious that all of a sudden sites are asking if people can tell the difference between 30 and 60 fps right after it is announced that Drive Club only runs at 30.

    • KP

      Why is that hilarious?

      • Bozo Sapien

        Because everyone laughed at “xbots” trying to say that they couldn’t tell the difference between 720p/900p and 1080p. Now all of a sudden because a PS4 game is 30fps when it should be 60fps we have to question whether you can tell the difference in framerates?

        You can clearly see the difference between 30 and 60fps on any TV. It’s not like resolution where the size of your screen and other factors are involved.

  • albatrosMyster

    My eyes can tell the difference between locked 30fps and 40-50fps average… 60 is pretty smooth when a game can be run at it consistently and it should be something devs prioritize over superfluous things like lighting and amazing AA, high resolution textures, etc.

    Now I wish I could understand what the 30fps or below crowd has going on in their head, I think that game studios that willfully target this lost sight of the most important aspect of a game, interactivity and responsiveness, especially in fast moving “action” games.

  • Robert Gittings

    This is a stupid article for Xbox One owners to try and justify there purchase. 60fps is better simple.

  • http://www.blackxino.blogspot.com/ Xino

    Call of Duty is all you need!
    i was playing Ghost and the 60fps was just too sweet!

    • YOUDIEMOFO

      Are you serious……?

  • Razma

    wow, this is pointless. yes you can easily tell the difference between 30 and 60, you can easily tell the difference between 60 and 120. Once you play 60-120 for gaming, you wouldn’t dare go back to anything below that. 30fps for next gen consoles is a slap in the face to gamers

    • YOUDIEMOFO

      Couldn’t have said it better….. Gaming on a 120+hz monitor is simply amazing and there is no going back after being exposed to such silky smooth frame rates of 100+fps

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  • diqus sucks

    i can but 60 seems too weird to me. Like watching 240hrtz tvs, it feels too different. I’m fine with 30.

    • Araoro

      That sounds suspiciously like my grandpa claiming LED and LCD TVs/monitors are nonsense, and curved screen CRTs are the way to go…

      • diqus sucks

        Lol that’s understandable.

      • Corey Judie

        They are nonsense once you’ve gamed on a plasma! :)

    • Regless Unkown

      Honestly doesn’t bug me in games like it does certain movies. But yeah. I know what your getting at. Some of those movie just look wonky in super high def.

  • Heavenly_King

    Yes there is a diference. 60fps has more fluid animations.

  • Guy Jackson

    “30 vs. 60 FPS: Can Your Eyes Tell The Difference In Gameplay?”
    /facedesk

  • GuiltySpartan11

    30fps videos had a little stutter in them and 60fps didn’t.

    • Edonus

      You are looking at the wrong thing. Its not stutter. Keep in mind they are both starting and stopping and following the same path every sec. The thing is in 60fps they ad more of that transition. The result is a hard to describe because you are looking at something so small.
      If I were to describe 60fps I would say it looks very heavier or creamier or thicker or more computer generated. It really is more of an effect than anything else. 30fps gives you a different look that you may actually want sometimes. And truth is a stable frame rate is much more important than frames per second.

      • GuiltySpartan11

        Oh? Yeah then I can’t really see much of a difference. The only issue with FPS that I have is when fps drop really badly like in Titanfall at certain moments.

  • Edonus

    The question isnt really is there a difference or can you see a difference because there most certainly is and most certainly can be seen. The question is how much does it change the game?. In my experience I would say the change is around 2%.
    The FPS never made a game good or bad too me, it has never been a deciding factor, it never changed the story or the outcome of the game. Its really just different… necessarily better because it doesnt change the 98% of what a game is. (Same with resolution for that fact).

  • Hates bad writers.

    Absolutely, but they still have their place in genre. 60FPS has no business in adventure games, it looks far more cinematic, and it’s the reason most films follow that general rule.

    • Blades

      Are you… Serious?
      You’d rather have games force people to have a choppier video just so it’s more “film like”? FPS has absolutely no effect like that, it just makes the game feel a lot smoother.

      • Hates bad writers.

        Wrong. All genres have an FPS more appropriate for them. If this wasn’t true films would be in 60 frames per second, and so would more game trailers. But they”re not.

        • Blades

          Movies are in 24 fps because it is the industry standard, and no one can be bothered to change it because everyone else is doing the same. Freddiew’s web series “VGHS” was released in a seperate 60fps version, might i add.

          And as i said, FPS has no effect on the cinematic quality. It makes things appear a lot smoother, and easier to watch. There was an adventure game that is going to be locked to 30 for Cinematic reasons, and there was a large outcry against it.

          • Hates bad writers.

            And Lord of the Rings was done in 40. Different settings look better, END OF STORY, HALF WIT. I don’t care if you don’t understand, that just makes you stupid. If an adventure game is sticking at 30, you and all the other morons complaining can take a hike. 30 is more cinematic, 60 is for twitch reaction games. Go be stupid somewhere else, you’re a cancer to my hobby.

          • Blades

            Oh i’m a half wit because i prefer to play my games at a decent speed, without it stuttering? Nice try :D

  • Trim Dose

    it looks the same!!, no wait!! I was seeing at a cactus sorry.

  • Trim Dose

    it looks the same!!, no wait!! I was seeing at a cactus sorry.

  • Losyak

    Almost feels like my peripherals are responding better to 60 fps. Hands down.

  • Dangerousjo 1985

    Yes you can tell a difference between 30fps and 60fps one is much more smoother and cleaner Then the other.. Why are we still talking about this..

  • ImonadrugcalledCharlieSheen

    Is it noticeable… yes, does it matter… only to xbots.

  • JuneBug81

    The difference is very perceptible. However the Dirt footage in particular shows some frame rate fluctuation that make it less than perfectly smooth in both the 30 and 60 fps examples. Ideally I want the highest stable framerate possible. So for instance, stable 60 is superior to stable 30. But inconsistent 60 is inferior tin my eyes and brain to a stable 30 fps. As long as the frame rate is over 24 fps, being smooth is what matters most to me, even if ideally I want it as high as possible.

  • Robert

    And they say there are no stupid questions, this IS a stupid question. YES!! I can see the HUGE difference!!! Give me my 60fps please!!!!
    In fact, the difference is so big, that If I can not have both 1080p and 60fps, I rather have 720p at 60fps instead of 1080p at 30fps. Frame rate is much more noticeable in gameplay than pixel resolution.

  • V For Vincennes

    I suppose if you’re hard up for some click bait views, this is one way to do it.

  • da Boss

    Are you kidding? Whats next? Can you tell the difference between sprite and battery acid? lol

    • Corey Judie

      Lol.

  • http://www.reddit.com/r/X1UIMockups/ ilovegoogleglass

    Yeah the 60FPS makes everything look sped up…

    • You have a bad computer son

      Because you are used to 30 fps.

  • M3832

    I actually really dislike the smoothness of 60 fps, and I always have. 30 feels better for me.

    • Jason

      well you need to go to the eye dr. then lol

    • ShadowToast

      Watching something in 60fps is completely different to playing it in 60fps. There’s definitely a cinematic quality to be gained from the lower framerate, it induces blur and simulates motion more readily. But playing a game at 60fps [or more] makes a huge difference and the amount of extra information recieved reduces strain on your eyes significantly as it looks more natural. Our eyes detect motion far more accurately than can be represented by a 30fps video or game, while watching a movie may look odd at 60fps it’s mainly because things have been 30fps [ntsc] or lower ever since we’ve had Movies and television. Your ability to react to changes in a game is far better at higher framerates too. Each to their own I suppose though nobody can tell you that your preference is wrong.

      • mirrinigma

        30fps does not induce blur. It is shaders that will blur the image. It just makes things choppier if there’s no motion blur from the implementation of graphics.

  • Fijsk

    I see a clear difference.

    • madbads

      bit microstutter in both vids , maybe on my end but still , difference is clear as day and night. kinda weird its even posted in this day and age.

      • Fijsk

        Indeed!

  • Dynasty2021

    What a ridiculous debate.

    Only console idiots believe a game looks better in 30 FPS (ala Infamous where they REQUESTED AN FPS CAP…just let that sink in for a sec).

    Unless we focus on PC gaming again, 60 FPS will be out of reach for another 5+ years. The new consoles just don’t have the hardware power, evident by EVERY BLOODY GAME SO FAR not being able to MAINTAIN 60 FPS.

    “Tomb Raider is confirmed at 1080p 60 FPS on PS4″. Yeah….more like 1080p 50 FPS, dropping to the 30s.

    Infamous’s FPS was pathetically all over the place, ranging from almost 60 on rooftops of skyscrapers, to the TEENS when stuff was blowing up, which happens a lot.

    And the new consoles are basically PCs these days with X86 architecture, but with rubbish bandwidth that stops devs from adding things like new and improved AI coding for better GAMEPLAY, and even with 10+ years of data and coding knowledge available even online on how to code a game well, devs STILL can’t reach 60 FPS constantly.

    That means the hardware sucks. End of discussion.

    • ps4lol

      The 30 fps cap is to prevent stuttering and tearing. Apparently that’s too advanced for you to comprehend.

      Infamous only has ~20 fps framedrops during the (unplayable) super moves where a lot of things are destroyed. You literally have no clue what you’re talking about.

      “rubbish bandwidth”? You literally have no clue what you’re talking about. PS4 has architecture customizations and advantages, you should learn about them instead of screaming and flinging feces like an ignorant fanboy.

      PC and PS4 are different markets with different pros and cons. A high end PC beating a PS4 is not an excuse for Xbox being an overpriced and underpowered console compared to PS4. PS4 is comparable to a mid range PC at 1.84TF. For $400 you get a lot of price/performance, more than a $400 PC would get you. PS4 is better than most PCs.

      • Gekko36

        “”rubbish bandwidth”? You literally have no clue what you’re talking
        about. PS4 has architecture customizations and advantages, you should
        learn about them instead of screaming and flinging feces like an
        ignorant fanboy.”

        First off there is no need to be a cunt. Second off, if you spoke to someone like that in the street, you’d more than likely get a smack in the mouth. Please think before you start typing.

        Now…
        Explain IN DETAIL the architecture, customizations and advantages the PS4 has. Don’t change the subject either. I WANT you tell me EXACTLY what PS4 has, what the Xbox One has and the difference between them.

        You are using this as part of your argument, I want you to backup everything you have just said.

        • extermin8or2

          If someone were standing in the street going on (partially incorrectly) about crap if I were him I’d likely talk to them like that anyway. They can smack/try to smack me all they want but I’d probably laugh as they get done for assault afterwards… and I’ll provide you a link to somewhere that can explain the stuff for him in great detail if and likely better than either of us could.However in short the ps4 has a custom Radeon GT7000 series card.due to the The GPU and RAM have a shared pool of GDDR5 RAM. This reads/writes at 176GB/sec, there’s some debate about their being a bottle neck over the cpu bs used (I think). Although I have seen this debunked by several developers and I find it hard to believe that a team of engineers at a company KNOWN for it’s hardware (Sony) led by a guy who whatever your opinion on the product or the company is can’t be denied the guys pretty damn clever and very much a numbers guy I suspect would bother with GDDR5 if they thought for one second there would be any bottle necks it makes using the somewhat expensive GDDR5 pretty pointless. Also the shared pool of memory has some HSA tech which allows for tasks to be dynamically shared between the cpu and gpu without any feedback loop as in a conventional pc that memory would have to go from the VRAM for the gpu to the DDR3 Ram to be processed by the cpu this can cause a slight bottleneck. Anyway I just wanted to say on BF4 video I see the difference however on the first video I honestly can’t see the difference…. And People wanted a cap for infamous because it mostly ran up near 50-60fps however then you’d destroy something big and it’d roll back to 30 ish as the stuff bounced around and settled. However framerate drops are incredibly easy to notice. The larger they are the more noticeable.

      • PCMR

        1.84TF is only part of the story, it’s a bit of a bullshit marketing ploy tbh. For example, an amd 6970 has a very high floating-point performance at 2.7Tflops whereas a gtx660 sits at 1.88Tflops. The interesting part is that the gtx660 outpaces the 6970, so take those figures with a grain of salt when it comes to amd. 30fps is a load of bullshit for a supposed “next gen” experience, a ps4 is better than most mid-low end PCs sure, but anything with an i3 or better and half decent graphics card will easily match the thing. The next gen consoles are better than their predecessors but were way behind PC tech at launch, which is a first for new consoles. You only have to take a look at the news recently released about the upcoming game Watch Dogs, instead of 1080p at 60fps it has been downgraded to 900p at 30fps on the ps4 and 792p at 30fps on the xbone, and that’s at lower detail levels than will be available on the PC version. They’re already struggling with new titles which is pretty bad considering the things have been on the market less than 12 months. Consoles are pretty decent considering what you pay for them, but they’re nowhere near as impressive as the ps2/ps3 etc were at launch. They’ve cut back on performance to make the consoles more affordable and it shows. Don’t be a sony worshipping fanboy when you don’t know the slightest bit about how much gpu architectures work.

    • Axe99

      Bandwidth?! AI tends to be CPU-bound, and has next to nothing to do with bandwidth (well, unless the machine’s memory structure is off-the-charts crazy, which is the case for neither the XB1 or PS4 – indeed, the PS4s memory structure is better than that in PCs).

      As for getting bent out of shape about 30fps and 60fps, it’s _always_ a trade-off. I personally don’t mind the difference between around 30 and around 60 (because it’s never exactly one or the other anywhere, least of all on PC), so on PC I’ll tend to have my settings at a visual quality of around 30fps, because that’s what I prefer. On console, I take what I’m given, because (other than for FF XIV) there’s no choice given – but the reason you generally have lower frame rates on console is because most gamers prefer the extra visual clarity to the tiny (0.01667 of a second) increase in controller response/visual smoothness from the bump between 30 and 60fps.

      The beauty of PC is you have choice, but people that rattle on about how 60fps is clearly superior to less polished visuals are misinterpreting their subjective preference for an objective fact, and need to get a little more perspective (something a good deal of gamers on all sides of our silly fences could do with ;)).

      As for your ridiculous “the hardware sucks” statement, to buy an equivalent, off-the-shelf PC (from a small gaming enthusiast website, not from a major retail chain) costs over twice as much as a PS4 in this neck of the woods, so given the PS4 gives you twice as much value for the same performance, you might need to refine your understanding of what “suck” means in the colloquial sense that you used it in ;).

      • TruthIsHardguys

        dont try talk 2 these paupers..they hate PC/XBOX(Microsoft Platforms) and will say all kinds of stupid things to try justify there disease… gamers game on everything..graphic gamers play on PC…only a PSpoor pauper douche plays only on PS4

        • Hates bad writers.

          Just look how the fanboy started talking about the Xbox One for no reason. Had nothing in his argument, better start hating on the Xbox, that’ll make me right. Fanboys, they never learn.

    • LoneSierra

      Only console idiots? How about people who like a cinematic quality to their games. I absolutely HATE 60 frames per second. It looks so fake and unnatural. Why do you think old home movies at 60 look so bad compared to an actual movie filmed at 24. (Obviously better equipment and what not but I’m talking the natural feel.)

      So this “console idiot” will ALWAYS want 30 frames per second because it feels more realistic and natural. Guess I’m just a moron.

  • ed

    60 frames feels better on controls

    • Hates bad writers.

      Chances are, the game was just poorly designed. We saw it a lot on the 360/PS3. 30 FPS doesn’t add input lag that you see (nothing substantial VS what actually causes most of it), often it’s just really bad optimization. Ever play GTA 5? That was piss poor design, and that’s why everything was late by a second or more after input.

      • joelafrite

        Yeah GTA always had a huge input lag, just like Uncharted. But 30 fps games will always be 16,6 ms slower than 60 fps games. I agree that it’s not that bad compared the native input lag of those games.

        • albatrosMyster

          It’s just the straw that breaks the camel’s back as far as input lag is concerned… I can’t wait to try Tlou at 60fps :-)

  • Martin Brentnall

    The difference is huge. I’ve just been playing Tales Of Xillia, which uses both 30PFS (for the world) and 60FPS (for the battles), and it’s incredibly easy to see the difference.

  • aeris bueller

    Tune in next week, when we ask ‘night vs day – can your eyes tell the difference?’.

    • Jason Mounce

      Sun vs Moon….can you tell them apart?! Both are bright, can your eyes REALLY tell you the difference?

  • Convergence87

    Ffs more of the loser articles. YES YOU CAN SEE AND FEEL A DIFFERENCE!!!

  • Gamez Rule

    I can feel the difference between 30 fps and 60 fps in some games, but IF frames drop below 20 fps I can not only see it but fell it every time. But there are some games that can get away with 30 fps without any problems at all.

    So I would say 30 FPS is fine, but 60 FPS is better IMO, ( Racing should be 60 fps / platforms 30 fps ) ect

  • Kamille

    i’m very susceptible to framerate but I can hardly feel it on those videos because they not only are of bad quality but are extremely short too. But if you just want to know then play Call of Duty and then play any other FPS. The difference is like night and the day because the reduction of visual judder is crazy.

    • Bert

      Of corse you can tell why would so many geeks by $3000 dollar gaming rigs! Why would they buy the best monitors ? Why upgrade from ps3 and xbone 360? Because you can tell the difference!!!!! Other wise no need in full hd tv’s !!!! Just bull crap
      Put out by M$ dollar to sell a cheap
      Crap xbone that can’t even hit 1080 native!!! So sad!!

  • TruthIsHardguys

    no one intelligent plays a console for graphics..they play for the experience…we all have PCs for graphics..so i dont give a shit if my console game is at 30 or 60.. aslong as its quality… only the PSpoor paupers go full retarded with this shit… microsoft platforms ftw (PC and Xbox)

    • Liamario

      You’re an idiot.

    • Dadrixx

      Yeah ! So true ! So we should get all maxed settings but 15-25 fps and 720 or 900p on ALL our games !
      Thanks Microsoft !

      • Gekko36

        Sorry, I couldn’t tell any difference, wouldn’t surprise me iuf they were the same video with different titles

        • Dadrixx

          Trust me, there is a BIG difference. But I have to admit these videos aren’t very good.
          Try to play on a gaming PC sometimes, if one of your friends have one for example. The difference is there.

          For example, I loved The Witcher on my Xbox 360, but when I played it on a computer, I was blown away.

    • aeris bueller

      “no one intelligent plays a console for graphics..they play for the experience….except for the visual part of the experience…only stupid people use their eyes to experience sight.”

    • ps4lol

      PC and PS4 are different markets with different pros and cons. A high end PC beating a PS4 is not an excuse for Xbox being an overpriced and underpowered console compared to PS4. PS4 is comparable to a mid range PC at 1.84TF. For $400 you get a lot of price/performance, more than a $400 PC would get you. PS4 is better than most PCs.

      Just another asshurt microsoft fanboy hiding behind high end PCs to excuse xbox being an underpowered and overpriced console.

      • Kade

        “For $400 you get a lot of price/performance, more than a $400 PC would get you. PS4 is better than most PCs.” Of course, because Sony has made deals with AMD and other suppliers, to buy in bulk but cheaper.

    • Ryan Lawson

      Remember when we used to have dislikes on comments, so we could revel in comments like this having 50+ dislikes?

    • Kade

      PC is not a microsoft platform, sure you could have Windows OS’s, but it is not a Microsoft platform

  • Solid Snake

    of course you can tell the difference. That is a stupid question…