Assassin’s Creed Origins Runs At Dynamic 4K Resolution On Xbox One X, Frame Rate Not Decided

Assassin’s Creed Origins was just revealed at Microsoft’s E3 2017 conference and the game has been marketed with Xbox One X exclusive features including 4K resolution support. However what wasn’t confirmed regarding the game was that whether it will run at ‘true 4K’ resolution or a different rendering solution.

In an interview with Geoff Keighley for YouTube Live, Assassin’s Creed Origins producer, Julien Laferrière talked about the resolution and frame rate of the game running on the Xbox One X. Since the game has been heavily promoted for the Xbox One X with improved visuals, some people were wondering if the game actually runs at 4K resolution. According to Julien, the game runs at a dynamic resolution on Xbox One X that adjusts resolution depending on the rendering load. It is essentially dynamic 4K resolution so depending on how it is handled, the game might output lower than 4K during intensive scenes.

Another interesting tidbit that was revealed was about the PS4 Pro version of the game. According to Julien, the dynamic resolution is also used on the PS4 Pro and other platforms. When Geoff asked about the frame rate for Xbox One X to confirm whether this resolution allows them improved frame rate on the Xbox One X, Julien didn’t reveal their target frame rate but promised that they are aiming to deliver the best experience possible on each platform.

Assassin’s Creed Origins is out on October 27th for the PS4, Xbox One and PC.

Khurram Imtiaz

Editor-in-Chief at GearNuke. I am a hardcore Final Fantasy fan and lover of JRPGs. When I am not posting news, I can be seen sharing my thoughts over at Twitter.

You can follow me on Twitter and Google+

View all posts