Battlefield 4 Second Assault Update Out Now For The Xbox 360 and PS4

The Second Assault update is available for download for PS4 and Xbox 360 owners. The update includes new weapon changes, stability improvements and much more. A complete list of the tweaks and changes included in the update is given below:

March 4 Xbox 360 Game Update Notes 
  • Several crash fixes and stability improvements
  • Various improvements for Spectator Mode
  • Tweaked timing for how long the killfeed stays on screen
  • Fixed an issue where the message “Joining Server” sometimes didn’t appear when the user tried to join the server
  • Added default player slots to server browser filters
  • Fix for an issue on Silk Road where players could deform the terrain to create a big, water-filled hole
  • Fix for a bug that occurred with the end-of-round camera if the player was in the bomber in China Rising
  • Fix for an issue on Rogue Transmission where it was impossible to capture a flag while riding the quad bike
  • Prevented players from interacting with an M-Com on Siege of Shanghai after it had been destroyed
  • Fixed an issue where audio for disarming M-Coms could get stuck in an infinite loop
  • Added minimap details for missing carriers in Rush on Paracel Storm and Hainan Resort
  • Fix for an exploit that would allow players to shoot two tank shells with not enough delay between shots
  • Removed a bug where squads would get split up when transitioning between Conquest and Air Superiority
  • Fixed an issue where Defuse could get stuck in an unplayable state between rounds
  • Removed a bug that would cause players to sometimes get stuck in the killcam after having been killed
  • Fixed an issue with revive icon not being greyed out in-game on map and minimap, when the player died after getting revived in Defuse
  • General improvements and bug fixes for the Battledash and Mission create screens
  • Fixed a bug where red laser dots would get stuck on textures
  • Zoom dispersion fix. When zooming in while firing the dispersion did not lower to the new max value
  • Fixed a bug where the enemy health always displayed as full in the kill-cam
  • Fixed an issue in Defuse so killed bomb carrier can’t plant a bomb in the next round without picking up a new bomb
  • The MAV has been updated to prevent players from exploiting it
  • Improved repair rates for vehicles with different base healths
  • Tweaked volume balance and other ambience parameters on the majority of base game and China Rising maps
  • Improved the track vehicles wheel friction so vehicles don’t get stuck at relatively minor hills
  • Fixed an issue with faulty zoom levels that occurred when using click to zoom in. While sprinting and zooming, will mess up the zoom levels, from hip to zoom.
  • Improved boat physics and handling, including implementation of a system that lets players push stuck boats back in the water
March 4 PS4 Game Update Notes 
  • Several crash fixes and stability improvements
  • Various improvements for Spectator Mode
  • Tweaked timing for how long the killfeed stays on screen
  • Fixed an issue where the message “Joining Server” sometimes didn’t appear when the user tried to join the server
  • Added default player slots to server browser filters
  • Fix for an issue on Silk Road where players could deform the terrain to create a big, water-filled hole
  • Fix for a bug that occurred with the end-of-round camera if the player was in the bomber in China Rising
  • Fix for an issue on Rogue Transmission where it was impossible to capture a flag while riding the quad bike
  • Prevented players from interacting with an M-Com on Siege of Shanghai after it had been destroyed
  • Fixed an issue where audio for disarming M-Coms could get stuck in an infinite loop
  • Added minimap details for missing carriers in Rush on Paracel Storm and Hainan Resort
  • Fix for an exploit that would allow players to shoot two tank shells with not enough delay between shots
  • Removed a bug where squads would get split up when transitioning between Conquest and Air Superiority
  • Fixed an issue where Defuse could get stuck in an unplayable state between rounds
  • Removed a bug that would cause players to sometimes get stuck in the killcam after having been killed
  • Fixed an issue with revive icon not being greyed out in-game on map and minimap, when the player died after getting revived in Defuse
  • General improvements and bug fixes for the Battledash and Mission create screens
  • Fixed a bug where red laser dots would get stuck on textures
  • Zoom dispersion fix. When zooming in while firing the dispersion did not lower to the new max value
  • Fixed a bug where the enemy health always displayed as full in the kill-cam
  • Fixed an issue in Defuse so killed bomb carrier can’t plant a bomb in the next round without picking up a new bomb
  • The MAV has been updated to prevent players from exploiting it
  • Improved repair rates for vehicles with different base healths
  • Tweaked volume balance and other ambience parameters on the majority of base game and China Rising maps
  • Improved the track vehicles wheel friction so vehicles don’t get stuck at relatively minor hills
  • Fixed an issue with faulty zoom levels that occurred when using click to zoom in. While sprinting and zooming, will mess up the zoom levels, from hip to zoom.
  • Improved boat physics and handling, including implementation of a system that lets players push stuck boats back in the water
Weapon tweaks 
  • THe SRS bolt action time has been tweaked and the rate of fire has been lowered
  • The GOL bolt action time has been tweaked
  • The muzzle velocity for the MP7 has been reduced
  • The MTAR21 muzzle velocity has been reduced
  • Updated the handling of the 1x scopes for Type95B1, A91, SteyrAug, SAR21, QBZ951, FAMAS, UTAS, MTAR, L85A2, and F2000
  • Updated rate of fire for the RGP7 and NLAW

Battlelog Update, March 04 2014

ANNOUNCEMENTS: 
Thank you for all the great Platoons feedback. Since launching it last Thursday, we’ve fixed a couple of critical issues, and we’ll continue working on it. We’ll do a follow up with what’s next for Platoons as soon as we have something to share. Second Assault is available for all players as of today.
FEATURES & IMPROVEMENTS: 
  • You can now see the Soldier Portrait image you unlock in the Battlepack itself
  • Assignment criteria that needs to be obtained in-a-round now show the completion counter and is marked with “In a round”
  • Your best leaderboard is now shown automatically in the top section of the Soldier Overview, unless you have another leaderboard highlighted
  • Various minor tweaks and improvements
FIXES: 
  • Fixed an issue with Internet Explorer 10 not being detected properly, causing the incompatibility message to be shown
  • Fixed an issue where Dog Tags were marked as unlocked in the overview if they had been taken
  • Better handling of vehicle categories in Stats -> Vehicles that do not have any unlocks or support for Service Stars
  • When viewing Assignments in the in-game Battlelog on PC, PS4 and Xbox One now show all criteria, even if it’s more than 3
  • Fixed an issue where you couldn’t kick Members from a Platoon if they don’t own Battlefield 4
  • Fixed an issue where you couldn’t properly sign out from Tablet Commander
  • Fixed an issue where soldiers with very high ranks (100+) weren’t displayed properly in Tablet Commander
  • Fixed an issue with Leaderboards in the in-game Battlelog on PC, PS4 and Xbox One, where it didn’t properly load the leaderboard on the first visit
  • Fixed an issue with Leaderboards on the web, where the “threshold not passed” information wasn’t always shown correctly
  • Fixed an issue where a blocked user could still send a friend request to the blocker under a specific circumstance
  • Fixed an issue where you couldn’t view a soldier’s list of Battle Reports, if you were logged out
  • The Track button is no longer shown for Kit Unlock items if they have already been unlocked
  • Fixed an issue where tracking a Weapon would make accessories appear on the Stats page, and stats appear on the Unlocks page
  • Fixed an issue where you could sometimes re-add a Battle Report as favorite, although it was already a favorite Battle Report
  • Fixed a display issue with certain forum types on Internet Explorer 11
  • The Ribbons counter for medals won’t be shown if you have earned the Medal 100 times, which is the maximum amount
  • Fixed an issue where you could invite users to a Mission from the profile page even if they don’t have BF4 or have it on the same platform as your active soldier
  • Various minor issues fixed

Did the changes and tweaks improve your gaming experience? Let us know in the comments section below