Call of Duty Ghosts will get dedicated servers on every console and PC; new anti-cheat system, rentable servers and server browser on PC

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Great news for Call of Duty fans everywhere. Previously only the Xbox One version of Call of Duty Ghosts was confirmed to have dedicated servers but today Infinity Ward Executive Producer, Mark Rubin, came out on Twitter to confirm that all current gen as well as next gen consoles and PC will get dedicated servers.

Previously PC only as far as Call of Duty is concerned, Dedicated Servers should greatly improve connectivity between players during games. Other FPS titles such as Killzone and Battlefield have incorporated dedicated servers for years but Ghosts will be the first time we see them on a Call of Duty game on consoles.

As mentioned in the tweet “Ghosts will be using a hybrid system of dedicated servers and listen servers”. Listen servers are the servers currently in use that record data during games and handle the P2P connection. With the hybrid system the game should connect you to the most optimal connection, whether that be a dedicated server or a P2P connection. Infinity Ward can not possibly have servers in every nook and cranny in the world, so for people living far from the servers will have a better connection connected via P2P to players near them. We covered some information on the game’s lag compensation system here.

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Infinity Ward is also working on a new anti-cheat system for PC players.

Rubin also discussed the ability to rent servers and access them via a server browser on PC but they will obviously not be available on launch.

So there you have it folks, Call of Duty Ghosts will have dedicated servers on PC, PS3, PS4, Xbox 360, Xbox One. I’m not sure about the Wii U version though since it’s being developed by Treyarch, but we should find out soon enough.

Will you be getting Call of Duty Ghosts? If so, then what platform? Let us know in the comments below.