Capcom has shared a development update for Street Fighter V after its launch on February 16th. The game was criticized for its lack of content at launch along with a broken multiplayer because of server issues. These issues might have been resolved now as Capcom has shared a new development update of Street Fighter V servers and it had some interesting tidbits.
Matchmaking is now working as intended and users should be able to find online matches without much of a wait in both Ranked and Casual mode.
Playing in the same Battle Lounge for a set period of time renders players unable to participate in the lounge or matches. Many of the other issues with Battle Lounge have been resolved and users should be able to invite other players to their lounge. The team is still looking at this mode very closely and will continue to make improvements as we move into the weekend time frame.
Some users have reported that their match results are not being sent to the server. In most cases, this is more or less a UI bug and your results along with your rewards will still be credited to your account.
If you are unsure if your match was recorded, check your battle log and if the match appears there, it will also be recorded on the server.
Some of the more recent replay data won’t be available immediately when searching the replay database but the team is working on making those replays available as soon as possible.
All of your personal replays are immediately available by going through your fighter profile.
Other issues being addressed:
- Some user names don’t show up in Rival Search.
- Some user names don’t display properly on battle results screen.
- Ranking functionality isn’t working properly on the CFN.
As detailed by Capcom, they are still actively working on fixing on all of the issues that were reported by the users. Aside from these issues, Capcom states that majority of the server side issues have been resolved.
Street Fighter V is out now on the PC and PS4. It was developed and published by Capcom.