Media Molecule’s Alex Evans took to the stage at Sony’s Paris Games Week press conference and demonstrated some brand new gameplay for the studio’s forthcoming title, Dreams. He showed a variety of different areas that were crafted using the game’s own creation tools.Prior to this in-depth look at Dreams, very little has been known about the game since its reveal at this year’s E3.
The full gameplay demo for Media Molecule’s Dreams can be seen in the video below.
Speaking to Wired, Evans also revealed that Dreams won’t confine user-generated content to itself, and it will be possible for all creations to be exported to the game development platform Unity. But it doesn’t end there; you’ll also be able to bring your creations to life by having them exported to 3D printers.
If this process of exporting user-generated content comes to fruition, Dreams could transform the PS4 into a platform for some of the most creative tools in digital arts. The possibilities with such powerful tools are endless, but it remains to be seen if the developer truly realizes its vision.
If you’ve invested lots of time in creating and sharing LittleBigPlanet levels, this news should certainly put a smile on your face. Let us know what you think of the creation tools on offer in Media Molecule’s Dreams.