Dark Souls Remastered Will Run At 1080p/60 FPS On PS4/XB1, Upscaled 4K On PRO/XBX

Bandai Namco has shared more details about Dark Souls Remastered confirming the technical details for this new remaster. The remaster was confirmed in a recent Nintendo Direct Mini after leaking through a Japanese retailer listing. This is a full remake of the game on a brand new engine for the PS4, Xbox One, PC and Nintendo Switch which means it will now support high resolution as well as 60 FPS on all platforms excluding Nintendo Switch.

Dark Souls Remastered will run at 1080p on the PS4 and Xbox One with 60 FPS. It will render at upscaled 4K on the PS4 Pro and Xbox One while the PC version will feature resolution upto native 4K. The game will also increase the concurrent online users in multiplayer, bumping the number up to 6 players for the PS4, PC, Xbox One and Switch. The multiplayer has also been changed from P2P to dedicated game servers.

Nintendo Switch version of the game will feature improved resolution and frame rate. The portable mode will render at 720p while the docked mode will render at 1080p. The game runs at 30 fps on the Nintendo Switch compared to the 60 fps on all the other platforms. Astorias of the Abyss DLC is included in this remaster for all platforms.

Dark Souls Remastered is out on May 25th for the PS4, Xbox One, PC and Nintendo Switch.

Khurram Imtiaz

Editor-in-Chief at GearNuke. I am a hardcore Final Fantasy fan and generally enjoy a good JRPG. When I am not posting news, I can be seen sharing my thoughts over at Twitter.

You can follow me on Twitter and Google+

View all posts