Dark Souls Runs At Mostly Stable 30 FPS On Xbox One X Using Backwards Compatibility

Dark Souls is notorious for its frame rate issues when it launched on the PS3 and Xbox 360. The game was plagued with frame drops during certain sections and suffered from frame pacing issues throughout the game. When it was announced that Dark Souls will be coming to Xbox One Backwards Compatibility, people hoped that the support for a better hardware might improve its frame rate, which was true to some extent but still the performance was not exactly improved as one might hope.

The release of Xbox One X has now made it possible to finally play Dark Souls on a console with mostly stable 30 fps. This means now you don’t have to face random frame rate drops to as low as sub-20 fps on the Xbox One or Xbox 360. YouTube Channel VGTech has analyzed the frame rate of the game and the whole video shows that the frame rate stays at 30 fps for the majority of the time, even during sections when the game drops to 15 fps on the Xbox One and Xbox 360.

Despite having such a big performance jump on Xbox One X, the infamous Blight town does still suffer from frame rate drops on the Xbox One X but the performance seems to recover much quickly with only initial area dropping to sub-20 fps whereas it manages to keep running at low frame rate on the Xbox One and Xbox 360.

Xbox One X is available to purchase now and currently retails for $499. It is a mid-generation hardware refresh just like the PS4 Pro.

Khurram Imtiaz

Editor-in-Chief at GearNuke. I am a hardcore Final Fantasy fan and generally enjoy a good JRPG. When I am not posting news, I can be seen sharing my thoughts over at Twitter.

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