Frostbite Dev Explains The Difference Between Native 1800p vs. 1800p Checkerboard On PS4 Pro

PS4 Pro utilizes a new type of rendering technology called checkerboard rendering that allows the developers to render at a higher resolution without sacrificing performance. This method is used in majority of the games that utilize the PS4 Pro extra power including some of the launch games like inFamous: Second Son and Knack.

Recently the Frostbite Labs developer Graham Wihlidal talked about the checkerboard rendering solution that they utilized for Battlefield 1 and Mass Effect: Andromeda on the PS4 Pro at GDC 2017. The reason developers have opted to render at 1800p CB resolution instead of native 4K or 1800p is simply because of the fact that the performance takes a hit with a higher rendering resolution. However thanks to some of the features like FP16 and rendering methods provided by the PS4 Pro, the developers have the ability to render at 1800p without sacrificing much of the image quality or performance.

As we can see, the difference in frame time, which effects the frame rate, is pretty huge between Battlefield 1 and Mass Effect: Andromeda on the PS4 Pro when rendered at native 1800p vs. using a checkerboard 1800p. This method saves performance while also giving the developers extra leverage to clear the image quality. We also learn that this checkerboard technique is different depending on how it is utilized by the developers in their game, and in the case of Frostbite engine, it appears to closely match native 1800p resolution.

Khurram Imtiaz

Editor-in-Chief at GearNuke. I am a hardcore Final Fantasy fan and lover of JRPGs. When I am not posting news, I can be seen sharing my thoughts over at Twitter.

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  • Mithan

    Whatever. PS4 Pro is still way too weak for 4k, so is the Scorpio, but if they can use some of these methods to get us better “4k” graphics at a better frame rate, I am all for it. I just wish they wouldn’t refer to it as “4k”, but I guess dumb people like the marketing.

    4k Native isn’t going to be a reality until consoles get to the 15+ TFlops range, unless you want to play on “low” settings, and graphics matter more than resolution as far as I am concerned (ie- would rather play Ultra at 60fps than Low at 144fps).

  • Hvd

    the ps4 pro needs to stop with 1800p.if the did 1080p/60fps then upscaled it would be much better then the piece of crap it is now.

  • MaddogPepper

    “Frostbite Dev Explains The Difference Between Native 1800p vs. 1800p Checkerboard On PS4 Pro” is the title – nowhere in here can I find an interesting and in depth technological explanation of the differences. Just some high level slides with render times on stating the f’ing obvious – clickbait garbage

    • Hvd

      in other words they didnt really explain the difference…lmao

      • MaddogPepper

        Exactly! I’d love to know more about the checker board tech from a dev (rather than reading wikipedia etc)

        • Hvd

          its just upscaleing.

  • Gamez Rule

    People laughed about PS4-Pro and the use of half-precision floating point variables (FP16) within games and yet after all the what’s been stated about FP16 it’s clearly stated above by Frostbite Labs developer Graham Wihlidal that thanks to that feature plus rendering methods developers have the ability to render at 1800p without sacrificing much of the image quality or performance.

    Sounds all good to me.

  • Whatsitwhosits

    It wouldn’t be such a big difference if the ps4 had enough power to run it without lag.

    • angh

      whatever power a hardware have, developers will always find a way to kill it.

  • shinningserpent

    ps pro is weak as shit.Scorpio for the win.

    • angh

      Scorpio (imaginary, as doesn’t exist yet) is weak as shit. PC (i7/1080TI) for the win. And you can play all the games from xbox as well.

    • Guest

      And Scorpio is barely more powerful, you honestly think 6TF is a lot more? You stupid f-ing fanboy tard.Plus MS wont shut up about it being a “premium” product which just means “expensive”, so in other words, is going to charge you a lot, unlike the Pro which was reasonably priced at $400. F-ing troll!

      • messiah23

        As if Sony didnt say it was the most powerful console in everyone of their commercials. Its punks like you who make ps4 fans all look like a giant ass clownz. Grow up and stop being a such a fanboy its pathetic.

    • QUIMICOMORTAL

      x1 is three times weaker! so its way below shit!

      You drank that koolaid for 4 years, didnt you? LOL

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