Fallout 4 Before And After PS4 Pro Patch Comparison Shows Huge Improvement In IQ

Khurram Imtiaz

Editor-in-Chief at GearNuke. I am a hardcore Final Fantasy fan and lover of JRPGs. When I am not posting news, I can be seen sharing my thoughts over at Twitter.

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  • Badboy, Inc.

    Agreed with others, if the shots arent native 1440p screen grabs… then we arent seeing the true difference. 1440p is around a 76% boost in resolution from 1080p, which results in a sharper picture and better looking textures further out into the scene. It, combined with the extended draw distance(which seems like theyve increased it by at least 500%), would make for a crazy detailed scene. The God rays are just more icing on the cake, as they shine around any and every objects, giving a very movie like look to the game.

    When you increase resolution, you inherently decrease aliasing and shimmering. So, that will also help the overall image quality. I havent played it yet, but I may pop it in quick in order to see the difference and will take some native shots. The good thing with this resolution boost is it increases pixel density, which in turn tightens up the textures and makes them look sharper and cleaner, almost as if the resolution of the textures was increased(although it isnt, it just makes what is there… look better).

    The resolution boost and draw distance is the huge win for this update, as everything seems to extend out to the horizon… whereas before, it was only 20 or 30 feet in front of the player. I was hoping for HDR also, as it wouldve been another big boost to the visuals, adding more color and contrast to an already incredible looking patch. Hopefully, we will see them do it in the future. As is tough, hats off to Bethesda for the fan service. Pro owners owe you a debt of gratitude.

    • gokartmozart89

      I could have done without the god rays entirely in favor of an even higher resolution or more stable frame rate. Still, upscaling to 4k from 1440p than 1080p.

  • Jacob Groves

    Look quite same. Lol

  • suli559

    This is hilarious. Spot the difference if you even can

  • Vulcanproject

    Wow. I only played this on PC so was shocked to see how poor it looks on consoles. Like where is the HBAO? Everything looks so flat. Is it still just 30FPS too at 1080p?

    • IamTylerDurden1

      1080p on PS4 /xbone, native 1440p on Pro.

    • AnonFlow

      looks pretty good on pc with mods. Can’t wait to try this on pc.

  • Dale

    Mods> This….

    Save yourself 45GB+ and less tech specs and just mod the game. This update is ridiculous.

    ^ Primarily aimed at PC users. For PS4, don’t even bother… 45GB+ is ridiculous for a difference such as the above

    • Fear Monkey

      The PS4 pro patch is like 500mb…..

    • W1ldWolf

      I think you are confusing this patch with the high resolution texture file that came out for PC recently.

    • IamTylerDurden1

      The PS4 Pro patch is 461mb and it makes it native 1440p with dramatically improved draw distances, better lighting, and faster load times. 461mb is definitely worth 1080p to 1440p ALONE!

      • Dale

        Ah nice, the way most articles were wording it was like the PS4 patch was also 45GB haha. Suppose that’s not too bad then 😛

    • AnonFlow

      true. I like the snow mod.

      Seems it’s only a res upgrade?

  • Brad Marcus Kirchhoff

    It hurts my eyes just trying to see the miniscule difference.

    • andy

      I posted a comment here to link with better images but it is moderated and won’t show. It shows massive differences in the draw distance like the city central of Boston from the roof of the Corvega Assembly Plant has a lot more buildings and detail previous not visible.

    • IamTylerDurden1

      Well it’s hard to see 1440p on a 1080p screen..