Fallout 4 Update 1.06 is Live On PS4 And Xbox One, Adds Survival Mode

Fallout 4’s latest update is finally live for the PS4 and Xbox One after getting a release on PC earlier this month. This update adds the long awaited Survival mode to the game in addition to various other bug fixes.

The download size of this new update is around 300 to 350 MB and you can read the full patch notes for this update below.

New Survival difficulty

  • Survival adds additional challenges including no fast travel, saving only when you sleep, increased lethality, diseases, fatigue, danger and more. See the in-game Help menu for more details.
  • Characters set to Survival difficulty appear under their own Character Selection filter
  • Third person camera movement improvements when player is close up against walls and other objects Fixes

General stability and performance improvements

  • Fixed rare crash related to reloading a save that relies on Automatron
  • Fixed issue with the robot workbench camera not moving properly immediately after canceling out of the menu
  • Fixed issue with perks being repeatedly added when reloading a saved game while in robot workbench
  • Fixed issue with Ada not properly traveling to an assigned settlement
  • Robots can now be assigned as settlement vendors
  • Fixed issue with “Appropriation” where blueprints would not appear properly if the container had already been looted prior to getting the quest
  • In “The Nuclear Option,” entering the Institute using the targeting helmet on Power Armor no longer inadvertently causes the player to go into combat, and become stuck in the Institute
  • Fixed distance check with Robotics Expert perk
  • While in Workshop mode, if the Jump button is remapped, the Y or Triangle button can still be used to jump
  • Fixed issue with “Defend the Castle” where speaking to Ronnie Shaw would not properly complete the quest
  • During “The Nuclear Option,” fast traveling away from the Institute immediately after inserting the relay targeting sequence holotape will no longer block progression
  • Fixed issue where Workshop placed light bulbs would occasionally not light properly
  • Fixed occasional flashing issue with entering and exiting Power Armor
  • Fixed issue where terminals would not work properly after downloading and initializing an Add-On from the Add-Ons menu

Fallout 4 is available now for the PS4, Xbox One and PC.

  • Amy

    Cool finally some much needed 8updates, but thanks for still not bringing a fix to my game killing glitch on Mankind redifined? Ill assume it will never be fixed… heres to me thinking all those times i tweeted to hopefully get it fixed… and still nothing its a good thing i knew not to get my hopes up on that ever being fixed.

  • Plerpy

    Can we access Bobbie’s terminal yet?

    • For realsies! I can’t imagine it would be terribly complicated to fix such a minor issue. It’s probably a collision issue with the desk chair or the desk, although I can’t be certain. I’ve seen screenshots of the terminal entries and it’s no anything uber important, but as a completionist and an avid reader of in-game content it annoys the hell out of me that I can’t access a terminal.

      • Plerpy

        Modders fixed it in less than a day by changing the character model size to 0.92 or something. One of them moves the terminal slightly as well.

        I need my story!

  • Daniel Sien

    When they say robots can be assigned as settlement vendors, does it mean that curie and codsworth can now be assigned like a normal settler? I.e. Farming, man defenses, operate stores, etc??

    • Jake Martin

      I would assume

  • Iconoc1ast

    I was hoping that there may be a fix for settlements in this update. On a regular basis, two or three settlements show all the values at 0 on my pipboy until i visit them. Even after i have been in they revert back when i leave. Spectacle island is the worst offender. Especially as it does not fix until i start disconnecting power and moving things about. Such a pain.
    This is on XB1 btw.

    • hannahsmetana

      A similar glitch on ps4 showed a default number of beds and resources, regardless of how many there were. It was an issue that linked to TVs and jukeboxes in settlements. Powered versions of either of those items screws with the pip boy stats. Worth trying storing TVs and jukes and see if that resolves.

      • Iconoc1ast

        Thanks for the tip. I will give it a blast and see if it works.