Final Fantasy XV director Hajime Tabata was at E3 2016 in a big way revealing his upcoming action RPG, which is set to release on September 30th for the PS4 and Xbox One.
Hajima Tabata gave some answers to questions asked by fans at E3 2016 in a livestream hosted by Square Enix Presents. Tabata was asked a lot of interesting questions by fans including questions related to their DLC plans, frame rate and resolution of the final version, controls layout and more.
Final Fantasy XV faced some criticism with the release of its Platinum Demo, that had an unusual performance because of an issue with the frame time, which in turn impacts the frame rate of the game. Tabata was asked about the performance and image quality of the final game and he assured that they are working on optimizing the game for consoles to release them in their best possible state when it launches on September 30th.
Tabata also revealed the resolution for the PS4 and Xbox One. According to him, the game currently runs at a dynamic resolution with different specs for PS4 and Xbox One. For E3 2016 demo, they managed to run the game between 800p to 900p on the Xbox One and 900p to 1080p on the PS4. They are still targeting 30 fps for the game and hope to increase the resolution to maintain atleast 900p on the Xbox One and native 1080p on the PS4.
As for their DLC plans, the development team has already laid out a plan for the DLC that they hope to release after the launch of the game. However, Tabata wasn’t ready to talk about it yet. He did tease that they might release story expansion, costumes and other potential DLC for the game.
If you hated the controls layout of the Platinum Demo, you should be glad to know that the final game will give players the choice to switch between Episode Duscae layout or the Platinum Demo layout. There is also a new type of combat mode called “Wait mode” that makes it easier for players to attack enemy or use magic attacks.
Final Fantasy XV will be released on September 30th, 2016 for the PS4 and Xbox One.