For Honor Preview

For Honor is currently undergoing a closed beta on PS4, Xbox One and PC. The game will be officially released on February 14th but the closed beta is still a good way to judge it before it officially launches.

For Honor appears to be a unique new experience in online multiplayer gaming with its focus on melee combat that makes it stand out from other games in similar genre. The game features three different factions for the player including Viking, Samurai and Knight. Each of these factions have their own unique set of moves and combat that requires the player to master them in order to effectively utilize them in battle.

For Honor closed beta offers us a glimpse at what to expect from the 3 different versus modes. The first one is a unique experience that offers a simple no holds barred 1 versus 1 player approach. The game provides the option either fight a human player or a computer controlled AI. Make no mistake though, as the AI is pretty hard to take down and sometimes it is easier to just kill a human player. Atleast this was the experience for me as a beginner in the world of For Honor.

As someone who wasn’t immediately sold on the concept of For Honor, I enjoyed my fair share of time with the closed beta. I have tried out the given multiplayer modes including 1 vs. 1, 2 vs. 2 and 4 vs. 4. All of these work well enough on their own and there is a certain thrill to be had when we kill a player in a 1 vs. 1 battle. There is also a capture the flag type Dominion mode which lets the player capture various points across the map. It is pretty standard just like it sounds and works well if we are in a team.

For Honor closed beta shows plenty of potential for the final game. The various encounters with either computer AI or the human players are exciting and offer a sense of satisfaction for those who can master the basics of the combat. There is also a deep customization system that rewards the player with new weapons and unlockables including new gear for them to utilize in combat. It is further bolstered by an upgrade system that provides incentive to collect more gear.

Khurram Imtiaz

Editor-in-Chief at GearNuke. I am a hardcore Final Fantasy fan and lover of JRPGs. When I am not posting news, I can be seen sharing my thoughts over at Twitter.

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