From Software Explain Why They Decided To Partner With Activision For Shadows Die Twice

Sekiro: Shadows Die Twice was one of the surprise announcement at E3 2018 and it was developed by none other than From Software. They are now known all over the world for their work on the Souls series but with Sekiro, they are taking a completely different approach to an action game.

Recently, From Software’s Yasuhiro Kitao was interviewed by Geoff Keighley at YouTube Live E3 2018. He asked him about their partnership with Activision for Sekiro: Shadows Die Twice.

Kitao explained (via translator) that even they were surprised why Activision decided to partner with such a small company like From Software. He said that one of the reasons why they settled on a partnership with Activision was because they would be able to provide a lot of support to their development and it could help them work on their titles in ways that could help them get new references or information from outside places. This is why they decided to settle with on a Western publisher after years of working with Japanese publishers like Bandai Namco and Sony.

Kitao also talked about the short teaser at The Game Awards and how Miyazaki thought it was a little too short to be shown as a teaser. The teaser trailer actually featured the mechanical arm of the main protagonist which they just call as a ‘shinobi’ and it can allow him to transform it into various gadgets or weapons.

Sekiro: Shadows Die Twice is currently slated for a release in early 2019. The game is confirmed for the PS4, Xbox One, and PC. It will be developed by From Software and published by Activision.

Khurram Imtiaz

Editor-in-Chief at GearNuke. When I am not posting news, I can be seen sharing my thoughts over at Twitter.

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