GTA V 1.10 Update For PS4/XBO Graphics Comparison Reveals No More “Downgrades”

GTA V has received a brand new update today and as Rockstar Games had promised, it resolves any downgrades that happened due to a previous update.

This new update has added the parallax occlusion mapping back to the game. You can see the difference between both in the 1.09 update versus 1.10 update screenshots below.

Check out a slider comparison below, or if you prefer direct-feed, you can scroll to the bottom of the article for the direct-feed screenshots.

[twentytwenty]Grand Theft Auto V_20150403001934 Grand Theft Auto V_20150403003038[/twentytwenty]

[twentytwenty]Grand Theft Auto V_20150403002232 Grand Theft Auto V_20150403004359[/twentytwenty]

The main complaints that were thrown around the 1.08 update was that it removed the POM effect, as can be seen in the screenshot below. In addition to this, Anisotropic Filtering (AF) was apparently toned down. Car damage was also reduced in the 1.08 update, and people also complained about additional pop-in when driving or flying around the city.

Rockstar Games released 1.09 update recently and it was confirmed that almost most of these issues were resolved including pop-ins, anisotropic filtering and car damage. However, POM were still missing.

If this comparison proves anything, POM effect has been added back and there are no more “downgrades”, as most of the graphical features still remain the same.

Let us know what you think about this screenshot comparison in the comments below.

  • Anonymous

    Though they sent the update out on Thursday, it’s now Sunday and I still don’t have it, playing on Xbox One.

  • Guest

    There was no AF difference between 1.09 and 1.08, hence when you look at the last 2 pics between 1.09 & 1.10 there is no AF difference.

    • Степан

      You think the difference should be everywhere?