GTA V PC Version Gets “Game Ready” Drivers From Nvidia and AMD Ahead Of Its Launch


GTA V PC version is finally going to be released tomorrow after a long wait. Those who prefer to play the game on PC should have been waiting for it for a long time now, and they should be glad to know that AMD and Nvidia have already released their “Game Ready” drivers ahead of the launch of GTA V on PC.

These drivers are optimized to run GTA V on PC so they should be downloaded before you start playing the game. If you want to take a look at the minimum and recommend system requirements for the game, you can check them out from here.


You can click on each link below to download the drivers for your graphics card.

Nvidia 350.12 WHQL Drivers for Grand Theft Auto V

AMD Catalyst 14.502.1014 Drivers for Grand Theft Auto V

GTA V will be released on PC on April 14 2015. Rockstar Games has promised that the game can run on a wide range of hardware and judging from the system requirements, it definitely looks like a solid port on PC. If you have GTA V pre-ordered on Steam, you should be able to start the pre-load for it on Steam.

GTA V on PC also includes a wide range of graphical tweaks and customization, you can take a look all of them from here. These options also include a in-game benchmark for the game.

Let us know what you think about this news in the comments below.

  • r0llinlacs

    1. It’s not a port.

    2. The AMD drivers only mention new crossfire profiles for GTA V with Nvidia users reporting the same thing about Nvidia GTA V drivers. It doesn’t say anything about drivers being “optimized” for the game.

    • Marley Gibson

      It is a port

      • r0llinlacs

        It was never a port, Rockstar even said they’ve been working on the PC version separately from day 1 before it ever released on PS3/360.

        • Allsons

          I’m sorry bro, but it’s still technically a port.

          This is because “Port” is an extremely broad term.

          Think about old genesis/snes games. If a game came out on both consoles, (IE Earthworm Jim, Rocket Knight Adventures, Mortal Kombat) it often(not universally, but often) had to be completely rebuilt from the ground up, with different assets, different mechanics, different engines, etc, often by a different studio.

          We still call those ports, without even hesitating.

          In more extreame cases, on the Game Boy Advance, Max Payne is an isometric shooter, Prince of Persia: Sands of time, and Splintercell, are a side scrolling platformers, Still listed as ports on official documentation.

          GTA 5 is a port.