Halo 5: Guardians, which was showcased during Microsoft’s E3 2015 conference, will feature a myriad number of items, weapons and different skins to be purchased via the game’s currency. Unfortunately, all the items that have an effect during the gameplay of Halo 5: Guardians in order to change the tides of battle will not have the same effect during multiplayer mode.
This has been done in order to keep the skill-based mode fair, particular in the 4v4 modes. Therefore, 343 Industries has stated that weapons and armor received in these packs will not be delivering their effects in multiplayer mode. According to a spokesperson of 343 Industries; he states the following:
“While players will earn REQ Packs across both Arena and Warzone, only cosmetic items can be used in our Arena experience. This is to ensure that all players start with the same weapons and abilities as part of our vision for the balanced, competitive play in Arena multiplayer.”
Additionally, the developer also states that the game developing studio wants to deliver a different form of experience in the big-team, MOBA-inspired Warzone mode. He further states that:
“Within Warzone, you’ll have the ability to deploy a multitude of weapons and vehicles from your inventory of REQs throughout a match,” 343i states. “These requisitions are governed and balanced by Warzone’s in-match REQ Level and Energy systems, which are driven by player and team performance within the mode.”
One of the reasons why the REQ packs exists in the game is to provide additional level of convenience, as stated by the developer.
Halo 5: Guardians is an exclusive title for Xbox One and will be available to play on October 27, 2015.