The Last of Us Real-Time vs Pre-Rendered Models Tease The Graphical Jump For Uncharted On The PS4 [Update]


A few weeks ago, we heard about how Uncharted on PS4 will offer the visual fidelity of the cutscenes of The Last of Us on PS3. This sounds pretty good, right? But how big of a jump are we talking about here? We can see this by taking a look through the gameplay and the pre-rendered cutscenes of The Last of Us on the PS3.

When it comes to Naughty Dog games, they use a different approach to in-game cinematics. They are often very high quality in terms of their visuals, the effects are all turned up a notch, anti-aliasing is applied and the models are also of higher quality compared to their gameplay counterparts. For an example, the polygon count of Nathan Drake in Uncharted 2 was approximately 37k, and almost double of that in pre-rendered cutscenes. Since Naughty Dog games have a lot of focus on the story and character development, not to mention they also use these cutscenes as a way to pass off loading,(Update: Kurt Margenau, Lead Game Designer at Naughty Dog, has clarified that pre-rendered cutscenes are not used to pass off loading in the game. Since it is possible to skip them entirely without experiencing any sort of loading.) it does make sense for them to use pre-rendered cutscenes. On PS3, this was mainly due to the limitation of the hardware, especially its RAM. If they hadn’t done it, we would have gotten long load times between levels.

So what will happen with their first game on the PS4? We have heard teases about how it might end up, offering visual fidelity closer to the cutscenes of The Last of Us, which were superb on their own. As a result, we decided to see how the in-game models compare to the cutscene ones in The Last of Us.

As you can see from the comparison , the jump in graphical quality is obvious. Higher quality models, better effects, depth-of-field, better AA and shadow quality are just one of the many improvements. Although, this doesn’t look as impressive of a leap, keep in mind that on PS4, Naughty Dog will also update their engine meaning Lightning, textures and overall graphics will also receive a huge boost as well. The large RAM of PS4 will allow them to finally kill the pre-rendered cutscenes, resulting in real-time gameplay and cutscenes, just like in The Order: 1886 and inFamous: Second Son.

Imagine the cutscene models in real-time, with all the bells and whistles, it will look truly great. Here is a GIF which shows the in-game model in real time, which still looks impressive, although not quite as good as the cutscene one.

Are you excited for the upcoming Uncharted on the PS4? Let us know in the comments below.

Khurram Imtiaz

Editor-in-Chief at GearNuke. I am a hardcore Final Fantasy fan and lover of JRPGs. When I am not posting news, I can be seen sharing my thoughts over at Twitter.

You can follow me on Twitter and Google+

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  • Kim Sanderhoff

    Whoever wrote this article hasn’t played the game that much. The last two images are both from cutscenes.

  • linkenski

    Yes this so much. It’s the main reason why I wasn’t overly impressed by Uncharted or TLoU when it came to cinematics. It’s just not impressive when all cutscenes are pre-rendered and use probably less than even 10% of the CPU in the console.

  • Rick_Deckard

    In other words… Playable CGI… Not bad 😀

    • Kenny Dominick

      their all playable CGI,thats what CGI means

  • madbads

    They need to do something about this game , remaster for PS4 would be huge.

  • NeoMahi

    I’m probably among the few that would rather see The Last of Us come to PS4 than a new Uncharted. I loved Uncharted as probably my favorite series of the PS3 era beating the crap out of Gears of War for the 360 era. Naughty Dog has always had a tradition. They never developed another Crash Bandicoot game following the release of Jak and Daxter. They never released a Jak and Daxter game following the release of the first Uncharted. I was hoping Uncharted would have been left to rest on the PS3 and Naughty Dog explored new territory. All the comic books found in The Last of Us, I was hoping that was to come on PS4. I mean, when you hear the words”PS4″ and “Particle Effects” coupled in the same sentence, you can’t help but think galactical. PS4 needs something galactical from Naughty Dog. Naughty Dog has yet to do a fighting game (which is covered after seeing what could happen for The Last of Us DLC) and a strategy game. Maybe not strategy, but the fighting game they could do by licensing it out to Capcom. Since Capcom is tight on funds, Sony could fund it through their Pub-Fund to get an amazing fighting game from a talented company that knows balance and could create the very same fighting game from The Last of Us. Just saying.

    • Placebo

      Agree completely, Uncharted series is a very fun series but The Last of Us moved gameplay/storytelling to levels far beyond anything Uncharted had reached, I essentially bought a PS3 solely for TLOU as until that came out I’d been exclusively a 360 owner, now of course I learned my lesson and I’m exclusively PS4, still have PS3/360 but both are gathering dust 🙂

    • Kevin Eggett

      Naughty dog already made a fighting game check their history, I dont want to see them make a fighting game sorry, I’d rather them make a realy good horror game with a good story to it, the last of us wasn’t realy horror but was heading that way slightly, I bet they could make a truly scary game if they wanted with a great story, horror games usualy have rubbish or no story.

  • ant1248

    1080p/60 fps or bust

  • datdude

    I expect Naughty Dog will make Uncharted 4 gameplay look even better than the cutscenes from TLOU. I don’t think it will be close, either.

  • Jason

    This might be the first game thatI’ll play through on next gen after already playing on PS3. Give us something to talk about ND.

  • Mike

    Honestly not really. I would like a new IP. Uncharted 3, Batman 4, INfamous 4, CoD a billion, Assassins creed 14, halo 9, blah blah blah. Some refreshing ideas would be nice.

    • The Son of BM

      they made a new IP. Its called . . . . The Last of Us.

  • WellWisher

    Will be nice. ND are one of the few studios who actually try to push gameplay and story to a similar level to their graphics.

  • Arnold Stallone

    I will be expecting twice the polygon count of infamous ss, on next uncharted game.
    When we see uncharted 3 levels, when drake is young… or Syria/Libya levels, with tons of amazing colors and textures, all that running along the ai and everything else, on less than 460 mb of ram… we imagine uc4 on +6gb of ultra fast gddr5. Levels, colors, textures, vistas, clouds, rain/fire/sand/dust/wind/water/snow 10 times better than the already amazing ones on the ps3, characters, NPC’s, houses,foliage, trees, lighting, vehicles, weapons, a skills tree( I always wished there was a skills tree with many possible weapon/health/precision/ aiming/ possible upgrades, even a simple one, like in the last of us), much bigger levels, a huge campaign like uncharted 2, many things to find( treasures, and many other collectibles, cards, maps, etc, like ridley stuff on batman games + plenty of other things to collect). I wish we could navigate and return to previous visited levels, like castlevania lord of shadows 1, where we need special upgrades to be able to access some places.

    Uncharted 4 could be a little bomb. I just hope they don’t follow Santa Monica path. I don’t want them to spend 50% of dev time and resources making a multiplayer game, just to be able to sell shit, upgrades, perks, etc.
    I don’t want uc4 to be only 6-7 hours long, instead of the great 12-18 hours uncharted 2 and its tons of different locations. I don’t want naughty dog to put micro transactions in the single player campaign.
    Just make a huge amazing, long campaign game, instead of making it play like call of duty or gears of war, like bioware did, with mass effect 2 and 3.
    Just BE uncharted 4. And 10-20 million ps4 owners will buy it.

    • Hussain Naseem

      When’s the last time a ps exclusive sold 10-20 million units ? even in the most positive scenarios it’s not gonna sell more than 6 mil

      • CheerUpBruh

        Gran Turismo 5 sold over 10 million units…

        • CheeredUpYet?

          Along with Gran Turismo 4, Gran Turismo 3, Not sure about 2, but the original Gran Turismo also Sold over 10 mil… on ps1… when there were less gamers. So yeahhhh….

          • Iwillgiveyouhugbrodontcry

            Gran Turismo 2 sold over 9 million… meh not 10 but even still… Just about every gran turismo has sold over 10 million lol. PS Exclusive.

    • NinoBr0wn

      You’re REALLY reaching with 10-20 million lol. Can’t even take that comment seriously.

  • Castian Blake

    So it CAN look better 😉

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