“Memory” Is The Biggest Bottleneck For PlayStation 4/Xbox One For Developers, Claims Insider

The PlayStation 4 and Xbox One have plenty of memory space available on paper but it doesn’t mean they can use all of them for actual games. Both next generation consoles allocate a lot of the memory space for their operating systems, which can result in the reduction of the available memory for games. Industry Insider Ahsan Rasheed, also known by his nickname Thuway, drops another tweet that suggests the same.

According to Ahsan Rasheed, he has talked with one of the developer regarding any potential bottleneck for both systems.

So talking to a developer, I asked: “What is the biggest bottleneck for PS4/Xbox One?”

His response: “Memory.” Not CUs, ALUs, ROPs, TF counts, CPU cores – nope none of that. Memory. M-E-M-O-R-Y.

The PlayStation 3 also allocated a lot of its available memory space to its operating system, but with time, it managed to free up more space in memory for games, reducing the one required for its operation system through optimizations.

The Xbox One and PlayStation 4 are expected to go through similar phases. While initially, they might seem to be allocating a lot of space in memory for their OS, they will gradually reduce this overhead with optimization done over the next couple of years. The extra allocation for OS is necessary to introduce new features.

Both PlayStation 4 and Xbox One have 8 GB of memory, which is a huge step up from the previous generation’s 512 MB. As games are getting progressively more complicated, they require far more resource and as per Ahsan Rasheed, there are games already in development for PlayStation 4 that utilize as much as 6 GB of RAM.

What do you think of this news? Do you think the PlayStation 4 and Xbox One might start facing any shortcomings going forward? Let us know in the comments below.

Via (Twitter)

Stay tuned to GearNuke for latest news and info on PlayStation 4 and Xbox One.

  • M$ $ony

    Microsoft has the cloud… SO…. IDK LOL! Who the F knows!

  • asbo-5

    Ummm, no. Who ever said this clearly has no idea what their talking aboot.

  • vcarvega

    It’s more of a problem for the Xbox One than the PS4; but yes, compared to PC’s that would be one of the larger bottlenecks.

    • M$ $ony

      I apologize for the misinformation that has been given to you, but the PS4 has more of a memory problem than the Xbox One. This will become more evident as time goes by.s. In addition, The only way Sony or a Dev can claim any game of theirs is using 6 GBs of memory is because of the 1 GB of Virtual Memory (which is really 5.5…) But to be fair Sony hasn’t officially told us yet. The Xbox One on the other hand uses 5 GB that is allocated for games and uses the eDRAM inside the Xbox One that stores up to 6 GBs of extra textures or is it the eSRAM inside the Xbox One that stores the 6 GBs of extra textures. HMMMM, I know for a fact their is eDRAM in the Xbox One, because of the slides from hotchips which is not eSRAM and I know there’s eSRAM, because Microsoft told us there was 32 mb of eSRAM. Microsoft hasn’t really told us yet what’s really all inside the Xbox One and there are no side xrays for some reason for anyone to look at, but there’s a top one and the only thing the top tells us is what we already knew except that the chip inside the Xbox One uses dark silicon. So, I really don’t know, but regardless I hope this has cleared some things up or it made stuff more complicated. Anyways, cheers!

      • vcarvega

        Perhaps you had hoped to sound more credible through your verbosity, but the Xbox One does not have any eDRAM and cannot hold any 6GB of extra textures. It is limited to 5GB of RAM vs 6GB on the PS4. This 5GB also has a shower write speed. To try and compensate, they included 32MB of eSRAM for caching…. Which in the end, leads to more bottlenecks on the Xbox One. It is a more complicated solution to manage for game developers.

        • M$ $ony

          I suggest you do some more research yourself on some of these issues. The memory allocated for both systems is really around 5 GBs, because virtual memory, which was explained by Sony themselves, and other credible sources, say that the extra 1 GB of virtual memory is a very slight positive for the PS4. Enough with the allocated memory for games, because Sony hasn’t really came out and said how much is allocated for games anyways.

          So, lets get into the other stuff… First, I would like you to check out this image that proves the Xbox One’s Chips are stacked (i (.) imgur (.) com/QDj7V8b (.) jpg)
          The Label is overlapped, it is like there is another layer stacked
          as the label is clearly 2 label A12 41 (top one) A12 40 deeper level.

          Here is the source of the original images: www (.) chipworks (.) com/en/technical-competitive-analysis/resources/blog/inside-the-xbox-one/

          Now, with that said it is entirely possible that the eDRAM is on the top layer and there is 32mb of it and on the other layer(s) that’s where the block of 32mb of eSRAM is. Microsoft wanted to hide this for as long as possible for some reason. Why? I don’t know.

          I encourage you to go look at the chip works and you will notice that their are a lot of things that remain unexplained with the Xbox One. All we can do is speculate and use the facts we have to justify our speculations. In addition, the reason why the Xbox One has an advantage with memory and it will become more apparent overtime is that the Xbox One has DirectX and this used with the eSRAM inside the Xbox One allows for 6 GBs of extra memory on call whenever a developer would need it. www (.) ign (.) com/boards/threads/x1-esram-directx-11-2-from-32mb-to-6gb-worth-of-textures (.) 453263349/

          Anyways, I hope this helped. I’m not perfect and I don’t fully understand it all yet… So, I encourage you to find out yourself and keep an open mind when looking for this information.

          Sorry about the messy links, but it was the only way I was allowed to post this comment.

          • vcarvega

            Dude, you clearly have absolutely no idea what you’re talking about. I don’t need to do research… I program C#, .NET, & Java for a living… I’m pretty sure I know more on the subject than you do.

            We’re discussing bottlenecks in memory and you’re dismissing an extra GB available to the mem pool for the PS4?!!! How about the fact that the bandwidth of the memory in the Xbox One is LESS THAN HALF that of the PS4. Sorry to break it to you, the only area Sony’s solution lacks in is efficiency due to using GDDR5. When it comes to capacity and rendering, Sony has the stronger solution.

          • M$ $ony

            The Xbox One actually has 200+ GB/s in accordance with hotchips slide. I know exactly what I’m talking about and if you do program then you should know everything I’m talking about is true! .
            “Flexible Memory” is memory managed by the PS4 OS on the game’s behalf, and allows games to use some very nice FreeBSD virtual memory functionality. However this memory is 100 per cent the game’s memory, and is never used by the OS, and as it is the game’s memory it should be easy for every developer to use it.
            www (.) eurogamer (.) net/articles/digitalfoundry-ps3-system-software-memory

            www (.) vg247 (.) com/2013/07/26/ps4-has-up-to-5-5gb-of-ram-for-developers-4-5gb-guaranteed-1gb-of-flexible-memory/

            Why are you dismissing the extra 6 GB/s of textures the Xbox One can use? You say the only thing the PS4 is missing is efficiency which is THE MOST IMPORTANT thing for keeping bottlenecks out of the equation!

            The eSRAM is not directly managed by a programmer; it is managed at the OS virtual memory manager and should be invisible to a programmer. It is sort of like virtual memory; frequently accessed main memory pages are mapped to eSRAM pages. Once Microsoft gets up to date with their tools the developers will not have to manually use the eSRAM like they are now.

            The Xbox 360 CPU suffered from horrible 500 cycle stalls(Worse than CELL’s stall) upon an L2 cache miss. The Xbox One CPU has wonderful 32 eSRAM to make that L2 cache miss only a few cycle stall. Furthermore the Xbox One’s CPU cores are “Microsoft Custom” with 6 ops/cycle, vs 4 ops cycle normal “Jaguar” used in the PS4 APU. The difference is that while the Xbox One does its physics on the CPU, the PS4 offloads them to the 4 Compute Only CUs.

            With the Xbox One’s memory set up, the CPU L2 cache can be filled quickly due to the combination of eSRAM removing 90% of GPU bandwidth requirement and low-latency DDR3, while the PS4 APU’s CPU cores will now stall like the Xbox 360’s CPU cores did due to a bandwidth contention with the GPU and the high latency of the GDDR5 memory. BOTTLENECKS? And this is only the start of what’s wrong with the PS4 – This is why sony does not bother talking about the cpu:)

            SO, who has the stronger solution? The Xbox One’s insides have not been completely revealed by Microsoft and the proof is in my last comment. Also, do you know the difference between Cloud powered an Cloud enabled? XBox One Cloud powered. PS4 Cloud enabled… So, what is your argument against the facts I presented to you in this comment and my previous comment?

          • vcarvega

            Is because I’m a programmer that I realize you have no idea what you’re talking about. TheThe system memory bandwidth of thethe Xbox One is only 68.3 GB/s. There’s approximately 50 GB/s of bandwidth in either direction to the SoC’s embedded SRAMSRAM. This plus the CPU/GPU connection of 30GB/s plus the 68.3 GB/s of system memory is how Microsoft arrives at 200GB/s. In order to produce results THEORETICALLY close to the PS4’s raw performance depends on the management of eSRAM for caching, period… Bottleneck.

      • DarthDiggler

        Funny thing is you say PS4 will have a bigger issue with memory and that this will become more apparent as this generation goes on but you don’t really provide any evidence of that and you are relying on non-official information to make said claims.

        The XBONE has been out over a month, I am sure teardowns have revealed every last component. Considering the cost of the unit and the camera I wouldn’t expect any surprises. I await to see the addition of eSRAM to be vindicated (vs using all GDDR5).

        • Dakan45

          ” but you don’t really provide any evidence of that and you are relying on non-official information to make said claims.

          Isnt that what you sony fags are doing all the time? Please fuck off already you pathetic fanboy.

        • M$ $ony

          I suggest you do some research yourself on some of these issues. The memory allocated for both systems is really around 5 GBs, because virtual memory, which was explained by Sony themselves, and other credible sources, say that the extra 1 GB of virtual memory is a very slight positive for the PS4. Enough with the allocated memory for games, because Sony hasn’t really came out and said how much is allocated for games anyways.

          So, lets get into the other stuff… First, I would like you to check out this image that proves the Xbox One’s Chips are stacked
          The Label is overlapped, it is like there is another layer stacked
          as the label is clearly 2 label A12 41 (top one) A12 40 deeper level.

          Here is the source of the original images: www (.) chipworks (.) com/en/technical-competitive-analysis/resources/blog/inside-the-xbox-one/

          Now, with that said it is entirely possible that the eDRAM is on the top layer and there is 32mb of it and on the other layer(s) that’s where the block of 32mb of eSRAM is. Microsoft wanted to hide this for as long as possible for some reason. Why? I don’t know.

          I encourage you to go look at the chip works and you will notice that their are a lot of things that remain unexplained with the Xbox One. All we can do is speculate and use the facts we have to justify our speculations. In addition, the reason why the Xbox One has an advantage with memory and it will become more apparent overtime is that the Xbox One has DirectX and this used with the eSRAM inside the Xbox One allows for 6 GBs of extra memory on call whenever a developer would need it. www (.) ign (.) com/boards/threads/x1-esram-directx-11-2-from-32mb-to-6gb-worth-of-textures (.) 453263349/

          Anyways, I hope this helped. I’m not perfect and I don’t fully understand it all yet… So, I encourage you to find out yourself and keep an open mind when looking for this information.

          Sorry about the messy links, but it was the only way I was allowed to post this comment.

  • Kristoffer Mobæk

    well, if they start to complain about memorey already i think they should take a field day at rockstar and learn, because what they did on 8 year ish hw is almost unbelivibal.

  • heavenshitman1

    The majority of the most successful games even in this modern day don’t even run off a half a gig. It’s all a load of BS.
    We need more creative games, not resolution/polygon/texture bumps.
    If a game turns out poor, it has nothing to do with programming resources, it’s purely the devs fault

    • Rich Cin

      Yeah you’re right, the PS3 ran off less than 512Mb of ram for games… I understand what you mean, but if you’re going to tell me you don’t care about graphics or how a game looks then you’re fooling yourself…

      • heavenshitman1

        I say graphics are the icing on the cake. They add a sweet taste on top, but a cake of pure icing sugar is terrible.
        Better graphics make a look better, but often do little to add the fun factor. I could cite boat loads of games that were the pinnacle of graphics tech, and just got forgotten about. Games like Killzone and Ryse Son of Rome will probably fall in that category.
        I’d go back to rampaging through N64s Perfect Dark or the Metroid Prime games any day. Games that have balance, interactivity to the max, thought provoking, uses the brain. Most games today are just grinds, forcing the player to just drudge ’emselves through the game till they see a finish screen.
        Programming resources in todays age is absolutely no excuse for any flaw in a game at all visually or otherwise. In my opinion more games are being destroyed today by overambition.
        I’ll use the NFS franchise as my last example here for now. The ye-old Underground games utterly rocked hard-core, praised by all, loved to the games death. Then they changed the formula, God knows why. Ever since, the whole franchise has been an arcade re-hash year after year. I haven’t played NFS Rivals, but can almost guarantee it’ll never touch the Underground games for popularity or longegivity.

        And directx 17, 24X MSAA running on 4K res won’t change that merely an ounce

    • Estellargamer

      Keyword is bandwidth not memory ppl keep with an ongoing subject. For starters if the so call developer on this page made a game I’ll have to say nice try. Right now these consoles are unbalanced and they aren’t even pushed hard in any way sony made a wiser dessicion by going with gddr5 why? Do to higher bandwidth so a decent developer knows that by heart. Xbox one is the best example when you side step technology added 32mb of static ram for bandwidth you can have ton

  • Ha ha ha.. Sony fans don’t like anything negative said about the PS4. Not one thing. Now they’re going to hate Thuway.

  • Chris

    My dog is more of an “insider” than what Thuway is, I can’t believe people actually write articles based on his verbal diarrhoea.

    • DarthDiggler

      Doesn’t sound like you are very familiar with NeoGAF.

      • Chris

        The overuse of gifs (Banderas) and the banning of anyone with an opinion… Yes I’m familiar with NeoGAF.

        I also know that Thuway is a med student, not an insider… Unless he has given mouth to mouth resuscitation to Major Nelson in return of insider knowledge my opinion still stands.

  • dirkradke

    Basically, what he just said was all the wonderful stats that people want to beat over the head of an XB1 owner that indicate raw power and blah, blah, blah doesn’t matter right now because they can’t take advantage of anyway. Of course time will tell how much difference it really makes with how games look and play.

  • 80sgen

    So in conclusion sony designs very performance efficient hardware that’s very optimizable to boot & playstation 4’s hardware architecture continues this type of architecture efficiency sony’s consoles are known for.

  • Virualboy

    Dumbest article, this isn’t new to anything in electronics, worthless reading

    • DarthDiggler

      It is possible to balance your processing power with your memory. I think these next gen consoles has done the best job of this to date. While this may be below your head it helps give the average gamer a bit more understanding of what is going on under the hood.

      I will say a quote directly from a developer would have been much more newsworthy. 🙂 🙂 🙂

      • Dakan45

        shut up sony fanboy you dont know crap about hardware.

        • DarthDiggler

          You don’t know me. Your constant vitriol has proven to me that you must be in some blue collar job because who would want to put up with your foul ass in a confined office building all day?

          I design systems all day, it’s what I do. Some of these systems are sold to folks that protect your freedom to be a complete asshole online. So in some ways you really owe me a thank you. In other ways you should slap your parents because they have completely failed.

          • Dakan45

            “You don’t know me”

            Ha good one, you are the first to defend sony every time so yeah i know you.

            Are those pathetic insults i detect?

            “I design systems all day, it’s what I do”

            Cool story BRAH!!

            What kinda systems are those?

            Your comments is pretty vague.

            Dont worry i will definetly slap my parents because a random sony retarded kid online asked me to who claims to design systems that “protect my freedom to be a complete asshole online”

            As if that makes any fucking sense.

            SERIOUSLY you make no sense. Must be the looney pills sony gives you.

            OR it could be “some sony secret sauce” in them.

  • 80sgen

    When the option was available to gamers they could partition the playstation 3’s hhd & install an addional os asside from it’s primary os giving gamers the ability to dual boot between two os which shows the efficiency of the playstation 3’s memory architecture raw capacity.

  • Pete

    The PS3 got by with 512mb memory for close to ten years. Don’t believe it’s a problem.

    • hesoyamdonMonster

      man 512mb wow, and we have game like GOW and uncharted 2-3 but with 5 or 6 even 7 gb memory, i cant even imagine what sort of game we are going to see through these years. but i still believe the OS should be more efficient,maybe 3-4 years.

    • DarthDiggler

      The problem lies with ambition and vision. If you are going to push the envelope you need more resources to do so. 512MB (2x 256MB with some overhead for OS, I believe in the 64-100MB department) was barely adequate these past few years. GTA 5 could have likely had the same level of interactivity as GTA 4 and the same level of beauty as GTA 5 had their been more memory available.

      I am sure there are some devs that wish PS4 and XBONE had 16GB of RAM that would give them a huge pallet to create on.

      • Dakan45

        yeah becasue you made games and know how these things work.

        • DarthDiggler

          You live at home with your mom and masturbate profusely to Justin Beiber? See I can speculate and sound like a dick too.

          I have done programming, I am in touch with developers. Please don’t pretend that you know me. You don’t even have the expertise to refute what I say with any degree of clarity or comprehension. So save me your continual troller / stalking (should I contact my attorney?) nonsense and get yourself a life.

          • Dakan45

            I didnt know that i sounded like dick there, it was a clear point, Have you made games? No so shut up.

            But hey its ok, its confusive when at one post you are being serious and at the other you are trolling and being a dick (LIKE YOU DO ALL THE TIME) so its ok to get confused and frustrated like i did.

            “I have done programming, I am in touch with developers. Please don’t
            pretend that you know me. You don’t even have the expertise to refute
            what I say with any degree of clarity or comprehension. So save me your
            continual troller”

            BUAHAHHAHAHHAH OAOHAHAHHAH
            OHHHOHO

            Ok dipshit what “programming” have you done?

            Which developers ae you “in touch” and by touch i dont mean touching yourself at night to naught dog.

            What is your degree of expertise?

            i cant refute it? Ofcousre i can refute it and prove that you are a IDIOT, or more properly a stupid fucking trolling kiddo that doesnt know shit.

            “ps4 has some sony secret sauce in it”

            That alone is proof you dont have ANY idea how those things work.

            What secret sauce dipshit? The japs at sony are not magical faries capable of blessing hardware. Ps4 is not even made by those japanesse idiots, they fucked up ps3 badly. Sony and ms cant afford to do research and development for new chips, it costs too much,so they used amd’s APU design. Just like you hire a professional to do the work and dont do it yourself Ps4 doesnt have any stupid japanese magical sauce on it you pathetic retard.

            Is that clear and comprehensive enough for you? You pretentious duchebag.

            “get yourself a life.”

            HAHHAHAH SAYS THE GUY who has nothing better to do in New years eve than arguing in the internet.

            What about family? Ooops i forgot you are a no life kid that doesnt know SHIT.

            So you can kindly fuck off and stop trolling you pathetic dipshit.

          • DarthDiggler

            I will forgo pointing out your racial bigotry, but seems to go hand in hand with your general ignorance and your repugnant nature.

            I don’t troll you, you constantly troll me with your pauperstation nonsense and I have given you opportunities to squash whatever beef you feel you have with me. You have flat out refused every time again showcasing a complete disdain for any sort of diplomacy.

            I didnt know that i sounded like dick there, it was a clear point,

            That is your problem, likely some undiagnosed issue. There was no point you were just trolling attempting to elicit a response. Offering nothing of intelligence to the conversation, which is why you are the troll.

            Have you made games? No so shut up.

            You know nothing about me. Presumptions and assumptions do nothing to elevate your argument.

            But hey its ok, its confusive when at one post you are being serious and at the other you are trolling and being a dick (LIKE YOU DO ALL THE TIME) so its ok to get confused and frustrated like i did.

            You must have selective memory my friend. The genesis of this long standing ‘beef’ is you. Your constant need to respond to my posts with asinine nonsense has been going on for many moons. I have not always been kind in my responses but there is only so much a reasonable person can bare. I do hope this personality you display here is an alter-ego and not how you treat people in real life.

            Ok dipshit what “programming” have you done?

            Which developers ae you “in touch” and by touch i dont mean touching yourself at night to naught dog.

            Look I am not on trial here. I know people in the business, I know people who have worked for RockStar, Sony Santa Monica, Activision and elsewhere. I am not going to drop names and participate in your moronic which hunt. Please don’t project your masturbatory habits on me, assumptions and presumptions are the antithesis to logic and reason.

            What is your degree of expertise?

            You are getting awfully personal. I think I have shared enough in previous comments, I am not prepared to tell my career details to some internet troll out to score some points. Perhaps you should analyse your need to know these things.

            Your attempts to tar and feather me are feeble. The fact that you try to call me out in a “shoot the messenger” manner is just another logical fallacy that you employ. If you can’t refute what I say based on what I said than you have lost the argument.

            i cant refute it? Ofcousre i can refute it and prove that you are a IDIOT, or more properly a stupid fucking trolling kiddo that doesnt know shit.

            “ps4 has some sony secret sauce in it”

            That alone is proof you dont have ANY idea how those things work.

            So this is your smoking gun? LOL a comment that I made months ago? The fact that you remember and dwell on this speaks volumes about you.

            What secret sauce dipshit? The japs at sony are not magical faries capable of blessing hardware. Ps4 is not even made by those japanesse idiots, they fucked up ps3 badly. Sony and ms cant afford to do research and development for new chips, it costs too much,so they used amd’s APU design. Just like you hire a professional to do the work and dont do it yourself Ps4 doesnt have any stupid japanese magical sauce on it you pathetic retard.

            Is that clear and comprehensive enough for you? You pretentious duchebag.

            Secret sauce is an industry term. If you have any job in the tech sector this terminology really shouldn’t be that foreign to you. It’s slang for product differentiators. When you create a product for the marketplace, strategically it is better to create something that is unique or at least has a unique purpose. The features that make the new product unique is called ‘secret sauce’ it’s a nod to McDonald’s Big Mac sauce.

            I understand that both Sony and MS went to AMD to lower their R&D costs, but that doesn’t mean that Sony and MS didn’t have their own design ideas in mind for their respective APUs. Obviously they were looking for a COTS solution but that wasn’t the focus. If it was both systems would have resembled the original XBOX more which was basically an off the shelf mobo configured to a certain spec. If they are both going to the cost of custom motherboards why wouldn’t they have any custom microcode? Sony has years of chip expertise the PS1, PS2 and PS3 all had been tailored by Sony engineers. Microsoft worked with AMD as well on their APU, in my opinion Sony has a leg up there considering their pedigree.

            So all these many moons you been my little shadow this ‘secret sauce’ comment really bugged you that much? LOL Just funny you chose that and how little you refute anything else I have said in various comment conversations. You a great deal of hot air man.

          • Dakan45

            old post why bother? Just keep defending sony, no kiddo you dont know shit, you dont know any industry insiders, secret sauce isnt a industry term and ps4 is not made by jap engineers.

            Cry some more sonyfag.

            Also i have made a game, but i wont tell you which, since that will bring alot of attention to me, it is funny though how you think that some guy making a 2d indie game, somehow gets to have super duper industry knowledge and techinical qualifications.

            but keep living in your delusions, dont bother reply, i am not interested in any more of sony fatard super defence force bullcrap.

          • DarthDiggler

            Again you sidestep the conversation with your personal attacks. You are nothing but a walking talking illogical fallacy. You do not have the mental capabilities to provide an adequate argument.

            old post why bother?

            So the truth comes out, you do this for the attention. Are you 10 years old?

            I don’t “defend” anyone, I have an opinion just like you at least I don’t have to sound like a complete jerk every time I open my mouth. You never have anything of value to say, you never have anything nice to say, you are the text book definition of Troll.

            Who said my friends in the gaming business worked on 2D games? No one — you made that assumption — again to position yourself in some sort of authority that you do not have. Again your assumptions do not lift up your argument.

            I don’t care if you made a game, obviously going by the amount of time you have to reply to my posts on the internet it must not have been a very good game. Good developers are in demand and do not have time to troll people in comments. My game developing friends certainly do not have that amount of time on their hands.

            dont bother reply

            Why am I making your brain hurt developer boy?

          • Dakan45

            again old post why bother?

            You also made the assumption that i have not made any games. But we know for a fact you dont.

            Sorry i dont care what you think sony defence drone, go lick jap dck some more.

          • DarthDiggler

            again old post why bother?

            Your need to seek attention is noted again.

            You also made the assumption that i have not made any games.

            I never made any such claims. I did say in the last post that you must not be a very good developer if you have so much free time on your hands. If you aren’t going to bother to read and comprehend what I say don’t bother replying.

            I am not the one who constantly is on a witch hunt to figure out your personal details. I don’t care if you make games, that doesn’t make your opinions any more valid.

            But we know for a fact you dont.

            You don’t know anything as fact about me developer boy. You just make wild assumptions and live in some sort of fantasy world where you think that people really value your words.

          • Dakan45

            why you replying?

            “You don’t know anything as fact about me developer boy. You just make
            wild assumptions and live in some sort of fantasy world where you think
            that people really value your words.”

            You read that? good, thats exactly what i am gonna say to you.

            Now go lick a jap dck some more kiddo, its a well known fact you are a stupid idiotic kid licking off sony.

            IF NOT, then i feel sad for you being a mature man and having such pathetic boners for sony.

            GROW UP.

            Or maybe you really are a freaking kid

            I am done.

  • Solid Snake

    Why did this guy not mention how much RAM is available to developers specifically? I know he said games that use 6GBs of RAM on PS4 are currently in development. So that means Sony’s reserving 2GBs for the OS? That’s not to bad.

    • djorjan

      DEAD WRONG.

      6GB or 4.5GB available RAM are both speculations.

      • DarthDiggler

        @djorjan:disqus

        Who gave you the DEAD WRONG stamper? 🙂 Look before anyone can be wrong about anything there needs to be some evidence. Unless MS and Sony are willing to pony up the actual specification there is always going to be some speculation. Likely the reason MS and Sony are being quiet about this is because they are still looking at the long term plans. This spec is likely not even settled yet and will likely change to give more resources to gaming over the lifespan of the console. For compatibility it would be impossible to reduce this “gaming memory” spec at a later date.

        You are using a very large brush to paint with here, exactly which first party devs are prone to bias? I wasn’t aware there was a bias training camp from MS and Sony when you enlist to be a first party developer. Many developers on Sony’s side speak abundantly about the independence and freedom they have working with Sony. They regularly demonstrate this with games that fall far outside of the 3rd party cookie cutter fray.

        • Dakan45

          Hey guys ps4 is so awesome ,its so amazing….nope only thing the develoeprs said is that its a great system, they say the same about xbox one, they dont bash it.

          Funny how developers claim to know crap, but they cant even answer one basic question, how much ram is available to them.

          But hey lets hear what devs like carmack think “they are both the same”

          REALLY? Well i dont know who to believe anymore.

          • DarthDiggler

            @dakan45:disqus

            Son you really need to work on your reading comprehension. I think I made a pretty good case why this spec isn’t advertised by either console maker. Here I will extract it for you in an easy to read manner, hopefully I didn’t use too many big words for you.

            Likely the reason MS and Sony are being quiet about this is because they
            are still looking at the long term plans. This spec is likely not even
            settled yet and will likely change to give more resources to gaming
            over the lifespan of the console. For compatibility it would be impossible to reduce this “gaming memory” spec at a later date.

            The really stupid thing about this spec is even if it was revealed it wouldn’t change your opinion about these systems at all, that’s because you are just being a trolling twat, as usual. Offering NOTHING of value to anyone who has 2 brain cells to rub together.

            Now please make your best attempt to respond with sound logic and not go into your emotional rants about Pauperstation. Or better yet just go to bed Junior, the adults are trying to have a conversation.

          • Dakan45

            HA your previous message is a bunch of nutcase rumbling and i need to work on my reading comprehension?

            Then again you missed my point, and i am the one who has a reading comprehensions issue.

            my point was that devs dont know shit, or they are not telling us, from not knowing how much ram they got to carmack claiming ps4 and xbox one are equal in power.

            “because you are just being a trolling twat, as usual”

            Says the guy that stalks me and trolls on my posts and runs away laughing, bitch please!!

            “Now please make your best attempt to respond with sound logic”

            YES BRAH, when you decide to stop trolling, you ask me to have a logical converstation for “Adults” but when you are not in the mood you are are being a trolling ashole.

            NOPE, no thanks i wont bother with your bullshit. I wont have a logical conversation with you because we have established you are a fucking troll and you fooled me twice, but know i know better.

            But please go ahead and CONTINUE to pretend that you “the adults are trying to have a conversation.” when in reallity everyone knows you are the biggest sony fanboy in the whole universe and you PRETEND that you having a “conversation” when in reallity you suck off sony and defend them.

            So please dont try to fool me dipshit, i know you, i know what kind of a cunt you are so no i will not listen to this BULLSHIT that you are trying to behave yourself and be serious, so please just go and fuck yourself already and stop posting bullshit pretending to be an actual good guy when you are something worse than a douche or a troll A FUCKING FANTARD.

  • Elvis

    It’s all that focus on sharing bs….

    • DarthDiggler

      Have you tried the sharing yet? It’s really nice. So many gaming moments in the past have never been seen, this doesn’t have to be the case with next gen (yes I realize PCs have done this for a long time). I think this feature could help grow the market gives consoles a social aspect beyond multiplayer.

  • kryteris

    All the systems need, tops is 1gb of ram for the OS. Just my opinion, but looking at previous gen and how my pc behaves both on linux and pc, that should be plenty for what they are currently doing.

    • GettCouped

      That is a pretty large assumption. PS4 and XB1 do a lot more in the background that supply all the features. Try running your current PC with only 1GB system memory and see what happens.

      • DarthDiggler

        @GettCouped:disqus

        I assume the XBONE is similar, but the PS4 has a second system to take care of basic background functions so that IO doesn’t interrupt gaming. The second system on the PS4 has it’s own discreet 256MB of RAM.

        They still need access to the main system memory in order to put stuff up on display and such. So apps that would require player interactivity would play there. 2GB isn’t that big of a hit on the memory. Likely Sony staked out a little extra memory to enable better background applications. Limiting this to 1GB would have limited the amount of multi-tasking you can do.

        • GettCouped

          Your logic is pretty sound.

    • DarthDiggler

      @kryteris:disqus

      With all due respect what line of expertise qualifies you for this opinion?

      Strategically speaking going with a 1GB limit now will back Sony into a corner, so if in the future you want to do something that exceeded 1GB you would be locked in because all your games are setup to use up to 7GB of RAM and not 6GB.

      Certainly this will be optimized a long the way. I believe the PS3’s XMB used 128MB of memory when the system launched and you couldn’t even go into the XMB during a game.