Metal Gear Solid V: The Phantom Pain Mother Base Coin Prices and Requirements Revealed [Update]

Metal Gear Solid V: The Phantom Pain has a rather expensive set of in-game currency available for users to purchase in the form of add-ons. Since the currency is an essential part of the FOB experience, the prices here seem to be a little on the expensive side of things.

As spotted by Metal-Gear.Net, the in-game currency for Metal Gear Solid V: The Phantom Pain FOB mode, also called Mother Base Coin, is currently available for purchase on the PSN Store. It carries a rather expensive price tag too.


This might seem like a normal set of add-ons without any context, but if you take a look at the amount of coins needed to build a new FOB in the game, it becomes clear that the players are essentially forced to spend real money at some point, unless they have the patience to gather the required amount of Mother Base coins through grinding in the game.


Taking the 3500 Mother Base coins add-on here, you will be able to build two FOB at minimum at a cost of $48.95. This is a rather absurd pricing scheme considering the requirement.

Update: It has been confirmed that these prices are in New Zealand dollars and not US dollars so $48.95 amount to $31.20, which is lower than originally estimated price. The most expensive add-on rewarding 6000 Mother Base points will cost $50.95.

Metal Gear Solid V: The Phantom Pain will be out on September 1st for the PS3. PS4, Xbox 360, Xbox One and PC.

Let us know what you think about this news in the comments below.

  • Connor Goodwin

    Fairly sure it was confirmed that there are up to 3 FOBs and you get your first one for free; I assume the locations are merely cosmetic in some way or relate to the resources that can be gained by your base development unit.

    If you want sources for the confirmation use Google, and watch the English commentated FOB gameplay uploaded by Konami weeks ago.

  • Alexander

    It might be okay, if the pricing is really out of whack, ppl won’t buy. Personally I think the experience would be better for everyone if the user had to earn the coins by actual game play, rather than paying to win.

  • Yannic Besten

    real dissapointing