Metal Gear Solid V: The Phantom Pain PS3 vs. PS4 Direct-Feed Image Comparison Shows Power Of Fox Engine


Metal Gear Solid V: The Phantom Pain will be released on both, PS3 and PS4. Those who don’t have the luxury to upgrade to the PS4 have to settle with the PS3 version of the game. If you are curious to know the difference between both platforms, you can check out a detailed direct-feed screenshot comparison between the PS3 and PS4 version of the game in this article.

Editor’s Note: Please keep in mind that Metal Gear Solid V has a dynamic time of day so it is not possible to take accurate screenshots with the same lighting. Slight difference in the world time can change the look of the lighting. It is best to focus on the main parts of the comparison here. Lighting difference can be mostly attributed to change in time of day.

First we need to clear something here. The game is rendering at sub-720p on PS3, which gets upscaled to 720p. The bad news here is that this upscale applies to everything including the UI, which results in a blurry UI for the most part.

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Texture difference is massive. Details are clearly lost in the PS3 version of the game with lower quality textures.

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The comparison below demonstrates the shadow quality on both platforms. PS4 has stronger and better quality shadows with ambient occlusion used for adding depth to the scene.

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Close-ups of character models during cutscenes appear similar for the most part in term of the amount of detail, but they suffer from the sub-720p resolution, low quality anti-aliasing and shadow quality on PS3.

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Level of detail is perhaps the biggest negative for  the PS3 version. For an open world sandbox game, having lower quality LOD has a big impact on the experience. It is toned down significantly and has a very short range on PS3. Objects can be seen getting rendered right in front of the player, which hinders the overall experience of the game.

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Image Quality aside, the performance doesn’t do the PS3 version any favor here with majority of the game struggling to hit 30 fps. PS4, meanwhile, runs the game smoothly at 60 fps without any major issues.

Metal Gear Solid V: The Phantom Pain will be out on September 1st for the PS3, PS4, Xbox One, Xbox 360 and PC.

Let us know what you think about this article in the comments below.

  • Ana Helušić


  • arrianadavis

    Thanks for the article Khurram. Just want to inform all folks who live outside US that PS3 is a great media Player. If you want to access Netflix and other streaming stations on your PS3 you can use UnoTelly as I do to get around the geo block.

  • Ali Nasir Wayne

    what the world has become, people are fighting over gaming consoles nowadays. no wonder world is fucked up

  • tommy walsh

    ps3 wins lol

  • Gas Snake

    the ps3 version seems still good (those are only some zoomed screenshots, on a good TV and with moving objects it will be even better) . I don’t have the money for buy a ps4 and pay more for the ps4 version, i’m glad what the ps3 can show after 10 years (new games that still run, try to use a 10 year old computer, maybe it will run the first Metal Gear Solid……). And i have the first MGS buyed on the psn, i have the hd collection and the 4th, now i will get the 5 and so i will have all the MGS on one console.

  • Stephen Mc Devitt

    The PS4 is obviously better but I don’t have a PS4 yet. Still waiting ’til Christmas. For now, I’m gonna play the inferior PS3 version if only for the story, then I’ll amp the difficulty for the PS4 version.

  • Ali Nasir Wayne

    i have never played metal gear solid game, i am a fan of survival horror and gun fighting games, will i enjoy it?? does it includes a lot of gunplay like gta v??

    • It’s not like that at all. You should read it on it first before buying it and “maybe” regretting it.
      It’s more stealthy than a shoot em up game. I’d suggest at least watching videos on youtube of the first few MGS they made, you might be extremely confused just jumping into it without knowing anything about Metal Gears backstory. It’s a great game with a lot of stories and games (there’s not just 5 games)

      Maybe you’ll like a new type of games in the future 😀

    • Steve Yabbs

      gta v isnt a gun fighting game or horror… kinda random dumbass

  • Kronos0999

    Good job,Kojima and Konami.

  • PixelOmen

    The PS3 version looks great, outside of a couple things here and there it looks very similar to the PS4 version. I can’t help but think the PS4 version is being held back by designing the game with the PS3 in mind.

  • Edsword

    Though the differences are obvious, im actually really surprised at how close they actually are, the PS3 only had 256 vram

  • disqus_qVq9FGhBz0

    Nice try I’m still getting the game on ps3 🙂

  • David Digi

    I thought the PS3 version was the PS4 one before I looked at the little labels in the corner… as far as I can tell it looks better in these pictures, strange.

  • jap anne

    You are all turds

  • PachterStation

    Good old last gen still holding up. The Xbox 360 and PS3 are 10 and 9 years old, yet this gen had churned out nothing special. But what’s the point in comparing?

    • 499$ plus tax is the point in comparing.(Yay Canada) I’m seriously debating if it’s worth it or not. :

      Apart from better graphics I don’t really see the point, plus there’s not a lot of games yet on the PS4 for now. I’m not sure.

  • Ali Nasir Wayne

    ps3 still is one of the most powerful console if devs are credible enough

    • Kronos0999

      No it isn’t,you dork.

      • Ali Nasir Wayne

        gtfo ugly troll hiding behind a fake profile photo

    • tcnitsni

      PS4 is THE most powerful console of all time, so yeah.

      • Ali Nasir Wayne

        i said one of the most, 2nd or 3rd position is not bad for ps3

        • Thad Vanity

          Or 4th……Given that there have only been 3 new consoles since the PS3……

          2nd? Get a grip.

        • tommy walsh

          anything that runs 99.9% of games at 30fps or lower is a piece of shit…

          • Ali Nasir Wayne

            says a person who has enjoyed that same console from 2006-2013. dork

    • Steve Yabbs

      xbox 360 had more power then the ps3

  • Nick

    The PS3 version looks pretty decent for last gen, I think the PS4 and X1 version are a little disappointing.

  • Ana Helušić


    • Ali Nasir Wayne

      no bitch

      • Ana Helušić

        Yep bitch

        • strikerdelta2387


          • Ana Helušić

            Yep asshole

      • strikerdelta2387

        Cut the shit!

  • jacksjus

    I’m certain the PS3 shots look better in some of those cases.

    • Ali Nasir Wayne

      especially the detail ob the other guy on ps3 is better and when in aim mode guy gets blurry on ps4

  • Jay

    The game looks good on ps4 but you can see the 60fps impact on distant textures.

  • WitWolfy

    The difference isnt THAT massive. You can see this game was built for last gen consoles then just ported over to current gen.

    • Random sniper

      That’s old news dude and still looks amazing compared to a lot of next gen only games including the witcher 3

      • WitWolfy

        I wasnt dissing the game just simply pointing out the obvious.

        Plus comparing this to witcher 3’s awesome graphics, scale in story, side quest variations and scale is laughable.. Dont ever attempt to do that again. EVER!

        • Random sniper

          Witcher 3 got a downgrade yet still looks amazing but mgsv hasn’t got any downgrade except certain textures but mgsv still has amazing graphics

        • turkey86

          Calm down, fat boy.

          • WitWolfy

            Calm down, fanboy. Havibg an opinion is like having ann asshole. Everybody has one.

          • strikerdelta2387

            Shut the fuck up or lose teeth.

    • cromthelaughinggod7

      Umm no they created this game fully for the ps4 and squeezed out as much they could for the ps3 and 360 versions. Maybe if you didn’t use a pc from 1980’s you could see the difference. This was no port. God I hate liars who make up nonsense like you. The pc version is a port. The main version of this game fully developed for was the ps4. It is the best looking version out of all of them except that the pc version will have a slight degree of more detail because of graphic cards.

      • WitWolfy

        Sigh… idiot this games’ first trailer came out in 2012… THIS WASNT MADE FOR NEXT GEN DAMMIT! PS4 WASNT EVEN ANNOUNCED BACK THEN FFS, does it say anywhere in the 2012 trailer tjat it was next gen only??? No so shut the fuck up.
        IT WAS MADE FOR LAST GEN otherwise it wouldnt of been released to said last gen consoles to begin with.

        I hate when people think they know games but dont know shit. Get your facts straight point dexter.

        • Michael Stewart

          Actually you are both wrong. This game was developed using the Kojima Productions FOX engine which is proprietary and created on high end workstation PC’s so that Kojima Prod can produce multiplatform games that cover last and current gen consoles. The PC version is not a port but the easiest version for them to create since it already was being built and played on PC’s by Kojima Prod. staff.

          • cromthelaughinggod7

            No one said it wasn’t created on a pc. That is semantics and off the point. We are talking consoles and by the way look up msg 5 pc port. I didn’t make it up.

          • pfreak

            If it runs on last gen hardware it was designed with them in mind. The X1, PC, & PS4 versions are all “remasters” nothing more. Same with RotTR.

          • WitWolfy

            Thank you.

          • JustSayingStuff

            The PS3 and Xbox 360 versions where probably the first thing they had in mind when developing the game since it has to be able to run decentely on the less powerful machine they are planing to release it in, so then they can improve textures and stuff for the more powerful machines (such as ps4 and pc). If the PS4 and Xbox one versions had been their main focus they would probably had created something 10 times bigger and (maybe) better and they couldnt have been able to make a ps3 or xbox 360 version of it. It would have been like the difference between the psp version and the ps2 version of Marvel Nemesis if they had think about the next gen first. Im not used to write in english, just saying.

          • WitWolfy

            It was build for multiplat purposes yes. But saying it was build for “NEXT gen” aka current gen ONLY is just plain ignorant.

        • cromthelaughinggod7

          Calling me an idiot? hmm. Interesting resorting to emotional immature outburst as an adult shows failure on your part. Here is where you look stupid “once again”. Sony was in physical development of ps4 in 2010 and it was a concept in 2008. This was not a port. Also porting something is where is it designed for a specific console/pc platform. If you are saying ps4 version didn’t get full optimization which happens in porting you are sadly mistaken. So here is where you are a moron Ps4 released in November 2013 you are telling me they created in a year? They started development architecture wise in 2008. The software developers new this that is why a lot of games got scrapped for ps3 and 360 and were solely created for ps4 and xb1 because of the power of the console. In February 2012, Kojima Productions announced their presence at the Game Developers Conference through a site named Development Without Borders. They went to the conference to recruit staff for the next Metal Gear Solid. The positions they were hiring for were engineers to develop for high-end consoles and PCs and to develop engine technology for the Fox Engine, as well as a brand manager.[20][21] In a Q&A held in March, Kojima stated that the game would deal with delicate and taboo issues, which caused some doubt over what would make it into the final version of the game. He also stated that he had to find a balance between the presentation of real issues, and creating enjoyable gameplay. Kojima mentioned a visit to a San Diego military base to test a shooting simulator, but could not go into detail. That info from their site. So you are telling me ps4 in 2012 was not in development when it arrived the following year? You clearly again are making up shit versus facts. Grow up genius! You act like a child also with your emotional name calling. I kept is civil.

          • WitWolfy

            Saying there were dev tools for a console that was still in planning stages are idiotic. No where did you ever mention that kojima mention that this was meant to be next gen… NO WHERE, so linking pointless confrences to the argument is irrelevant. 90% of E3 showinfs never look like the final product so ummm yea… Watchdogs , Witcher 3 and heck even Killzone 2 suffered from this.

          • cromthelaughinggod7

            But I thought you said Witcher 3 was this perfect game on the other comment. SMH! Never mind. You contradicted your own statement to the other guy about witcher 3. I am done. You make a lot of sense(interject sarcasm here). You keep digging a whole for yourself.

          • WitWolfy

            I said never its perfect, I said, never compare MGS to the caliber of Witcher 3’s story, scale and content again. Stop putting words into my mouth. Good day.

  • AvanStrike

    your pictures are very annoying to view and navigate

    • What exactly is annoying? Can you please explain? We are open to suggestions.

      • Robert Gittings

        The pictures are so small especially the ones you can transition from one console to the next… its hard to really tell a difference with those because of the size. Is there an easier way to make them full screen? I tried clicking but nothing happens. I know the resolution is different but going from 720p to a bigger image makes it hard to see the differences. Perhaps blow the 720p ones up to match the resolution. At the end of the day either way 720p would fill the whole screen just like 1080p but 1080p will obviously look more crisp.

        • Clicking them should open them in full resolution? This is just the small thumbnail.

          • Robert Gittings

            The single images open up but I’m talking about the ones that transition.. they dont seem to blow up. Like I said before its okay opening the images up but because the sizes of each image is different, when I for example click one tab with a 720p image on then click another tab with a 1080p one the size changes.. making it hard to see the differences. It be better to blow up the 720p ones to 1080p which will fix that.

          • Thanks for the suggestion. I will definitely keep that in mind 🙂

          • Robert Gittings

            No problem, its just going ot make things easier for people to see a difference that’s all. To be honest I’m happy either way, kudos for doing this for everyone.

          • Blowing up the 720p PS3 images to 1080p will actually have an impact on IQ. I might just add them along with their 720p version just in case.

          • Robert Gittings

            I just feel like perhaps that needs to happen, checking other comparison sites they seem to have the images side by side at the same size how would they do that without decreasing the size of the 1080p image or increasing the size of the 720p one. I see no way around this conundrum. Maybe its just a sacrifice people have to make when trying to to a comparison honestly I don’t know. The same thing is done with video, 1080p video compared to 4K video. Often they have to scale down 4K, 4K still looks more crisp though.

        • cromthelaughinggod7

          Simple I clicked the image and it opened up full screen. You can tell the difference is huge by doing that.

  • Abulabbas

    Is the PS3 version good