Metal Gear Solid V Renders At 1440p On PS4 Pro, No Native 4K Support Or Enhancements

Metal Gear Solid V

Metal Gear Solid V: The Phantom Pain has finally received an update today that enables support for the PS4 Pro hardware, however the update appears to be rather lackluster in term of the extra visual improvements aside from a bump the rendering resolution and stable frame rate.

According to a tech analysis by VGTech, the game renders at 1440p on the PS4 Pro after installing the new update. Users who have the update installed are reporting no major visual changes for the update aside from the improved resolution. Downsampling also appears to be absent from this patch but the improvements to the frame rate apply to the 1080p screen users.

Metal Gear Solid V

Metal Gear Solid V: The Phantom Pain was a cross-generation game and it remains one of the rare open world games to render at 1080p with 60 fps. The frame rate was mostly stable on the base PS4 so the new patch is not as appealing for the frame rate as it is for the resolution. The jump in the base resolution is nice to have on the PS4 Pro but it also comes at the expense of no other visual improvements which is disappointing.

Metal Gear Solid V: The Phatom Pain is available now for the PS3, PS4, Xbox 360, Xbox One and PC. The game was a part of the PlayStation Plus free games lineup in October 2017.

Khurram Imtiaz

Editor-in-Chief at GearNuke. I am a hardcore Final Fantasy fan and generally enjoy a good JRPG. When I am not posting news, I can be seen sharing my thoughts over at Twitter.

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