The Xbox One’s pre-launch resolution fallout has become a topic of heated debates around the internet. What began as an isolated issue that had only affected Battlefield 4 now appears to have become a widespread plague for a majority of Xbox One launch titles. Last week, we brought you news of Bungie’s Destiny possibly running at a sub-1080p on the Xbox One in its alpha phase, based on the words of a tester.
It appears that the latest entrant in Ubisoft’s popular franchise, Assassin’s Creed, suffers a similar fate on Microsoft’s next-gen console. During the latest episode of his weekly show, Annoyed Gamer, game journalist Marcus Beer briefly talks about a visible difference between the two next-gen console versions of Assassin’s Creed IV: Black Flag. According to him, the Xbox One version looks “fuzzier” and “strained”, while the PS4 version looks “sharper”, “crisper”, and has “better draw distances”.
Unsurprisingly, the choice of words Beer used to describe the game’s resolution, or lack thereof, is quite similar to that of Destiny’s alpha tester.
Furthermore, former IGN editor Jeremy Conrad claims to have heard similar rumors regarding Assassin’s Creed IV’s native resolution on the Xbox One.
AC4 resolution isn't confirmed, btw. Just a rumor.
— Jeremy Conrad (@ManaByte) November 9, 2013
So there you have it. Considering how Assassin’s Creed IV’s runs at 30 frames per second in single-player, it’s likely that the Xbox One version runs at a native resolution of 900p. This is purely speculation on our part, however.
What do you think? 720p or 900p? Let us know in the comments below.