New Battlefield 4 Game Update Out Now, Resolves Network Issues And More

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It has been about a month since the developers of Battlefield 4, DICE, has released a game update so today they have released a new game update which fixes a lot of the issues fans have been complaining about, and also the issues discovered in the Community Test Environment.

Another successful month for the Community Test Environment as fans and developers playing on the servers discovered more glitches and bugs that had to be fixed. The new update will fix numerous bugs, glitches and other things that effects the players gaming experience in a negative way like the explosion induced camera shake.

Battlefield 4 gameplay 1

The update also includes a high frequency bubble update for the PlayStation 4, Xbox One and PC. There have been some noticeable changes made to the character collision and, as I mentioned before, to the screen shake which is caused by explosions. An highly demanded option has been added to the controls options which allows players to swap their L2 and R2 or Left Trigger and Right Trigger with their L1 and R1 or Left Bumper and Right Bumper. The inability to change these buttons caused a lot of confusion for players who play different FPS games.

The full list of changes has been given below:

Battlefield 4 PlayStation 3 June 3 Patch Notes

  • Improved/reduced explosion induced camera shake
  • Rental server bug fixes
  • Character collision improvements
  • Reduced object damage mismatch between client/server.
  • Fix for explosion pack not being able to be shot sometimes
  • Improvements for client side packet loss
  • Added controller option to swap functionality of the bumper and trigger buttons
  • Carrier – Invisible walls stopping bullets fix

Battlefield 4 PlayStation 4 June 3 Patch Notes

  • Improved/reduced explosion induced camera shake
  • Rental server bug fixes
  • Character collision improvements
  • Fix to reduce object damage mismatch between client/server.
  • Fix explosion packs not being able to be shot sometimes
  • Improvements for client side packet loss
  • Added controller option to swap functionality of the bumper and trigger buttons
  • Physics optimization for Naval Strike Wave Breaker rocks
  • Carrier – Invisible walls stopping bullets fix
  • High Frequency Network update
  • Added High frequency “bubble” updating player movement, stance, rotation, damage and projectiles at a separate rate on foot and in vehicles
  • Added option to control client side update rate setting

Battlefield 4 Xbox 360 June 3 Patch notes

  • Improved/reduced explosion induced camera shake
  • Rent A Server bug fixes
  • Character collision improvements
  • Reduced object damage mismatch between client/server
  • Fix for explosion pack not being able to be shot sometimes
  • Improvements for client side packet loss
  • Added controller option to swap functionality of the bumper and trigger buttons
  • Physics optimization for Naval Strike Wave Breaker rocks
  • Carrier: fix for invisible walls stopping bullets
  • Fix for issue where clients with low bandwidth would not be able to enter squad menu

Battlefield 4 Xbox One June 3 Patch Notes

  • Improved/reduced explosion induced camera shake
  • Rental server bug fixes
  • Character collision improvements
  • Fix to reduce object damage mismatch between client/server.
  • Fix explosion packs not being able to be shot sometimes
  • Improvements for client side packet loss
  • Added controller option to swap functionality of the bumper and trigger buttons
  • Physics optimization for Naval Strike Wave Breaker rocks
  • Carrier – Invisible walls stopping bullets fix
  • Fixed issue when using standby in Campaign
  • Fixed issue when using standby and reconnecting to game servers
  • Fixed issue with snapped application and matchmaking
  • Playgroup Matchmaking fix for Xbox One
  • Fixed incorrect error message for lost Xbox Live connection
  • Fixed issue for user name mismatch in rental server, ingame scoreboard and Squad Join menus
  • High Frequency Network update
  • Added High frequency “bubble” updating player movement, stance, rotation, damage and projectiles at a separate rate on foot and in vehicles
  • Added option to control client side update rate setting

Battlefied 4 PC June 3 Patch Notes

  • Improved/reduced explosion induced camera shake
  • Character collision improvements
  • Fix to reduce object damage mismatch between client/server.
  • Fix explosion packs not being able to be shot sometimes
  • Improvements for client side packet loss
  • Client crash fixes
  • AMD Mantle multi-GPU improvements
  • Carrier Assault game mode reports bug fix
  • High Frequency Network update
  •  Added High frequency “bubble” updating player movement, stance, rotation, damage and projectiles at a separate rate on foot and in vehicles
  • Added option to control client side update rate setting

Have you updated to the latest version of Battlefield 4? Noticed any improvements? Let us know in the comments below.

Abdullah Raza
  • Harry Sansom

    The netcode so many people were complaining about was never a real issue for me, but it was there. The new update has made the game far worse for me though, I’m getting killed behind corners, counter knife is glitched and most importantly whatever setting I set the new ‘high network frequency’ to I suffer lagg.
    This may be good on better internet but for those who struggle to push 1mbps like me it’s really damaged the game.

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