New Blueprints And Harder Challenge Mode Included In Planet Coaster 1.0.1 Patch

Planet Coaster is a theme park simulator game, developed and published by Frontier Developments. The game lets players enter a fantastic world filled with a variety of rides. The game is pretty simple. Users have to build a theme park, design roller coasters, hire janitors, and watch people have a good (or bad) time trying out different rides.

Frontier has been rather generous when it comes to releasing new content for the game. The latest 1.0.1 patch is out now. This update offers some new blueprints, which include additional shops and scenery. Moreover, the patch includes a couple of bug fixes and also a new, more difficult, challenge mode.

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The following are included in the new patch:

  • New blueprints
    • New shops/facilities blueprints for all 5 themes
    • New scenery blueprints for all 5 themes
    • New coaster blueprints
  • Added a “harder” challenge mode
  • Crash fixes/stability improvements
  • Optimisations
  • Bug fixes
    • Loading an old park will not reset your custom music
    • Fix black artefacts on HD4000 machines
    • Fix mouse issues on Windows 10 Insider
    • Fix heatmaps when a train falls off the track
    • Fix Priority Pass attendant animation issue
    • Reduced CPU/GPU usage when the game is minimized
    • Excitement, fear and nausea values now appear on coaster blueprints tooltip
    • Tacos icons now appear in Guest Inventories correctly
    • Fixed lights on dark ride in “The Creature Awakens”
    • Allow guests to stand at different heights on raised queues/paths
    • Guests re-equip balloons when leaving rides
    • Fix issue where control rebinding’s were not being reapplied if you cancelled out of a change
    • Fix harness animation on Canyon Runner
    • Star Studded Career achievement fix
    • Guests now enter toilets/first aid centrally rather than clipping into the building
    • Guests with nothing to do leave the park rather than idling on the spot
    • Improved performance when editing terrain around water bodies
  • QoL improvements
    • Coaster auto-avoid now ignores terrain when auto-tunnelling is selected
    • Clicking a notification will now rotate the camera to focus on the affected facility/exit/entrance
    • Height markers now appear when building downhill more often
    • Community translations now support overriding the games font, allowing support for East Asian languages where characters were previously not included.
    • Escape now exits the main menu.