Call of Duty: Advanced Warfare is shaping up to be an amazing Call of Duty game. Since the release of Call of Duty: Ghosts, most of the fans have stuck to the previous Call of Duty instead of playing Call of Duty: Ghosts. This shows how terrible Call of Duty: Ghosts is and how important Call of Duty: Advanced Warfare will be for the Call of Duty series.
Everyone is looking forward to this game a lot. A few professional Call of Duty players were invited to Sledgehammer Games’ studios in California where they had a chance to play the game and they had a lot of positive feedback about the game.
One of the things that makes this game different from its predecessors is the new engine it uses. In May’s edition of GameInformer, Sledgehammer Games told fans about the new engine but fans had no idea what difference that will make, and in the latest edition of Edge Magazine, the Development and Chief Operating Officer, Michael Condrey, explained how the new engine affects the game and how it works. Courney said that the Sledgehammer Team worked from ground zero and made this engine from scratch, but the engine still has a few elements of old Call of Duty engines.
Courney said, “Although what the studio means by ‘new’ in this context isn’t what the internet means when it complains about the old COD engine.” He said that although there are a few lines of old codes in this new engine, and the rest is new code, this doesn’t make it an old engine.
New screenshots of Call of Duty: Advanced Warfare were also released, which can be seen below.
Call of Duty: Advanced Warfare will be out on November 4th for the PS3, PS4, Xbox 360, Xbox One and PC.