Rise of the Tomb Raider Gets Its First DirectX 12 Update, Patch Notes Inside

Rise of the Tomb Raider

Crystal Dynamics and Nixxes has released the first DirectX 12 update for Rise of the Tomb Raider on PC. This new update also adds a new Ambient Occlusion option to the game called VXAO. This option is exclusive to Nvidia graphics card representing the Maxwell architecture. In addition to this, the feature is only available for Steam and won’t be released for the Windows 10 store version of the game.

You can take a look at the full set of patch notes below.

  • Added support for DirectX 12
  • Adds NVIDIA VXAO Ambient Occlusion technology. This is the world’s most advanced real-time AO solution, specifically developed for NVIDIA Maxwell hardware. (Steam Only)
  • Added a new benchmark feature to allow easy comparison of performance on different systems, as well as at different graphics settings.
  • Fixed some HBAO+ and other Ambient Occlusion issues.
  • Fixed motion blur problems in Stereoscopic 3D mode.
  • A variety of other smaller optimizations, bug-fixes, and tweaks.

According to Crystal Dynamics, this new patch will also improve performance on PC so if you were struggling with bad performance on your PC, you should have a better luck with this new update.

Rise of the Tomb Raider

Keep in mind that in order to utilize the DirectX 12 features, you need to upgrade to Windows 10 operating system.

Rise of the Tomb Raider is out now for the PC, Xbox 360 and Xbox One. It was developed by Crystal Dynamics and published by Square Enix. The PC and Xbox 360 port was developed by Nixxes.