Rocksteady Acknowledges Batman Arkham Knight PC Issues, Assures That They Will Be Resolved Soon

Rocksteady Studios has acknoweldged the issues faced by PC gamers on Batman Arkham Knight and has assured that these issues will be resolved as soon as possible.

Batman Arkham Knight currently suffers with performance issues on PC. Even for those who have a relatively high-end PC, the performance can drop to unplayable levels especially when driving around in Batmobile. As revealed earlier, the game was developed internally on the PS4 by Rocksteady Studios while the PC port was handled by Iron Galaxy, who previously working on Batman Arkham Origins PC port. Rocksteady hasn’t officially confirmed their involvement though.

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Check out the official statement made by Rocksteady Studios below.

We’re aware that some users are reporting performance issues with the PC version of Batman: Arkham Knight. This is something that Rocksteady takes very seriously. We are working closely with our external PC development partner to make sure these issues get resolved as quickly as possible.

Batman: Arkham Knight is out now on PC, PS4 and Xbox One.

Let us know what you think about this news in the comments below.

  • jwvanderbeck

    While I fully understand the performance issues are the big story here, I do wish at least some of these articles would also touch on the fact that the textures on the PC version are utter crap, and appear to be even worse than on the PS4, which is just not right. Best I can determine they are max 1024 textures and in most cases even lower resolution. Many signs are actually 256. 256! Run the game’s built-in benchmark scene and the road sign textures are blurry and pixelated.

  • Joshua Pirog

    Where are all those PC Master race guys when these games come to their platform broken every week?

    • They are too busy blaming it all on the consoles.

      • Joshua Pirog

        It’s a terrible port, I feel bad for the PC. I almost bought it on PC but I have an AMD 290x and anything with the big greens gameworks is going to run terrible on AMD and even on most Nvidia cards. After reading through several forums and steam it seems I made the right choice just getting it on PS4. It’s funny how rocksteady admits NOW that someone else handled the PC port. This issue is legit, but also filled with karma.

      • *Also On PC

        Let me see. Huge Sony marketing deal. Then it turns out WB tuned the reccomended spec to only produce 30FPS for “The same experience as consoles”. In other words, console parity. As in someone with a marketing deal didn’t want the PC version eclipsing their console seller.

        #PCNoParity

    • jwvanderbeck

      “PC Master Race” is just a silly generation X label. I really don’t care one way or the other. I am a PC Gamer for reasons that have nothing to do with exclusion of other people. If someone wants to play on a console then I have no problem with that. More power to them.

      What I do expect though is that a game released for a PC to run properly on a PC. These absolutely crappy ports are nothing but a disgrace and a slap in the face to PC gamers.

      And the problem, at least in this case, isn’t an AMD issue. Its everyone. It is just a crappy port. I have a near top of the line PC (I7-4770k, GTX 980, 16GB RAM) which is probably 3 or 4 times more powerful than a console, yet my average frame rate in game according to the benchmarker included, is 18 FPS. 18! Obviously it is running better than that on PS4 and Xbox One. Since it is running better than that on consoles, AND said consoles are less powerful than my computer, there is only one clear reason for the problems. Bad port.

      “They are too busy blaming it all on the consoles.”
      Again, I don’t like the idea of exclusion or blaming. Why can’t we all get along? I will say though that what does make some PC gamers upset is that games are developed to run on lower end consoles, meaning that PC games that could look amazing and be amazing, are hampered to the lowest common denominator and that while a fact of life, is kind of sucky.

      The issue here though is nothing more then a lazy developer who didn’t do their job properly.