Rumor: AMD’s Mantle API is a direct copy of Xbox One’s low level API


Anandtech speculates that AMD’s new Mantle API might be a direct copy of Xbox One’s low level Graphics API. Even though AMD hasn’t confirmed it yet, all the signs point to this being true.

AMD recently announced their new Mantle API. This API has been said to give AMD a significant advantage over their competitor Nvidia in terms of in-game performance. Anandtech speculates that AMD might be confident of this because their Mantle API is a direct copy of Xbox One’s  Graphics API allowing developers to directly port their games from Xbox One to PC. Since Mantle can use Direct3D high level shader language, Xbox One’s shader will be already coded in the first place so there is not much work involved in porting them to PC.

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What does this mean for the future? Are we going to see more Xbox One games being ported to PC? Does this also apply to PlayStation 4 or is it related to Xbox One and AMD instead decided to use the term “next generation” consoles as to avoid singling out a console.

But one thing is for sure, AMD’s hardware can definitely leverage from this new API provided if all of this turns out to be true. The future looks exciting for PC gamers and with AMD revealing their next generation Graphics card, PC owners have also a lot to look forward to just like console owners are looking forward to buying their next consoles.

Update: Digital Foundry issues the exact opposite statement. According to Digital Foundry, the Mantle API appears to have much in common with PS4’s GNM API. Digital Foundry also says that their is a promise of 9x increase in draw calls from CPU, which are expensive to process but can benefit greatly from this API on PC. AMD can perhaps clarify whether Anandtech is correct or Digital Foundry.

  • Seriousam

    Jz a rumor, If it was then MS should have sued AMD by now

  • DarthDiggler

    If this is an exact copy of XBONE low level API than that likely means AMD developed it.

    • ShowanW

      `Actually the Low Level API was designed by Microsoft… Just happens to be on AMD’s chipset…Which entitles AMD to use it, because Microsoft does not own the Tech (neither does Sony).. So AMD gets to basically keep all the goodies and use them…

      • Matt

        Watch it require Win 8.

        • ShowanW

          I wouldn’t be shocked if this were true…

          • Iain Chambers

            Amd will own none of the API they may provide support but that would be all and will not be able to use it but it could have influenced them. The xbox one has a very complicated kernel and the API sits on top of that somthing to do with all the switching in and out you can do when playing games to do other things this limits the direct control of the hardware and has been a complaint from developers. The same issue came with windows vista separating the API to sit on top the kernel gave more stability but less control Im guessing that The Mantle API is direct to hardware not using the kernel

          • ShowanW

            Thanks for the input. It’s good for the industry as a whole…

  • SwappingFrom360toPS4

    to be honest… hopefully both PS4 AND Xbox One get to utilise this new technology

    • Yup, a win win for all gamers!

    • Iain Chambers

      Ps4 API is in house and will be similar direct to hardware Microsofts will be a modified directX and sit on top of the kernel limiting direct access

      • SwappingFrom360toPS4

        what are you trying to say exactly? Mantle can or can’t be in xbox one or PS4?

        • Iain Chambers

          It can’t be used on xbox without changing the OS on it but the ps4 could use it but think they will stick to in house

          • Iain Chambers

            Saying that I think i’m wrong sony will stick to in house as its running to the hardware anyway in the same way Mantle works direct access

        • 360toXBOXone

          With as much money as MS gave AMD for R&D, I would expect MS to get all the goodies. Not to mention newer games such as Crysis 3/PC are way more CPU driven than GPU. I think it’s going to be Xbox1>PS4 just like 360>PS3 – Xbox>PS2. MS R&D is just better.

          • SwappingFrom360toPS4

            well you think wrong lol, because we already know for a fact that it is PS4>XB1