Apparently Microsoft showed Halo 4 running on a Windows Phone at their annual company meeting. It is safe to conclude that the game was ‘streamed’ using the cloud based technology called Azure.
With Sony acquiring “Gaikai” cloud service to stream PS3 games to PS4 so that some form of backwards compatibility remains, there were rumours that Microsoft may buy “OnLive”, Gaikai’s competitor, for similar purpose on Xbox One.
A tweet by Paul Thurrott, who writes for Paul Thurrott’s SuperSite for Windows and co-host the Windows Weekly and What the Tech podcasts, indicates that the game was running on Windows Phone. You can check out the tweet below.
Here are a few replies to his tweet:
However, he is unsure if this is something ‘happening’ or a demo on Windows Phone, but let’s face it, Windows Phone doesn’t have the hardware or graphics power to ‘actually’ run Halo 4 on it, hence the indication of cloud game streaming.
Stay tuned at Gear Nuke as we find out more and update accordingly.