Tomb Raider is getting a sort of a upgrade, re-release on PlayStation 4 and Xbox One. While Crystal Dynamics claims to have upgraded the graphics along with some character models, it remains to be seen how true their claims really are, especially with respect to the already graphically superior PC release. One thing is for sure, Lara Croft has definitely gotten a re-touch, but is it really good or bad?
On the official FAQ, Crystal Dynamics has described the upgrades to the definitive edition as follow:
· An all-new Lara model created to take advantage of the power of next-gen consoles.
· Gear on Lara (necklace, climbing axe, radio, arrows) now have realistic physics.
· Lara’s head has been retopologized and increased in resolution for a higher fidelity appearance. Her head was rebuilt from scratch with an estimated 5x density improvement on features for eyes, nose, mouth, cheeks, etc. All of her textures are higher resolution as well. We’ve also smoothed over edges on elbows, shoulders, and legs to give more natural features.
· Shaders and lighting have been reworked to showcase the raw physicality of Lara’s journey through sweat, mud, and blood materials and effects.
· The world has been dynamically brought to life using complex physical world simulation on trees, foliage, cloth. Additional enhancements have also been made to weather and lighting.
· All textures have been created at 4x resolution for maximum fidelity and detail.
· In-game characters, enemies, and destructibility have been enhanced for added realism.
· Subsurface scattering technology has been implemented to capture the most physically accurate lighting simulation and deliver a great sense of believability on Lara.
· Native 1080p gameplay gives outstanding visual fidelity and showcases the deadly beauty of Yamatai.
The Definitive Edition got a official trailer at VGX, which showed the game running on next generation consoles. It highlighted the details of the the next generation version. While at first sight, the difference might seem minimal but a side by side comparison reveals that new lighting and textures add a whole lot of detail to the in-game world.
In case you are still not convinced of the changes, here is another shot of the PC version compared to the official shot of Definitive Edition(Courtesy of NeoGAF).
Tomb Raider Definitive Edition is scheduled to be released on PlayStation 4 and Xbox One on 28th January, 2014.
What do you think of the difference between PC and Definitive Edition? Let us know in the comments below.
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