Shadow of War On PS4 Pro Has Similar Visual Settings As Xbox One X, 4K Comparison Inside

Middle-earth: Shadow of War is out now for the PS4, Xbox One and PC. The game ships with support for the PS4 Pro while also offering support for Xbox One X once it is released. Recently, the developers have shared the visual improvements that will be available to users on the Xbox One X and the game appears to utilize the same two quality settings for visuals as currently being used on the PS4 Pro.

The two visual settings can be toggled on the fly through the options menu in the game. They are listed as having the following different according to Monolith Studios.

Favor Resolution: Increased Texture Detail and Targets Native 4K.

Favor Quality: Increased Texture Detail, Increased Draw Distances, Improved Shadow and Lighting Quality, Increased Vegetation, Improved Ambient Occlusion, Higher Polygon Counts (Keeping Higher Quality LODS On Screen For Longer, And Texture Filtering Improvements.

Keeping the above details in mind, we decided to see how the same modes compare on the PS4 Pro. It is important to mention that Middle-earth: Shadow of War runs at dynamic 4K resolution on both the PS4 Pro and Xbox One X and it remains to be seen which version can more closely reach native 4K.

The improvements in the quality settings are nice to have but it is hard to deny that the resolution mode offers a crisper image quality with draw backs to other settings. The quality mode is perfect for those who are playing the game on 1080p display while those with 4K TV sets should stick with Resolution mode.

Middle-earth: Shadow of War is available now for the PS4, Xbox One and PC. The game was developed by Monolith Studio and published by Warner Bros. Interactive.

Khurram Imtiaz

Editor-in-Chief at GearNuke. I am a hardcore Final Fantasy fan and generally enjoy a good JRPG. When I am not posting news, I can be seen sharing my thoughts over at Twitter.

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