Stardew Valley is a 2D indie farming simulator that took Steam by storm when it released earlier this year on the PC. Now, one man creator Eric Barone has just announced that the game will finally be heading to consoles in December next month.
The game clearly takes inspiration from the critically acclaimed Harvest Moon series, and starts players off with a plot of land and some tools. From there, players are tasked with making money and growing their farm, whether that be through growing crops, mining resources, raising animals, etc. You can even choose to pursue marriage if you want.
“I spent over four years developing Stardew Valley, inspired by games that I loved as a child such as Harvest Moon and Animal Crossing. Although the idea of a “farming RPG” might have seemed odd at first, the games were very addictive and had a heartwarming charm that stuck with me. With Stardew Valley, my goal was to recreate that special feeling and bring it to modern platforms.”
Stardew Valley will launch on 13th December, 2016 for the PlayStation 4, and 14th December, 2016 for the Xbox One.
It was also announced that the game would not be coming to the Wii U, with development being focused on creating a version for the Nintendo Switch instead.