State of Decay 2 Renders At Dynamic 4K On Xbox One X, Runs At Unlocked 30 FPS

State of Decay 2 is out now for the Xbox One and Windows 10. It is developed by Undead Labs on Unreal Engine 4. The game also supports the enhanced hardware of the Xbox One X and seems to looks vastly superior on it by targeting a much higher resolution and improved visual effects.

State of Decay 2 was recently analyzed by YouTube channel VGTech who have confirmed that the game runs at a dynamic 4K resolution with unlocked frame rate that hovers closer to 30 FPS on the Xbox One X. It runs at 864p on the Xbox One with same frame rate. This means the frame pacing is all over the place while the game can also drop frame rate to lower than 30 FPS at certain places.

The Xbox One renders at a native resolution of 1536×864. The Xbox One X uses a dynamic resolution with the native resolution ranging between 2688×2160 and 3840×2160. The Xbox One X has increased foliage density and increased draw distance of both foliage and shadows over the base Xbox One. The Xbox One X also features textures that are of a higher resolution than those used on the base Xbox One. There may be other graphical differences between the two consoles, but these were the most immediately obvious ones.

State of Decay 2 is available now for the Xbox One and Windows 10. You can read s of the game from here.

Khurram Imtiaz

Editor-in-Chief at GearNuke. When I am not posting news, I can be seen sharing my thoughts over at Twitter.

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