Titanfall at 792p on Launch on Xbox One

There have been no changes made to Titanfall’s resolution since the Beta last month. According to a Reddit user revimack who claims he has counted the pixels, he says the resolution of the game is still 792p. A few weeks ago, Respawn Entertainment indicated that they were going to increase Titanfall’s resolution to 900p from 792p on launch, but it seems they have made no changes to the resolution yet. The changes might take place at a later date.

In an interview with Eurogamer, Respawn Entertainment’s Lead engineer Richard Baker said, “We’ve been experimenting with making it higher and lower. One of the big tricks is how much ESRAM we’re going to use, so we’re thinking of not using hardware MSAA and instead using FXAA to make it so we don’t have to have this larger render target,” Baker told us.

“We’re going to experiment. The target is either 1080p non-anti-aliased or 900p with FXAA. We’re trying to optimise… we don’t want to give up anything for higher res. So far we’re not 100 per cent happy with any of the options, we’re still working on it. For day one it’s not going to change. We’re still looking at it for post-day one. We’re likely to increase resolution after we ship.”

So they might increase the resolution after the game’s launch but as Barker said, Respawn don’t want to give anything for higher res so the chances of a higher resolution are 50/50. But this can be a good thing too, the increase in resolution might cause FPS issues which will make the game unplayable.

Barker added, “A lot of the performance is on the GPU side. There’s still room for optimisation and we’re still working on it” Barker added, “Ideally it would have been a rock-solid 60 all the time when we shipped but obviously when there’s big fights going on, lots of particle effects, lots of physics objects… we’re still working to condense the systems, make them more parallel so we can hit 60 all the time, ideally.”

titanfall-792p-620x360

Barker also revealed that fans should expect performance enhancements in the launch games, based on optimisations carried out after the beta concluded.

“There was an issue with decals taking a lot more time than they should which we fixed for launch,” he said. “The worst-case scenarios are better, I think. The average is probably about the same as the beta.”

I guess we’ll have to play on the 792p res for now. However the PC version of the game looks absolutely stunning. It runs at 1080p and beyond so PC players are in for a treat. Titanfall comes out on the 11th of March for the PC and Xbox One and on the 25th of March for Xbox 360.