Titanfall Weapons, Perks, Maps and Unlocks List


A few NeoGAF users made a list of Weapons, Perks, Maps and other unlocks for new details on the game at launch and the result was quiet decent. Some details that are included in the list are a must see but remember, the source for this list is the Beta. So a lot of these things can be changed at launch:


Pilot Weapons:

weapon_r97 – R-97 Compact SMG(in beta) – stats: http://s22.postimg.org/b05qwwbrl/r97.png
weapon_g2 – G2A4 Rifle – stats: http://s9.postimg.org/wukpopv3z/g2a4.png
weapon_lmg – Spitfire LMG – stats: http://s4.postimg.org/6s255dni5/spitfire.png
weapon_smr – Sidewinder Anti-Titan(in beta) – stats: http://s28.postimg.org/f4i56mr0d/sidewinder.png
weapon_car – C.A.R.SMG – stats: http://s23.postimg.org/m52xjryl7/car.png
weapon_rspn101 – R-101C Carbine(in beta) – stats: http://s11.postimg.org/hd3ve1fpv/carbine.png
weapon_smartpistol – Smart Pistol MK5(in beta) – stats: http://s1.postimg.org/e97rkkv1b/smart.png
weapon_shotgun – EVA-8 Shotgun(in beta) – stats: http://s30.postimg.org/5aft2m1qp/eva.png
weapon_dmr – Longbow-DMR Sniper(in beta) – stats: http://s4.postimg.org/6w2wbs7jx/dmr.png
weapon_archer – Archer Heavy Rocket Anti-Titan(in beta) – stats: http://s29.postimg.org/iiw6sedzb/archer.png
weapon_p2011 – Hammond P2011(in beta) – stats: http://s29.postimg.org/cd8iqvo7b/hammond.png
weapon_autopistol – RE-45 Auto Pistol(in beta) – stats: http://s21.postimg.org/uvtjywixj/re_45.png
weapon_hemlok – Hemlok BF-R – stats: http://s28.postimg.org/rl35vo5kt/hemlok.png
weapon_sniper – Kraber-AP Sniper – stats: http://s30.postimg.org/toegijqs1/kraber.png
weapon_chargerifle – Charge Rifle Anti-Titan – stats: http://s30.postimg.org/5z5luv2oh/charge.png
weapon_mgl – Mag Launcher Anti-Titan – stats: http://s14.postimg.org/arlwuqcxt/mag_launcher.png
weapon_wingman – B3 Wingman – stats: http://s30.postimg.org/pj0sodzdd/b3wingman.png
weapon_satchel – Satchel Charge (ordnance)
weapon_arc_grenade – Arc Grenade (ordnance in beta)
weapon_frag_grenade – Frag Grenade (ordnance in beta)
weapon_proximity_mine – Arc Mine (ordnance)

Titan Weapons:

titanweapon_salvo_rockets – Rocket Salvo (ordnance in beta)
titanweapon_cluster_rocket – Cluster Missile (ordnance)
titanweapon_shoulder_rockets – Multi-Target Missile System (ordnance)
titanweapon_auto_targeting_missles – Slaved Warheads (ordnance in beta)
titanweapon_40mm – 40mm Cannon(in beta) – stats: http://s11.postimg.org/w438pp977/40mm.png
titanweapon_xo16 – XO-16 Chaingun(in beta) – stats: http://s12.postimg.org/4wl3q6gql/xo16.png
titanweapon_sniper – Plasma Railgun – stats: http://s11.postimg.org/4drygsic3/titan_sniper.png
titanweapon_arccannon – Arc Cannon – stats: http://s12.postimg.org/t5jaz4y0t/titan_arc.png
titanweapon_triplethreat – Triple Threat – stats: http://s24.postimg.org/u2pzz7vdh/titan_triple.png
titanweapon_rocketlauncher – Quad Rocket(in beta) – stats: http://s29.postimg.org/qam3ifww7/quad.png


You must be familiar with the perk system from other games, for example Call of Duty. But the perks in Titanfall are different. Titanfall uses a combination of Burn Cards and Kits. The burn cards unlock begins at level Seven and you can equip a maximum of three burn cards at a time. The second and third slot for burn cards are unlocked at levels Nine and Eleven. You are rewarded Burn Cards after every match but use them carefully because Burn Cards last for one life only.

Kits give you special abilities. These can be used for both Pilots and Titans. Each player can equip two kits and unlike the Burn Cards, these stay with you as long as you have them equipped. The Kits for both Pilot and Titan are:

Fast Autoloader
This advanced autoload mechanism replenishes your Titan Ordnance faster, making your Titan’s Ordnance available more frequently.

Auto Eject
The Auto-Eject system automatically ejects you as soon as your Titan is doomed. You will also cloak briefly on ejection, whether or not you have the Cloak ability as a Pilot.

Dead Man’s Trigger
The Dead Man’s Trigger auto-detonates all of your planted explosives when you are killed.

The ‘Icepick’ is a modified Data Knife that increases the speed with which you can hack Spectres and turret control panels.

Power Cell
The Power Cell accelerates the recharging of your Pilot’s Tactical Ability.

Guardian Chip
This upgraded targeting system allows your Auto-Titan to engage enemies with much greater accuracy.

Run N Gun Kit
The Run N Gun Kit allows you to fire small arms such as pistols and SMGs while sprinting.

Explosives Pack
The Explosives Pack increases your Ordnance ammo capacity as a Pilot.

Quick Reload Kit
The Quick Reload Kit accelerates the reload speeds of all your Pilot weapons.

Stealth Kit
The Stealth Kit makes your footsteps silent, and makes your jump kit exhaust nearly invisible.

Enhanced Parkour Kit
The Enhanced Parkour Kit allows you to wallrun and wallhang for increased periods of time.

Warpfall Transmitter
The Warpfall Transmitter accelerates your Titanfall substantially, using short-range jump technology.

Dome-Shield Battery
This piece of kit extends the duration of your Titan’s Dome-Shield after Titanfall.

Minion Detector
The Minion Detector displays both friendly and enemy Grunts and Spectres on your minimap at all times.

Tactical Reactor
This kit makes your Titan’s Tactical Ability recharge faster. The Tactical Abilities are Vortex Shield, Electric Smoke, and Particle Wall.

Regen Booster
Your Titan is able to regenerate its bodyshield at a faster rate than normal.

Dash Quickcharger
Your Titan’s dash system recharges at a faster rate, allowing you to dash more frequently.

Nuclear Ejection
After you eject, your Titan briefly charges and then detonates its nuclear core, dealing massive amounts of damage to all nearby enemies.

Big Punch
Your Titan’s melee attack power is significantly increased, inflicting greater damage than normal, and knocking enemies back further.

Core Extender
The Core Extender allows any Titan’s Core Ability to remain active for an extended period of time.

Core Accelerator
The Core Accelerator makes your Titan’s Core Ability charge more quickly.

Your Titan will lose health at a slower rate when doomed, allowing you to fight longer before having to abandon the Titan.


Air Base:












Demeter o2




















Smugglers Cove:



Training Ground:




Pilot Tactical Abilities:

Cloak – Cloak (in beta)
Heal – Stim (in beta)
Sonar – Active Radar Pulse





Pilot Ordnance (4):
Arc Grenade (in beta)
Frag Grenade (in beta)
Proximity Mine – Arc Mine



Satchel Charge



Titan Tactical Abilities (3):
Vortex Shield (in beta)
Smoke Grenade – Electric Smoke (in beta)
Bubble Shield – Particle Wall


Titan Ordnance (4):
Rocket Salvo (in beta)
Homing Rockets – Slaved Warheads (in beta)
Cluster Rocket – Cluster Missile



Shoulder Rockets – Multi-Target Missile System



Level Unlocks:
Everything else is unlocked at Level 1. These are from the beta files so it’s possible that they will be tweaked before release.

R-97 Compact SMG – 6
Arc Grenade – 7
Stim – 8
Longbow-DMR Sniper – 9
Slaved Warheads – 11
Electric Smoke – 12
Fast Autoloader – 13
Warpfall Transmitter – 14
Plasma Railgun – 16
Satchel Charge – 17
G2A4 Rifle – 18
Active Radar Pulse – 19
Arc Cannon – 21
Mag Launcher Anti-Titan – 22
Core Extender – 22
Cluster Missile – 24
Particle Wall – 26
B3 Wingman – 27
Triple Threat – 28
Hemlok BF-R – 29
Arc Mine – 31
Multi-Target Missile System – 32
Charge Rifle Anti-Titan – 33
C.A.R.SMG – 34
Run N Gun Kit – 36
Dead Man’s Trigger – 37
Dash Quickcharger – 38
Spitfire LMG – 39
Big Punch – 41
Quick Reload Kit – 42
Icepick – 43
Kraber-AP Sniper – 44
Tactical Reactor – 46
Core Accelerator – 47
Stealth Kit – 48
Guardian Chip – 49

Also, earlier today  a list of the achievements for Titanfall. There are 35 achievements in total and they give you a total of 1000 Gamer Score. The list of the Achievements is given below: