Ultra Street Fighter IV Latest Patch Is Live On PS4

Sony has finally released the latest patch for Ultra Street Fighter IV and it includes some big changes and bug fixes.

The game came under a lot of controversy recently after it was revealed that the game is a buggy mess on the PS4.

You can read the full patch notes below.

• Reduced Interface lag within menus
• Addressed disappearing projectiles
• Fix Decapre’s teleport animation
• Fixed missing SFX for Red Focus Attack
• Fix Rolento audio glitch during victory screen
• Fixed Akuma’s stomp SFX not playing
• Addressed bottom portion of the ON/OFF text being cutoff under the graphics setting in the Options menu
• Removed extra character that was sometimes displayed in the Leaderboards at the end of a player’s name even if they have not set it to be there
• Fixed issue when seeking an arcade match-up with LAN cabled disconnected, and then starting up training results in a message ID being displayed
• Addressed online IDs not appearing correctly
• Addresses issue when changing the HP bar’s HUD position in Options, the Online ID HUD positions does not move with it, and is displayed at the default position
• Anisotropic Filtering (AF) changes to decrease blur
• Fixed appearance of white box after backing out of a command list menu
• Addressed Fight Request in Arcade Mode (Arcade | Arcade)

Let us know if you have updated to the latest patch and noticed any changes in the comments below.

  • Dr.Ghettoblaster

    So is it good enough for the big tournament now? Probably not. Shame really, hardware considered.

    • Guest

      Nope, EVO had already given the choice to the 360 version and sticking by it. Logical really.

  • Guest

    It is so pathetic how all these games keep on coming out for the PS4 with AF problems, to only then have them patched in after. I sincerely hope that all these companies are at least learning their lessons and learning how to properly implement it.