The Witcher 3: Patch 1.04 Now Available On Xbox One; Full Patch Notes Released

Xbox One users can finally enjoy the world of The Witcher 3: Wild Hunt by installing the latest patch 1.04, which should fix the XP glitch in addition to some of the major sidequests bugs and glitches.

The Witcher 3: Wild Hunt Patch 1.04 for PS4 and Patch 1.05 for PC was released last week. This patch included the famous XP bug fix in addition to performance improvements. This latest patch took its sweet time in getting live for the Xbox One but it has finally been released today. The update size is about 600 MB and for the full list of patch notes, you can check out below (via CDPR).

  • Fixes a possible exploit by preventing certain drowners from respawning infinitely.
  • Improves the distribution of experience points gained by completing quests with recommended levels lower than the player character level.
  • Fixes an exploit whereby players could buy sea shells and sell the pearls inside them at a higher price.
  • Deploys the Bovine Defense Force Initiative.
  • Rebalances the prices of maps that can be purchased from merchants.
  • Improves camera behavior when the player executes finishing blows.
  • Fixes an issue where the player could loot mutagens from Nightwraith clones.
  • Fixes an issue whereby interaction with Fiend decoction was incorrect when Geralt was overburdened.
  • Fixes a rare issue whereby Geralt could not mount Roach after fast travelling between points.
  • Introduces a number of fixes in in-game communities.
  • Introduces a number of fixes related to combat.
  • Fixes an issue where the player could not deflect arrows/bolts at longer distances.
  • Fixes a crash that could occur on the transition to the Isle of Mists location during the quest of the same title.
  • Fixes a number of issues related to horseback riding.
  • Improves Geralt’s movement, especially when he swims.
  • Improves the smoothness of camera movement.
  • The player can no longer target foes positioned on different building floors than Geralt.
  • Fixes a number of issues related to Vitality regeneration.
  • Fixes an issue whereby certain actions could be randomly blocked during gameplay.
  • Autosaves will no longer be created when Geralt dies.
  • Unequipping saddle bags now correctly affects Geralt’s capacity.
  • Fixes an issue whereby Geralt could be attached to a sinking boat while aiming his crossbow.
  • Vitality begins to drop if Toxicity exceeds 80%, as originally intended.
  • Roach no longer levitates after being summoned while Geralt is on a slope.
  • Fixes a rare issue where Geralt could become invincible after executing some finishing blows.
  • Introduces a number of general stability and performance improvements.
  • Introduces a fix for occasional game freezes or infinite loading screens that occurred upon exiting the Main Menu.
  • Improves performance in selected scenes and cutscenes.
  • Adds a series of color-blind friendly features. Improves visibility of tracks, marks, footprints and scent clues. Color-blind friendly features can be enabled in the Options\Gameplay submenu.
  • Ciri can no longer unlock fast travel points.
  • Fixes incorrectly named female travelers in some localized versions.
  • Fixes an issue where Geralt could pass through walls in the fish market in Novigrad.
  • Fixes an issue where in certain situations the game could crash while a save was being loaded.
  • Adds a collision near Kaer Gelen that could cause the player to be blocked inside the building.
  • Improves the scale of selected elements of the GUI and HUD.
  • Reward messages are no longer displayed over black screens.
  • Disables “Input device changed” messages and adds options to disable on-screen combat feedback and floating tags above NPCs.
  • Introduces a number of improvements in the tutorial messages for gwent.
  • Introduces a number of bug fixes and user experience improvements in the GUI panels.
  • Adds an information prompt and Journal entries related to new DLC packages.
  • Fixes an issue where the player could not talk or otherwise interact with certain NPCs.
  • The player can no longer venture beyond the game world boundaries during the Through Time and Space quest.
  • Fixes an issue where some players could not make Geralt run after the Wandering in the Dark quest.
  • Fixes an issue where Keira could sometimes fall beneath the terrain during the Wandering in the Dark quest.
  • Fixes an issue where players could not talk to Octo after the Lord of Undvik quest.
  • Reduces the number of Wild Hunt minions spawned during the Ciri’s Story: Fleeing the Bog quest.
  • Fixes an issue where certain actions were blocked during the Blindingly Obvious quest.
  • The bookmaker at the races held at the Vegelbud Estate now spawns correctly.
  • The Forefathers’ Eve quest can no longer interrupt the quest titled A Favor for a Friend.
  • Fixes an infinite black screen that could occur during the Now or Never quest.
  • Fixes an issue whereby some witch hunters would disappear during the Now or Never quest.
  • Fixes a number of errors in dialogue during the Of Dairy and Darkness quest.
  • The monster in the Contract: Dragon quest now spawns correctly, and the relevant Journal entries update properly.
  • Fixes an issue where player character inebriation and the related effect could become permanent when invoked during the No Place Like Home quest.
  • Fixes an issue where the player could get trapped in the ruins of Tuirseach Castle.
  • Geralt can now always play gwent with Madame Serenity.
  • Fixes an issue where Vernon Roche would not appear at the Hanged Man’s Tree during the Eye for an Eye quest.
  • Fixes an issue where the player could not activate a portal during the Wandering in the Dark quest.
  • Fixes an issue where the sirens in the Lord of Undvik quest could be invincible.
  • Fixes an issue where the player could not perform certain actions after the Carnal Sins quest.
  • Fixes an infinite loading screen that could occur during the King’s Gambit quest.
  • Fixes an issue where Ermion could not leave Lugos’ area during the Sunstone quest.
  • Fixes an issue whereby Triss could get stuck on a set of stairs after a scene during the Now or Never quest.
  • Fixes an issue that prevented a character spawning for a random encounter.
  • The player can now always leave the crypt during the Scavenger Hunt: Viper School Gear quest.
  • Fixes an issue where Simun did not spawn properly during the Unpaid Debt quest.
  • Fixes an issue where the player could experience a progression break after choosing a certain dialogue option when talking to Dijkstra in the Count Reuven’s Treasure quest.
  • Fixes an issue where some players could not interact with an object during the Pyres of Novigrad quest.
  • Fixes an issue in the Contract: The Oxenfurt Drunk quest where the katakan was not hostile after being lured.
  • Fixes an issue where certain actions were blocked during the Blindingly Obvious quest.
  • Fixes an issue in the Contract: Shrieker quest where the shrieker was not hostile in certain situations.
  • Fixes an issue where the player could not perform certain actions in the Master of the Arena quest.
  • Fixes an issue where the player could not interact with Hattori during the Swords and Dumplings quest.
  • Fixes an issue where the player could not fast travel under certain rare circumstances.
  • Fixes an issue where the player could not perform certain actions after the Carnal Sins quest.
  • The player can no longer take on the Apiarian Phantom contract multiple times.
  • Fixes an issue where some players could not progress during the Broken Flowers quest.
  • Fixes an issue whereby the “Novigrad, Closed City” entry might have remained in the Journal indefinitely.
  • The player can now use the activator received from Triss during the quest titled The Battle of Kaer Morhen.
  • Players can no longer prematurely obtain a key from a halfling, thus blocking the Contract: The Apiarian Phantom quest.
  • Fixes an issue in the Return to Crookback Bog quest where monsters were spawned inside a building.
  • Fixes an issue in the Greedy God quest where the player could kill a monster twice.
  • Adds fail-safes for players being unable to obtain gwent cards after Dijkstra or Lambert can no longer be found in the game.
  • Fixes an issue where Vernon Roche failed to proceed to Oxenfurt Bridge after a scene during the Get Junior quest.
  • Fixes an issue where Geralt could not interact with a torch in the Get Junior quest.

The Witcher 3: Wild Hunt is out now on the PS4, Xbox One and PC.

Let us know if you have updated to the latest version of the game in the comments below.

  • Youssef

    Is anyone else having the problem with eye for an eye too? He isn’t under the tree and that’s a crucial part of the story.

  • Angela Benson

    Still getting the never ending loading screen with the ice giant on the Lord of Undvik, so I can’t get past that quest. Tried numerous times….

  • mouth4war

    Well I see they still have not fixed the mutagen bug. The time spent fixing a minor money exploit could have been better spent fixing important stuff like the mutagen bug and ridiculous load times.

  • Ricoh123

    Wow. This makes the xb1 version look nearly as good as the PC. They upgraded the graphics and the frame rate is as smooth as butter. Amazing job.

  • Jared Conway

    They still haven’t fixed the save issue after playing for a couple of hours on Xbox 1. The game won’t let you save your progress and you have to hard reboot your Xbox 1 to clear the cache so the game will work again. Is this a joke? This should have been fixed at release – not weeks later.

    • Derek Marble

      If you have just used fast travel or the game is auto saving or saving a checkpoint and you try to manual save it will say that just wait like 10 seconds and try again.

    • Nix_Nightbird

      I have no idea what you’re talking about. I save all the time. No problems. A couple weeks ago they patched the game to fix the “stuck on intro screen” problem with standby mode and save games, but other than that I’ve had exactly ZERO problems with being able to save whenever I want and load those saves without issue. I’ve never had to reboot my Xbox One to perform a save, and yes, I play for hours on end.

      I think you have a faulty system or something. Either that or you’re trying to save during combat or cinemas and the game won’t allow that. Not many games will. Wait until you’re not in combat, not in a cut-scene, and a few seconds after major things like fast travel.

    • Jaren Davis

      That save-breaking glitch only occurs on Xbox One while using the Instant-On feature. It mainly happens when you back out of The Witcher 3, open another application and continue with The Witcher 3. I’ve switched to energy-saving and quit the game everytime I’m done, in the meantime, and been able to save with no more problems.

  • pollaxt

    The crazy loading times are here to stay I guess?

    • Nix_Nightbird

      The SATA drive inside the Xbox One is on the slower side with this game, unfortunately. You can get much faster load times if you switch to a nice external USB 3.0 drive: Preferably an SSD, Hybrid, or at least a 7200 RPM drive. I moved the game to an external hybrid SSD, and the load times about about half what they were before.

      I’d say an external SSD is the best accessory you can get for the Xbox One.