Xbox One Effectively Has A “Super-Computer Design,” Says Xbox’s Director Of Development Boyd Multerer

Interesting Posts

By -

The Xbox One might have a weaker hardware compared to the PlayStation 4, but according to the Xbox’s director of development, Boyd Multerer, the design of Xbox One is effectively a “Super-Computer Design,” and it will allow the developers to squeeze more performance out of the Xbox One with time.

In an interview with Total Xbox, Multerer commented on the resolution controversy that is usually associated with the Xbox One.

“Part of it is the obvious one where everyone’s still getting to know this hardware and they’ll learn to optimise it. Part of it is less obvious, in that we focused a lot of our energy on framerate. And I think we have a consistently better framerate story that we can tell.

Boyd then talks about how they prioritized the CPU performance on the Xbox One, in order to get the best performance out of the CPU. While it may have not resulted in better resolution in games, he placed an emphasis on the frame rate calling it “smooth” on the Xbox One.

xbox-one-os

The design of the Xbox One is held back by some bottlenecks like the ESRAM but according to Boyd, this is not the main reason. He calls the GPU as “complicated” compared to the – relatively easier to program to – Xbox 360 GPU, asserting that once developers are able to utilize the hardware pipeline without any potential bottleneck, they can expect improved performance on the Xbox One.

“The GPUs are really complicated beasts this time around. In the Xbox 360 era, getting the most performance out of the GPU was all about ordering the instructions coming into your shader. It was all about hand-tweaking the order to get the maximum performance. In this era, that’s important – but it’s not nearly as important as getting all your data structures right so that you’re getting maximum bandwidth usage across all the different buffers. So it’s relatively easy to get portions of the GPU to stall. You have to have it constantly being fed.”

He compares this hardware design to a “Super-Computer Design” and ensures that we should expect to see “fairly large improvements in GPU output” in the near future.

What do you think about the statements made by Boyd Multerer. Let us know in the comments below.

Khurram Imtiaz

A Geek and Gamer, who loves JRPGs and VITA. Follow him on Twitter and Google+

  • Corey Judie

    False.

  • John Henry

    He is so full of crap . the limitation to the entire system is the ram . 3 stacked versions of windows 8 requiring 6 gig of system memory just for basic function leaving 2 gig of ultra slow oc ram to operate everything else . The 8 gig of ultra slow GDDR3 is not good enough . There is nothing they can do short of removing the gddr3 and upgrading the box to gddr5 and adding another 8 gig to boost performance . Windows is a resource HOG it eats up cpu/gpu/ram like a monster in heat just for basic task . then you stick gaming weight on top of that you get just we have been experiencing since day 1 . choppy frame rates that drop off quickly under task load , system black screens where video is lost but sound still works , complete system lock ups .
    A design doesn’t do much to add power . We can polish a turd until it shines , it will just be a turd no matter .

  • Ian Williams

    The pony butt hurt is strong in this thread.

  • Michael Košut

    GDDR5 means nothing when Sony can’t do exclusives from the start. Xbox One have 10+ exclusives right now, not to even mention Titanfall or timed exclusives. Sony lost me last generation and they are losing me again.

    • You are flat out wrong

      How many of them aren’t held over from the 360 and how many of them are actually exclusive?

  • Neil Riley

    Designed for ‘gameplay’, that ladies and gentlemen is PR at it’s funniest !!

    • madbads

      Lets all go buy X1 now. I’m really convinced , no jokes.

  • Tom Cruise

    Console peasants fighting for second place as usual. I scoff at your console hardware.

  • fur low

    Is it kind of like how the cloud makes your xbox one like 3 xbox ones in 1? MS just needs to stfu already, they talk talk talk, and 720p 720p 720p. They say, x1 is amazing like this, amazing like that, cloud times 3, supercomputer it will get better… The numbers don’t lie MS, you do. So stop blabbing, and start working

    • ps4lol

      I find your lack of faith disturbing!

      • ffasfda

        Its a glorified PC using a Radeon 7770, which is a bargain bin GPU. Theres nothing “super computer” about it, AMD APU have existed on PC for years now.

        • albatrosMyster

          They mean “super computer” in the same sense they mean “steady frame rates”…

          Dropping from 30fps to whatever slideshow frame rate does not count for what they call studders, but dropping from 60 to 45 from time to time creates huge problems….

          Now for the super computer bit, we will never know what they took before making that statement.

    • Nathan O

      what was the last 720p game released on XB1?

      • Golnarth

        All of them

      • albatrosMyster

        They don’t make that many games on the xb1.

  • Seedge

    It’s always a great idea to seem weaker, so that people spend less money on your competitor’s more powerful hardware. Business logic. Oh yes, and with regards to framerate: how was Tomb Raider’s framerate on the Xbox One again?

  • Vicar In Ubuntu

    How about you tell us what you think, Mr. Imtiaz, instead of regurgitating this PR nonsense?

    • http://www.gearnuke.com/ Khurram Imtiaz

      I just see a guy praising the hardware that he worked hard to create. Mark Cerny is guilty of the same.

  • Jacky

    What a load of PR bull

    Believe me, he’s just throwing around technical jargon and hoping people don’t Google the words they don’t understand.

    • ps4lol

      Bu bu bu just wait for the directx 12 cloud low latency ESRAM tiled resources move engine offloading special sauce!!1

      • Jacky

        Now, DirectX 12 is a real thing, but everything else is still bollocks.
        DX12 is speculated to have around 6-12% performance increase, which is all very well and good for Microsoft, but it still won’t hold a candle to the PS4. Why I know this is because DX12 is the graphics API for PC Gaming as well, so it’s not just the Xbox One that’s getting the performance boost.

  • Hates bad writers.

    Now watch N4G light up as they go on damage patrol. They’ll claim “lies”, and the that “The PS4 is stronger”, when in fact, nobody said otherwise. The dude is simply talking up his product, like he was probably told to, he isn’t saying it’s stronger than the PS4, he isn’t saying it’s the greatest thing ever made. Go cry more N4Gtards, your tears are delicious. What’s next? CD say the Witcher 3 is pretty and thus we can conclude what he really meant was that Skyrim was ugly? Get bent.

    • You are flat out wrong

      Your bitter tears are so wonderful.

      • Hates bad writers.

        Sorry, they tend to roll out when I’m laughing at sad PlayStation fanboys from N4G. Nothing like you morons, besides the Xbox fanboys over at IGN, I love dicking with them too. You keep on posting half truths, the morons who already believe it will keep following you around, in the end you learn nothing. Vicious cycle, maybe one day you’ll break it. I’ll gladly wait for your arrival at the every platform master race society.

        Take it easy, don’t think too hard about the next response. Remember, I don’t care.

        • You are flat out wrong

          I shan’t. It’s a shame I don’t brown N4G though.

        • ps4lol

          LOL are you angry that intelligent people all over the world are laughing at Microsoft’s delusional PR bullsh*t, while you eagerly gobble it up?

          Microsoft is getting exactly the reaction they deserve with their laughable nonsense and it’s adorable you’re taking it personally.

          • Hates bad writers.

            I do take it personally, moronic gamers can’t read and you make all of us look bad. I don’t like their PR BS, but you idiots can’t even understand it. It’s sad really. With someone who has PS4 in their name, everything you say is, and always will be, bias, and for the most part, wrong. You gave up your credibility with that name, I’d just stop.

          • PubstarHero

            Well, as someone who has nothing in this debate (I game solely on PC), I would have to say that its rather sad that the Xbox one not only sells for more, but is a MUCH weaker system, both on paper and in real life. Anyone defending the Xbox and eating up any PR that is given out is a moron. The PS4 is the superior platform, and once its (rather great) first party titles start rolling out, it will only tilt the power into Sony’s favor.

            Enough of this, though, back to playing Titanfall @ 2560×1440/80FPS.

          • Hates bad writers.

            Can’t say Titanfall was good enough for me to keep playing it. Can’t disagree with the PR though. I get it, they just want people to buy their shit, but of course all of the PlayStation fanboys think they’re saying something bad about the PS4. As for the hardware, it isn’t that much better. Better, but not by much, and you really can’t optimize for it like you can with the Xbox, that’s the only advantage it has to get some extra power out of it to get a little closer to the PS4. In the end the power will never be used right. These morons are convinced that 1080p is the best thing ever, completely forgetting about that thing called gameplay.

            Can’t say much about first parties, I can get excited for things from certain developers, but I won’t justify a product over any developer. There’s a chance that they’ve just lost their touch. Doesn’t really matter now that I own both (all 3 in including Wii U) along with my PC. I just want to see games get better, and this moronic argument over 1080p hasn’t done anything to help.

          • PubstarHero

            You are aware that the system internals are almost identical, besides the PS4 using GDDR5 RAM with a faster clock speed on the CPU vs. Xbox 1 using DDR3 RAM with a slower clockspeed on the CPU? The only thing that the Xbox 1 has going for it (if you really consider it) is the ESRAM, but the cache is wasted if used for CPU instruction caching, but is way too small for anything graphics related.

            Here is the thing about resolution: Multiplat AAA Super Funtime is released on both systems. The game is identical. On PS4, the title runs 1080P/60FPS. On the Xbox 1, the title runs at 900P/60FPS. Since the game IS COMPLETELY IDENTICAL IN EVERY WAY, wouldn’t you agree that the PS4 has the better experience due to better graphical fidelity?

            Edit: I will agree with you, 1080P isn’t the best thing ever. I’ve been gaming at 1440P for at least 18 months now.

          • Hates bad writers.

            Does the Xbox not have an upscaler for 1080p? In the end, I won’t agree that it’s a better experience. A consoles features, online infrastructure, or superior controller layout could make all the difference. Slightly different resolutions don’t impress me, especially when the system is propped up to be the best thing since sliced bread. In most cases the Xbox had better textures in a lot of areas, so why is the resolution so important? This generation can’t handle 1080p if we expect games to get bigger and better (seriously under-powered consoles), so why not drop it to 720p for the standard, get textures up. We’re all aware the 1080p looks better, but why sacrifice everything else for it? Seems pointless. In the end, even if a few games have a different resolution I could care less about what offers something “better”, unfortunately both consoles have a horrid library, and will until this winter at the least.

            I wouldn’t call 1080p an advantage when most people aren’t sitting at a proper distance, nor have a proper TV to view the difference. Me and you get that on PC, these guys don’t. Very few people see the difference, it hinders furthering our games, it does nothing but fuel a fanboy war, can’t say I’m for 1080p on these consoles. We play on PC because we want the advantages, consoles don’t get them but they still expect it. 1080p is a hindrance on these consoles, you have to see that.

          • PubstarHero

            Running 720P with better textures and using an upscailer is still going to make the picture look like trash. I’ll look for the link where it shows the XB1′s upscailer looks much fuzzier than running 720P to a Samsung TV and using the TV’s built in upscailer to make it look like 1080P.

            As for console features, yes it adds more, but it also locks up more system resources (Kintect reserving 10% GPU power, both systems having cores and RAM reserved for the HostOS, etc.). Also, the online infrastructure, if referring to actual online play, is solely in the realm of the developer. Controller design is preference. As someone who has used a PS since they came out, I rather like the layout. Don’t get me wrong, I think that the 360/XB1 controller is damn fine (better than PS4 for FPS), it all comes down to preference.

            What is truly hindering our games is going to be this generation of underpowered consoles. If devs really start supporting PC like they say they are going to, it wont be that much of an issue anymore, but after the DS2 port, my faith is rather lacking. Oh well, at least we get UT4 developed solely for the PC, and that game is going to be sick.

          • Corey Judie

            Your information hasn’t been current for about 5 months now. The Kinect only reserves 2%.

          • PubstarHero

            But the core and RAM reservation is the same?

          • Corey Judie

            Wow, this is the weightiest point on this entire forum.

    • ps4lol

      LOL are you angry that intelligent people all over the world are laughing at Microsoft’s delusional PR bullsh*t, while you eagerly gobble it up?

      Microsoft is getting exactly the reaction they deserve with their laughable nonsense and it’s adorable you’re taking it personally.

  • Ed

    I have the new PS4. End of this year Xbox One will join my entertainment center. Once again i will have the best of both gaming worlds!

    • Wolfer

      And you will be missing out on the arguably best gaming platform – PC

      • Ed

        My Pc doesn’t have the greatest graphics card! Besides, i like a lot of the Sony and Microsoft exclusive! Like killzone, uncharted, resistance, God of War, infamous, Last of us. For xbox Halo, Gears of War, Fable, Forza ETC. Unfortunately, Pc does not have these exclusives. On the otherhand, PC will always be miles ahead in raw processing power, graphics, etc. If you want me to start playing games on my Pc. Buy me a new graphics card! Lol

        • YOLO86

          Well, PC will have UT4. Reset, and many more exclusives.

  • RealityCheck2013

    TV-Set-Top-BOX-Design more like :D

  • JerkDaNERD7

    Allocation, allocation, allocation.

    High quality pixels with a smooth 60 frame rates. You can still tell a difference in 60fps game between shitty optimization and a well coded game, or an hardware that emphasizes on keeping the pipes well fed at all times.

    Once the technologies on the XOne fully utilized by the first-party studios, we’ll see some true next gen graphics fidelity. I don’t care for more pixels and a bland game with less going on, I want a lot of things going on at once. Microsoft’s engineering team did a great job, and very forward looking.

    • ps4lol

      Bu bu bu just wait for the directx 12 cloud low latency ESRAM tiled resources move engine offloading special sauce!!1

      Same old delusional, constantly wrong misterxcultist doomsday prophecies. Just wait for X date, you’ll be sorry! Like some bonkers cult suggesting dates of the end of the world. Dates that forever change to keep their followers in check.

      Sorry, you’re wrong, your conspiracy theories are insane, you’ll always be wrong. PS4 has the more powerful hardware for gaming graphics performance. You must love devouring mountains of crow.

  • k j

    Once the devs figure out how to get around the Esram issue the better. Whenever someone says what about the resolution? I simply tell them I don’t sit three feet away from the tv like a child. Once I sit on the couch which is about six feet away I can’t tell the difference. That’s with a 50″ plasma. The upscaling on the Xbox one pretty much does the rest.

    • You are flat out wrong

      My favourite excuse Xbots use while they happily eat MS’ shit. Still, it’s better than “The human retina can’t detect over 720p!!!”

    • ps4lol

      Sad damage control. Good thing most consumers will ignore you and buy the less expensive, more powerful console.

  • themuIe

    He forgot to say (Effectively Has A “Super-Computer Design) “for 2007″

    • ps4lol

      Apparently any system with multiple cores is now “a super computer”.

  • wickshot

    I’ve got a Samsung 4K TV, I must be 5 years in the future :)

    • Reddz Foxx

      But do you have any device that streams 4k media to your tv?

      • angh

        A pc?

  • RA3030

    Wow this Xbox One Cable Box sure has a lot of secret sauce. First it was “The Cloud” then came “DX12″ and now it has a “Super-Computer Design” yet the Xbox One Cable Box still can’t get hold of 1080p and anywhere close to 60fps. And still to this day 6 mos after it’s release the best thing the Xbox One Cable Box has going for it is the Microsoft hype machine. You know the same machine that hyped TitanFall to its sells total that without that pre-release hype very few would have purchased a half a game that’s no more than a demo. Since the second the Xbox Box One Cable Box released Microsoft had been in full damage control mode and about every 2 months they add something new to its secret sauce. I gotta say “Super-Computer Design” is my fav but I can’t wait till they add something new in a couple months. Though we all should have know that the Xbox Box One Cable Box was going to be a magic box from the start. Remember last summer when Microsoft was telling us how the Xbox Box One Cable Box was going to make fat kids skinny with the kinect and PX90?
    Should have known then Microsoft will do and say anything to take your money……..oh wait! They have a long history of that don’t they? Lol. At least before some of their products were worth having.

    • Dust

      Shame there isn’t a console that can make you less of a douchebag.,,

      • RA3030

        Oh don’t be so butthurt…..you know it’s really sad but your comment to me implies that you think in some way or some how that Microsoft cares about you. lol they don’t……You pick up the Microsoft banner and call those who bash Microsoft names….that’s kinda sweet ain’t it? Lol but so you know little man I am just like Microsoft ……..I don’t care and…it shows. Lol

        • Dust

          Microsoft cares about customers the same as Sony or any business for that matter. You cared enough to reply though douchebag.

          • RA3030

            Sony? Who said anything about Sony? I care to make comments when there are company’s out there trying to take advantage of consumers. They need to be called out. I don’t care if it’s Microsoft or Sony, Micky D’s. In this case Microsoft is making up stories to take advantage of consumers to get them to purchase there crappy product. Stories such as
            ” Teh Cloud” and don’t forget “DX12″ and the new line is “super computer” my question to you is are you a blind fanboy and can’t see this or are you a Microsoft intern working up at Microsoft HQ reading the gaming site comment boards calling people names as they call out Microsoft for their crappy product? I know your not a intern. Your just upset cause you purchased a $500 cable box. To be honest I’d be upset to I just don’t think I’d take it out on others calling them names and such. But then you spend a lot of time on Xbox live and this is how Microsoft gamers communicate with one another. It’s ok little man you’ll grow outta that.

          • ps4lol

            Microsoft shills are too gullible, stupid, and delusional to think critically about those sorts of things.

      • Reddz Foxx

        Didnt you read the sign when you logged into the internet ” Dont feed the Trolls!” ?

        • ps4lol

          Are you angry that intelligent people all over the world are laughing at Microsoft’s inept PR bullsh*t?

    • strawberrywithsweg

      lol maybe they will beam a gtx 780ti into the xbone using the cloud lol XD

  • ImonadrugcalledCharlieSheen

    A gloating self proclamation about your own product EFFECTIVELY has zero meaning at all. But what was he supposed to say really, the truth? We all know Microsoft is incapable of that. What do I think of Boyd’s comments? More mouth piece propaganda from the fine folks at M$.

  • ps4lol

    The id5 Rage engine Wolfenstein runs on will scale resolution or frametear to maintain 60 fps.

    They say “1080p 60 fps” but it’s probably “900p most of the time to maintain 60 fps and maybe if you look in a corner and stand still you’ll get 1080p”.

    Just wait for digital foundry, all the microsoft fanboys screaming “WOLFENSTEIN 1080P 60 GAP CLOSING!!1″ will be eating crow yet again when PS4 runs better.

    • YOLO86

      900P@60fps…AND low on graphic setting!

  • Failz

    Future looks bright for the Xbox One and PC gaming. Bring on DX12, Bring on Cloud and Bring on the games. Hardware requires good software to run at its best and MS are the best at what they do. E3 awaits.

    • ps4lol

      Both Sony and MS have world class coders that will extract every bit of performance out of their consoles with their drivers/APIs/SDKs. The difference is PS4 simply has more powerful hardware to work with, so it will always stay ahead in graphics performance.

      • ImonadrugcalledCharlieSheen

        Sony’s ICE team means Sony’s graphics will always be far superior to anything Microsoft puts out but hey who knows maybe they catch up with DX14.

        • ps4lol

          You’re crazy, microsoft INVENTED directx!!1

          • albatrosMyster

            Yes, what an invention!
            MS invented MS Office!
            MS invented Windows!
            MS invented Internet Explorer!
            MS invented Visual Basic!

          • YOLO86

            You know…DX12 is like Mantle…Nothing new there..

          • albatrosMyster

            /s

            Kind of, neither is on the market and either AMD or Sony said it allowed similar featurs as their current Ps4 api…. I was making fun of the ms PR trainwreck and their appeasers.

          • PubstarHero

            Actually, DirectX was a HUGE deal when it came out. And yes, DirectX is Microsofts API for 3D rendering.

          • albatrosMyster

            Yeah, that’s why people kept running their games on opengl for a couple of years when they had the choice?

            OpenGL fell behind feature wise for a while due to lack of funding… So directx catched up and passed it… I guess in a way it won.

          • PubstarHero

            You forgot about 3DFX Glide as well. OpenGL is still a great platform, and it’s still alive and kicking. And with how DX has been stagnating since the 9.0c release, we may see it start coming back.

            And its mostly because MS had more money to get people on board with DirectX. Still, with Direct3D combined with DirectSound, it gave a very simplified toolkit to work with back in the day.

          • albatrosMyster

            Did not want to linger too much around all these old APIs, but you are right.

            DirectX had its day in the sun, and will continue doing so, at least on MS owned platforms, for good reason, DirectSound was nice, until it lost hardware acceleration support (I think with vista) my guess is that MS has been trying to push too hard to get some of Apple’s pie (app store, iphone type smart phones, and they stopped trying to make the PC the powerful, flexible, and affordable platform it is and should be.

            I would gladly migrate to Linux or OS X, I tried many many times, but in reality I have tons of old software and games I can only run on windows

          • PubstarHero

            Well, I think that MS chasing Apple was bad for awhile, with the new updates to Win 8.1 shows that they are taking the Windows platform seriously. Win 8.1 Update 1 reduced my system idle resources, and its made my system more responsive overall… but this is as Blamer is on his way out, and the new CEO has a different vision for the company. I still think that DX is doing to die fairly soon, but between the 6-9 releases, it was better than anything else anyone had out.

            The problem with Linux is that there is a massive Catch-22 with it, as well as the differences between the old GNU EVERYTHING NEEDS TO BE FREE vs. the new OSS group that just wants things to be open. The catch-22 is that it needs killer software to be viable, but the killer software wont happen until it becomes viable for people to switch to it.

          • albatrosMyster

            GNU never imposed prices, you can go out and sell discs full of GNU licensed software, even if you never did anything else than burn the software on it, no need to pay royalties. As long as the person buying it has easy access to the source code, in case they or someone else needs/want to modify it, if you make changes to it, you cannot re-publish the “new” software under a different/incompatible license, for this there is the Apache license, which allows commercial entities to take the source code of a program or parts of a program to use in their own software (Apple built OS X, Safari, etc. on Apache licensed software) it does not force the publisher to give anything back to the original project, not even a mention in the software therms, no need to share the changes made, etc.

            These are the two main open source licenses, as far as I know they are both over 20 years old by now, there is nothing new under the sun.

            As for killer software, there are tons of killer apps that are open source:
            1 – Apache web server: Serves well over 50% of the web sites
            2 – Linux/FreeBSD, etc: The Open Source OS kernels are used mostly in Android, OS X/iOS, Web and other servers, home and commercial routers, PlayStation consoles they are dominant, just not on the desktop
            3 – Firefox, Chrome (descendant of KHTML, with Safari & Opera now) + almost all web browsers in consoles, phones, etc. are based on webkit or some variant of it
            4 – Development IDE Eclipse, countless web site development libraries, jquery, etc. programming languages: PHP, Ruby on Rails, etc.

            Open source is there, has been for a long long time and just cannot go, it’s just that to use Linux or some other completely open OS requires some sacrifices I and many others, even people who use Linux for work all the time, are not willing to make.

            As for Windows 8/8.1 I always liked the windows 8 desktop, as long as a proper start menu was installed and no files are associated with metro apps (I.E. Metro remains hidden) I am fine with it… it’s just that I also had to spend time configuring new computers for family members who ended up with windows 8 machines and could just not deal with it… So I am happy they are going back to their senses with the new CEO and I hope MS makes a proper desktop applications store, like Apple, or they could let Valve run with it… Just let us install our stuff freely and don’t be too intrusive about it.

          • PubstarHero

            Huge post, and yet, I think you missed my point on it. For Linux to be viable IN A CONSUMER MARKET, it needs heavy ports of software to it, which isn’t happening at such a rate to convince people to switch off of Windows.

            For using servers and backend shit, Linux is fucking amazing though.

          • albatrosMyster

            Open Source != Linux
            There is much more to it.

          • PubstarHero

            I was talking about Linux specifically. I know what OSS is. The thing I was saying is that even the linux community is split over free as in beer or free as in liberty. The warring camps don’t help progress it.

      • Ian Williams

        Copy and paste

    • ImonadrugcalledCharlieSheen

      Yeah DX12 should be about as helpful as the cloud or titanfail was for them, but hey we really only have to wait till what like the end of next year to realize that.

      • Sergi

        At least we don’t have to wait to realise your lack of intelligence.

        • ps4lol

          Another constantly wrong, dumb, asshurt microsoft fanboy shill flinging feces.

    • You are flat out wrong

      “DA CLOWD!” “DX12!” Xbox One: Just Wait.

  • Manoj Varughese

    Okay, now this is beginning to crack me up. Same goes if it was for PS4. Both console plays next gen games well to satisfaction. It should be better left there. Why all this unnecessary hype and brand favoritism to downplay the other? The fact that eSRAM is a bottle-neck is already established and so does the article above agreeing to it. Microsoft needs to find a work around solution for better performance in future games. End of story. All this DX 12 hype could rather end up in a pretty big disappointment, if upcoming games are not able to run on par with PS4′s improved API.

    • ps4lol

      Xbox One games will never run as well as games on PS4. It has stronger hardware.

  • XanderZane

    Microsoft: We haven’t told everyone everything about the XBox One yet. lol!!

    “He compares this hardware design to a “Super-Computer Design” and
    ensures that we should expect to see “fairly large improvements in GPU
    output” in the near future.”

    Oh..oh. “Fairly Large Improvements”? How is that possible. LOL!!

    • ps4lol

      Another deranged misterxmedia cultist screaming doomsday conspiracy theories about hidden stacked chips.

    • ImonadrugcalledCharlieSheen

      Sad thing is we haven’t even seen marginal improvements over the last six months, despite the fact they claim the system is improving it still fails to compete.

  • Guest

    Oh boy, $0N¥ paupers that can’t affor a better gaming device are crying in an MS (who’s making money and their paupercompany isn’t) topic again just to show that they are the ultimate loser at life and can’t get past their keyboard warrior status. Pathetic, but keep it going so we can all have a laugh at your expense paupers!

  • Metalmurphy

    Someone needs to show Boyd Tomb Raider… Hell, even Titanfall.

    • Reddz Foxx

      Yeah those were 3rd party ports. Which is why most console dedicated gamers love 1st party titles and are blah to 3rd party titles. It was less obvious in the past but as the future rolls on more and more gamers will learn to appreciate first party studios work over 3rd party sloppy ports. Even the next next gen will see this next round. But gotta blame console makers for rushing out consoles and not giving even 3rd party studios time to make the adjustments.

      I would even suffice to say PS4 should have been 1080p for BF4 but the fact both consoles were rushed to the market in a war to “get out” first hurt the gamers slightly. Game looks great on both consoles IMO but if they let the developers have more time gamers could have had some better first releases.

  • Jason Mounce

    There were a lot of people who said that about PS3 – and used it literally as a super computer due to ‘Teh Cell’….these people who said such words weren’t Microsoft employees too.

    Microsoft employees are boasting the Microsoft product. Never saw this coming, the 124th boast of Xbox Ones’ secret sauces. PS3 was talked about as a super computer by both Sony AND by the government, businesses, technicians, engineers…. (Who didn’t Work for Sony).

    Hmmmmmmmmm.

  • marc berry

    The author of this story is adding his own opinion into the article,
    Boyd never talked about the bottleneck being ESRAM that is the reporter
    adding in his own opinion……

    • Reddz Foxx

      The quote talks about the GPU stalling which is when the CPU is feeding instructions to the GPU and the GPU isnt fully utilized because the CPU cant send stuff to it fast enough which can cause performance drops but removing CPU overhead in the long run means the CPU is able to fire instructions using more cores versus a single core which means filling up the cache so the GPU has little to no down time.
      When you have a SoC that has the ability to offload other tasks to job specific parts of the overall system its important you keep it busy or you dont get full functionality of the freed up GPU.

      The real question I have been waiting to hear an answer about is a round about estimation of the % of GPU power these other components are saving the GPU from having to do. I am guessing MS thinks it will be over 25%~33% which would explain why they went with eSRAM and less cores because they would be working on tools that would be able to offload more tasks to be done with the CPU and freeing up more GPU for simply rendering versus the bunch of tasks GPU’s do today.

      • maybe

        Nice explanation. It all makes sense now.

      • ps4lol

        I highly doubt many or any Xbox One games are CPU bound that way. The larger difference will be giving devs 8% more of the GPU by reducing reserves.

    • ps4lol

      Go back to misterxmedia’s blog and post more crazy scribbles on tech slides, it’s funny.

      • Sense

        You know why people go there don’t you? To get away from people like you.

        • ps4lol

          To get away from facts and reality? Well obviously, the entire blog is full of delusional, dumb, hateful, constantly wrong microsoft fanboys.

          Misterxmedia and marc berry have legit signs of paranoid schizophrenia by making random scribbles on tech slides and conspiracy theories.

  • Escopablobar

    Just more silly rhetoric from brand X. Reality…neither one of these 2 consoles are super PCs. Sony would have you believe that they have made a “super charged PC” and now MSFT believes that they have a “super PC” of sorts. If anything an Intel core i7 with a 1TB SSD and dual overclocked Nvidia 780s is closer to that distinction. The proof needs to be in the pudding and not in baseless rhetoric. Neither company has over delivered in any aspect to lead me to believe them. I wish they would just shut up and get the games to us sooner than later.

    • QuazL

      I don’t think he is saying that it is a super computer, but that the SOC is more like a super computer then the common PC. We really don’t know what that means yet, but the SOC is quite different then a “normal” PC.

      • Escopablobar

        Both companies are being hyperbolic. There is nothing wrong with having pride in your work and speaking enthusiastically about your product. At the end of the day it is simply nothing more than a first generation AMD APU in a piece of consumer electronics. There is nothing too super about that. The whole SOC design of an APU is not “super” but it is the future. I just can’t stand when these companies exaggerate capabilities and under deliver. I would rather these guys stop talking about this super power and start showing me this super power. More Ryse. More Infamous.

        • QuazL

          Ok, I see what you mean and I agree. It isn’t “super” at all. It is bad hyperbole.

          • Escopablobar

            No problem. I have a bad habit of not explaining myself well in my first comment.

        • ps4lol

          “supercharged PC” is sort of marketing speak but APUs with unified memory do have some interesting architecture benefits over traditional split CPU/GPU and split main/video RAM on most PCs

          • Escopablobar

            I agree. They are extremely efficient. Having the CPU and GPU on the same die with access to the same pool of memory is most likely the future of desktops. Shoot, you are already seeing laptops and tablets with grafx capabilities integrated into the CPU. I envision a not too distant future where we will have enthusiast rigs with an APU that would look something like an Intel i7 cpu on the same die as a Nvidia 780ti and they would both have access to 32 gigs or more of DDR4 high speed ram…all while being air cooled!

  • sony is nearly dead

    Just want to see proof Microsoft.
    Hearing a lot of talk.
    I would expect to see some of this at E3 with 1st part games, like…
    Halo5
    Forza Horizon2
    Quantum break

    But we just need a game to show this. Atm, the assurances by your tech guys are just stacking up with nothing to validate it.

    • QuazL

      I think that we are seeing a lot of assurances as you call it.
      Sunset running at 1080/30 with about 5 million polygons on the screen. Wolfenstein is running at 1080/60.
      This is just the beginning. I believe the X1 arch is a new paradigm and it will take some more time for the pieces to fit together. I also believe that the X1 was released a whole year early.
      More and more stories are coming out that the X1 has something that no other platform has and it is starting to show.

      • You are flat out wrong

        Sunset Overhype is sub 1080p (don’t know where you pulled the 5 million polygons from) and Wolfenstein is a last gen game. Keep waiting, I’m sure something truly shocking will pop up one day.

      • http://www.reddit.com/r/X1UIMockups/ ilovegoogleglass

        DX12 Hardware features…

      • ps4lol

        Most Xbox One AAA multiplats will be 720-900p for the lifetime of the system.

      • PubstarHero

        You mean the same setup that has been used for AOI with integrated graphics and SOC systems that have been widely known for years? And the fact that its all x86 based, so its been the standard architecture for… 20 years now?

        Yeahno. The only thing that may help out is figuring out how to use the ESRAM cache properly. It may give a boost, but as it sits at only 32MB, there is not a whole lot you can do.

    • Reddz Foxx

      XB1 already has 1080p games but they are first party games which means they have commited to custom engines and making full use of what they can to get the most out of games. While 3rd party dont have the latest engines that are streamlined so the major question is when will they have that and that was answered that you will see 3rd parties making use of them in time for the holidays of 2015 as redesigning a new engine before DX12 was out is a waste of money if your a 3rd party. They should have SDK’s for DX12 which I wouldnt be surprised at all if the new COD makes use of this before releasing their game in november as they have had at least 2 years of development under their belt. But we will see….

      Sony utilizes a platform and architecture that allows 3rd party studios to make fewer modifications to existing engines to achieve better resolution which is considered friendlier to developers but in time gamers from both sides will enjoy the fruit of the labors to come. Which is turn is good for PC gamers too as soon you wont need to have the latest card to enjoy future titles to the fullest. That is what I am most excited about…

      • You are flat out wrong

        DX12 isn’t due for release until December 2015, so that’s very doubtful.

      • ps4lol

        Most Xbox One AAA multiplats will be 720-900p for the lifetime of the system. Xbox One 1080p games will be mostly limited to sports and indie games that don’t push the hardware.

    • ps4lol

      You’re too much of a microsoft shill to question anything they say.

    • ImonadrugcalledCharlieSheen

      “sony is nearly dead”? You’ve had them dead since November of last year, so just curious how much longer do we need to go before nearly actually happens?

      • ps4lol

        Microsoft fanboys like that have little or no understanding of sales, business, or technology, they just want to fling feces while lying and screaming “XBOX WON!!1″

  • Reddz Foxx

    Just sounds like more talk about the benefits of reducing cpu overhead to improve cpu utilization. No real hints at anything more imo. Which isn’t bad but the most improvements will be seen with customized game engines as seen used with 1st party titles in the hands of 3rd party developers.

    Even Sony will eventually benefit from both of those two but unfortunately both will do 1080p and be up scaled for 4k gaming which won’t be bad but obviously not with the times

    • marc berry

      Ms has all ready stated that XB1 can reander games at 4k.

      • Metalmurphy

        My 5 year old PC can do it, that’s not the point.

      • ImonadrugcalledCharlieSheen

        already* its one word

      • strawberrwithsweg

        sure at 4 fps lowest settings with upscaled 144p sure

      • YOLO86

        At ONE frame per second!

      • ps4lol

        Get on your meds marc berry.

    • ps4lol

      Most Xbox One AAA multiplats will be 720-900p for the lifetime of the system.

      • Just

        And you know this because you develop games right?… Thought not.

        • ps4lol

          I understand the hardware, dumb microsoft shill.

      • Reddz Foxx

        Nah first party developers have already published 1080p games just 3rd parties will have to adopt better engines customized for the hardware to get there. Just was not worth the investment as Dx12 was announced so you would have to redesign the engine to fit the API and if the API is changing might as well roll with an older engine and let it go to stores to complete the contract for the publisher.

        • ps4lol

          This “old engine new engine” stuff is BS.

          Splitting the framebuffer between ESRAM and DDR3 to get around the 32MB size bottleneck is nothing new. Developers had to do similar things on Xbox 360′s 10MB EDRAM.

          The GPU itself is weaker so even if they went through the extra trouble of splitting the framebuffer, they might not get acceptable framerates at 1080p.

          3rd party devs are even less concerned with 1080p than 1st party. Why should they bother with all that effort for a minority marketshare?

          Xbox one is “balanced” to run at 900p in Tflops, ESRAM size, and ROPs.

  • Me

    Author needs to stop putting in his own assumptions without having the technical knowledge e.g. ESRAM is a bottleneck.

    • Reddz Foxx

      The only bottleneck confirmed today is the one limiting blood flow to your brain.

      I smell a troll fan boy trying to generate hate. Go play in the middle of a busy highway and stop your suffering.

      • Me

        Try reading my comment again and use your brain. The article is generating hate by the author adding in his opinion that ESRAM is a bottleneck. I’m saying without the technical knowledge you shouldn’t put that in an article so how can I be a troll? Don’t jump to conclusions before you actually read the words written. For someone saying not to generate hate there is a lot in your comment. Grow up a bit.

        • Reddz Foxx

          My bad?

        • Anon

          Perhaps quotation marks could have helped

          • http://batman-news.com Gavin Castaneda

            He put e.g. Meaning For Example.

        • albatrosMyster

          Well, it’s a fair assertion that compared to gddr5 the esram (due to how little there is) creates problems, if there was a full 8gb of Esram then it would not be a problem (no need for dog slow ddr3, for GPU tasks anyway, at all then!).

          Now PR can try to spin into a win, but so far there has been no proof into their pudding.

          • PubstarHero

            Quick, tell me the difference between GDDR5 RAM and DDR3 RAM with ESRAM caching.

            You can’t? Okay then, stop posting stuff.

          • myself v2

            GDDR5 = high bandwidth, high latency
            DDR3 = low bandwidth, low latency
            Since the ram is soldered directly to the motherboard the latency isn’t as much of an issue. So basically the PS4 has faster RAM.

          • PubstarHero

            GDDR5 RAM is soldered into the boards of GPUs and they still suffer from high latency. Try again plz.

          • myself v2

            I thought we were talking about RAM on the consoles, not on PCs. The GDDR5 RAM can be wired straight to the APU since it isn’t modular thus reducing the latency on memory. The main issue of latency on a PC is the distance between the CPU and GPU whereas on the PS4 the cpu and gpu is on the same die. We also have to take into account how much modifying Sony’s engineers did to the CPU to make it more tolerant to latency. Since we have no idea we have to wait for someone to actually test the latency of the memory.

          • PubstarHero

            We were. The point is that the GDDR5 on graphics cards also suffer from high latency, even though it is soldered directly onto the boards of those cards as well. Its the nature of GDDR5 RAM. It was not meant to move data fast, it was meant to move huge chunks of data at once. If you look at the motherboard layout, the traces on both are about the same distance, if not further, than the memory on a video card.

            Hell, the distance is about the same to my DIMM slots on my motherboard as well for the DDR3 memory. And no, you don’t magically gain latency from it not being soldered on either, its a direct connection to the motherboard, and the extra distance to the actual modules is very negligible.

            Realistically, GDDR5 is about at 10x the latency of DDR3 RAM, but due to it running at about 5x the bandwidth, it makes up for it. The only issue is that on CPU heavy tasks, this makes the PS4′s RAM choice pretty bad. The best thing that could have been done, if you ask me, is extremely high frequency DDR3 RAM (2400Mhz clock speeds).

            Oh, and Sony didn’t engineer the chip, they basically told AMD what they wanted. There was no modifying to make it more latency tolerant. Sony really doesn’t have x86 architecture engineers on staff =/

          • Corey Judie

            EsRAM=faster than GDDR5.

          • albatrosMyster

            Once the 32MB is full that 32MB can’t cache anything else… Caches are nothing new, they can only do so much out of a slow memory pool.

          • PubstarHero

            Yes, but the point was the difference between GDDR5 and DDR3 RAM. Myself v2 below hit the nail on the head.

    • ps4lol

      Any system part can be a potential bottleneck. 32MB of ESRAM in the Xbox especially.

  • Aussie Gamer

    I love my PS4 and my XBOX One …. I want them both to do well … If that happens then gamers win! Having said that, I play y XBOX One about 70% of the time … Game like COD Ghosts look better on the PS4, but play better on the XBOX One ….. if it’s pixels you want, go PS4 … if it’s game play you want, go XBOX One!

    • TomDobo

      Couldn’t agree more with you. Ps4 seems to be going for graphical power and high resolution were as the Xbox one is going for overall gameplay. I own both I prefer the Xbox one but they are both great consoles and were in for a great generation.

      • ImonadrugcalledCharlieSheen

        And yet still no one has accurately explained how they play differently, just saying a game “plays better” on xbone doesnt really mean anything. The truth is you either own xbone only or you own both but buy multiplats for xbone only so you have no reference as to how they play on PS4 anyway, I’m sure you dont pay for the game twice to play it on both systems. The truth of the matter is they play the same and PS4 looks better that’s a win win for PS4.

        • TomDobo

          I own an Xbox One My brother owns a PS4 we swap and change to play each other consoles all of the time. We both have BF4 and Cod Ghosts on both systems. Cod maintains a smoother frame rate and better servers on the Xbox one yet it looks better on Ps4. As for BF4 it looks much better on ps4 but is near unplayable until recently were as the Xbox one version was a buggy game but worked much better.

          • sd

            Good explanation.

          • ps4lol

            If you have the latest CoD patch for PS4 its framerate is just as good. There were a lot of performance patches that messed with the res and framerate.

          • albatrosMyster

            I don’t know about CoD, but it seems there are more issues with the PS4 version for some reason.

            But as far as Battelfield 4 goes, the PS4 version is great, it does have a better frame rate and it has no problem with the frame limiter (that causes judder on PS4 CoD), performance is great too… its only problem is that it is the only sub 1080p game on the PS4, but hey, I got it on the cheap!

            As for any other multi-platform titles, unless you prefer “steady” 720p/30fps obviously, anyone in their right mind will prefer the PS4.

            Never let anyone say 30fps is smooth, it’s not (not even on Driveclub), if you are unsure, try the option in Infamous:SS and Killzone:SF, it does not lower the image quality/resolution to xbox one level, but it does limit the frame rate to 30 and let you compare that to the unlocked “mess” people are talking about… let me give you a hint:

            Your eyes will bleed when you go back to 30 after playing a game constantly above it.

          • PubstarHero

            Want to have amazing graphics AND smoother framerate, all in one? Good. Get a PC!

          • TomDobo

            Got a PC. But I like consoles better you don’t have to worry about upgrades every couple of years. Graphics isn’t everything is it ? Everyone likes minecraft looks like shit but one of the most addictive games out there.

          • PubstarHero

            You’re just another fake PC gamer that says “I have a PC” first to give credit to their pro-console statement. If you really gamed on PC, you would know that your hardware doesn’t magically go bad and you have to upgrade. Sure, you can’t play the latest titles on max settings, but you can’t do that on PC to begin with.

            Also, your second line subverts what you were talking about. Since graphics aren’t everything, then you wouldn’t have to upgrade every few years to keep up with the latest stuff, would you?

    • Colin Stevens

      I’m not trying to argue, but I’m just curious – how exactly does the One play better? Resolution and frame rate aside, there really isn’t any difference between these versions.

      • HalfBlackCanuck

        I opted for the One over the PS4, but even I find that statement baseless.

      • sd

        Refer to the reply from TomDobo above for an explanation. For me the xbox one has better servers, for better online play. For example Titanfall has local Australian servers, whereas on the PS3 (I know its not the PS4, but the point still applies) I was always forced to use slower servers that were located abroad, which made online play more difficult.

        But both are great systems and if people get past the resolution then they can play amazing games on both machines.

        • dsda

          EA uses their own servers for both..

          • sd

            Probably. All I know for sure is that I get a local server, which doesnt happen too often. Also I always get a much worse connection on PS than xbox. Having said this I don’t yet own a PS4 and most of my comparison is Xbox 1- xbox 360- and PS3. The PS3 was always so slow online compared to the 360 and xbox one.

            I will get my PS4 to check when TLOU edition is released.

          • Michael Košut

            TF is using MS cloud servers, not EA’s. The worst thing about PSN is that Sony want to pay for these slow ass connections. Xbox Live ftw.

    • sd

      I agree. For me until the last of us remake there isn’t an exclusive game that really appeals on the PS4. Overtime they will both be great for me, but at the moment its mostly the xbox one for me.

      • ps4lol

        The bestselling games are multiplatform, people generally don’t buy a system for exclusives unless it’s late in the console’s life and inexpensive.

        • sd

          Best selling doesn’t mean most appealing for me though. When both consoles were released I knew I wanted to play dead rising and Titanfall. Whereas there was nothing exclusive on the PS4. So I started with an Xbox One.

          Of course its an easier decision knowing at the time that I will at some point also buy a PS4.

          The last of us remake is the game that has me buying the PS4 though. The irony is I missed out on it as I sold my PS3 in preparation of buying the Xbox One. I also have a Wii U and at the time was convinced it would supply me with enough games to play on ( …..hmmm, that didnt really go to plan).

    • Exolyte

      If you want both, go PC.

    • Michael Košut

      Amen man. Xbox One is amazing piece of console. And Kinect 2 is also just… wow. I feel like PS4 is the same old shhhhh again, XOne is something new, new direction.

      • You are flat out wrong

        Three year old waggle crap no one asked for the first time is “something new.”

        Xbox shills, ladies and gentlemen.

  • Dangerousjo 1985

    Sounds great can’t wait to see what their working on oneday ..

    • XanderZane

      Can’t wait to see what they are hiding. Large improvements just don’t happen when the hardware is already set. Software tools will make nice improvements with DX12, but there must be more then that.

      • You are flat out wrong

        Yep, that hidden dGPU’s just sitting there ready to pounce.

        • ImonadrugcalledCharlieSheen

          Microsoft hid a teeny tiny little magical Leprechaun in each and every xbone, they are waiting to release their magical powers on March 17th 2015, just look out the powerz is coming soon.

      • ps4lol

        LOL hidden stacked chips incoming! Misterxmedia was right!

      • Dangerousjo 1985

        True.. but you don’t become a 200 billion dollar company without the ability to plan ahead.. Theirs plenty of times in history were some ppl said things aren’t able to be done becomes they weren’t done before.. So we just have to wait and see..

        • ps4lol

          Xbox One has been torn apart in every possible manner, there’s no hidden hardware inside.

          • Dangerousjo 1985

            True.. But so was the PS4 controller and nobody knew the light bar in front of it was made for project Morpheus.. Till Sony told us..