Xenoblade Chronicles X open world bigger than Skyrim, Fallout 4 & Witcher 3 combined

We know Xenoblade Chronicles features a large open world, but how it fares in terms of scale against some of the other popular open world RPGs of today has been a mystery up until now. Nintendo World Report took it upon itself to find out how Xenoblade Chronicles’ world map compares to that of The Elder Scrolls: Skyrim, Fallout 4, and The Witcher 3. The conclusion is shocking to say the least. In a nutshell, it’s bigger than the open worlds of all three of those RPGs combined!


Watch the video below to see how Xenoblade Chronicles X’s world map fares against that of The Elder Scrolls: Skyrim.

The comparison was made by running a marathon across the respective world maps of each of the RPGs. It turns out that in the time it takes to run across the massive world of Xenoblade Chronicles X, you can easily complete a marathon across the world maps of The Elder Scrolls: Skyrim, Fallout 4, and The Witcher 3 and still have time to spare.

Xenoblade Chronicles X’s world map can be seen below.


What’s more, as we’ve previously reported, Xenoblade Chronicles X’s open world is entirely seamless. That’s right, you won’t encounter a loading screen unless you die/restart or fast travel from one point to another. In comparison, The Witcher 3 has you go through a loading screen every time you need to move across one of its regions.

Xenoblade Chronicles is shaping up to be a technically ambitious RPG, with quite possibly the biggest open world yet. The game is set to hit stores in the US on December 4 exclusively for the Wii U. Let us know if you’re excited to get your hands on the game next month in the comments below.

Muhammad Ali Bari

Editor and PR Manager at GearNuke

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    Too much water

  • Ciel Errant

    I preordered the european limited edition and can’t wait to play it. I’m sure it’s going to be a masterpiece, it’s a long long november.

  • ActionBastard

    Cool. Too bad its only on the Wii U and only a fraction of the gaming market will ever see it.

  • Travis Frazier

    The real question then is how alive is the world? Its great that you can have a large world but if its not packed with content then having a big world is a waste.

    • The Dam Clan

      I’m sure the world is packed with things to do. The original xenoblade chronicles was huge (not as big as x obviously) and was packed full of side quests. Hopefully it’s the same with xenoblade chronicles x.

    • DeltaRaven97

      The world has more than enough things to keep you occupied, if you want to go for 100% completion then apparently you could spend over 300 hours on the game trying to complete everything.

    • Primus

      It’s so-so packed. Xenoblade X is filled with hundreds of NPCs and side missions that you can do. These side missions involve some sort of fetch quest, finding a certain item, or fighting certain enemies.

      The world is packed with tons of secret areas and landmarks that have unique enemies, views, and resources.

      Skyrim, on the other hand, does have a lot more “alive” world, in the sense that completely randomly you can run across a hidden dungeon or a bandit on the side of the road. The downside is there are not as many enemies and monsters to run across, and the resources from fighting them are much less.

      So Xenoblade X’s world is alive, but in a different way. It’s filled with tons of things to do, fight, and collect that can take 100s of hours.

      But if you are expecting a farming town filled with NPCs hidden alongside the backcountry of a road, that has its own questline in which you explore the town’s catacombs. Xenoblade X won’t have that.


      Empty world

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