Assassin’s Creed: Unity Detailed, Gameplay Revealed

The company behind the popular and critically acclaimed title Watch Dogs has not faltered its path from moving astray from extending the Assassin’s Creed franchise. Ubisoft and Vincent Pontbriand, the French-Canadian video game designer, and a producer at Ubisoft Montreal, specifically for the popular Assassin’s Creed series showcased the the next sequel to the historical action-adventure open world stealth video game which will be officially launched in November 2014.

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Set in the historical time period of the French revolution, Unity displays an whole new echelon of graphics, gameplay and of course the agile and parkour abilities of the infamous Assassins present to restore order from the nefarious Templar order. Vividly clear volumetric effect and smoking chimneys, along with intricate character details can be viewed easily. In addition to the improved graphics and gameplay mechanics added in to the upcoming title, Pontbriand also mentioned that another feature would be present that has not been present in any other title so far. Players will be able to form their own brotherhood, and a form a series of side missions and quests with a other groups of Assassins that will add a whole new spice in to the title.

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Unity’s inclusion of the mini games will make things more challenging to the player compared to previous titles. Pontbriand did not mention whether the title would feature the ‘full synchronization’ feature, in which players would have to meet a specific requirement while performing a mission in order for the memories to be synced to 100%. The game is all set to be released in November 2014 and will serve a sequel to Black Flag.

Ali Moin

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