DICE has confirmed the Battlefield 5 Multiplayer Server Tick Rate and it’s higher than Call of Duty: Black Ops 4.
The game’s multiplayer producer, David Sirland, confirmed the rate on Twitter when asked to comment on it as fans were concerned with the whole Black Ops 4 tick rate fiasco.
Sirland stated that Battlefield 5’s Multiplayer Server Tick Rate will be the same as Battlefield 1 at 30Hz on Console and 60Hz on PC but they’ll continue to improve that. DICE has tweaked the server tick rates in previous games, in Battlefield 4 for example they improved the console server tick rate to 45Hz a few months down the line.
For those wondering why there’s such a huge difference in the PC and console tick rates, it’s mostly has to do with the CPU power. Higher tick rates require a higher overhead which current consoles don’t have much of as developers aim to use every single resource available to make the game look as good as possible. Plus controllers aren’t that fast of an input method as mouse and keyboards.
This whole situation of fans being concerned about server tick rates started when some players found out that Treyarch had reduced multiplayer tick rate in the final release of Black Ops 4 to 20Hz from 60Hz in the Beta.
Battlefield 5 releases on PC, Xbox One and PS4 on November 20, 2018.