Fallout 76 runs on the same engine as previous Fallout games and for the most part is fine for a single player game. However one aspect of it can be really exploitable in a multiplayer game, its physics which are tied to the frame rate of the game.
Unlike on consoles which have a locked frame rate across the board, PC players can choose to play at whatever frame rates their hardware allows. In Fallout 76 on PC players found out they can simply outrun everyone in the game by playing at a higher frame rate. Developers Bethesda had a soft lock but players edited the .ini to get their way anyway, however now it seems this new lock could be on the server side causing everyone to play at a max of 60fps.
This makes sense for a temporary fix since the engine is designed to run at 60fps but we’re hopeful Bethesda isn’t planning this solution for the final game as they previously stated “a fix won’t be out until the game launches.”
Fallout 76 releases on November 14 later this month for PS4, Xbox One and PC.