Blossom Tales: The Sleeping King Review (Switch)

Nintendo’s hybrid console is proving to be a strong indie machine and the release of Blossom Tales: The Sleeping King adds another quality indie game to its library. The game offers visuals with gorgeous pixel art and attempts to take inspiration from old-school Zelda as an action RPG. The thing that elevates it further from other similar Zelda clones is the writing. There is a certain charm in the way the story is told and how the characters are represented in Blossom Tales: The Sleeping King.

As an action RPG that relies on top down view for the game, Blossom Tales: The Sleeping King is fairly simple in term of its mechanics. The enemies can be easily taken down with a slash from your sword, or you can use the different items like a bomb or arrow to kill them quickly and from a distance, but the game doesn’t really offer much in term of challenge, which is fine since you will have plenty of content to enjoy here. It is a cute little game that never takes itself too seriously and works exactly for this particular reason.

You will take control of Lily, who is a Knight in the world of Blossom Tales. The thing is, this is not a traditional fantasy world as you will soon find out, instead it is basically narrated like a bed time story by Lily’s grandpa. There will be occasional jumps back to reality which offer a charming perspective on some of the story elements.

Blossom Tales: The Sleeping King story is simple. As a knight, you are called by the king to take care of some creatures in the castle’s dungeon after reports of disturbance. However, the King’s evil brother uses this moment to attack the king, making him fall sleep eternally until a cure is discovered. You will have to go through a set of dungeons and journey through different lands in order to find a cure for the king and defeat his evil brother.

As a game that has been inspired from the A Link to the Past, the control scheme will be familiar for those who have played it. There are a set of action buttons mapped to different items that you can equip at any point. These act as short cuts during battles and can help you solve some difficult puzzles. You will control weapons like a sword and shield, and can also get other type of items like a bomb that you can throw at enemies or at objects/walls to destroy them. These things are used in puzzles which you will find during your traversal through the dungeons.

Aside from having a main objective, the game basically lets you roam the world map at will. You can just try to attempt the main story or explore the world, and attempt some of the side missions that you will encounter in it. These side quests might not be the most imaginative, but they serve their purpose of letting you explore and get a reward by the end. There are also upgrades for your items and new type of weapons to discover during exploration.

The one aspect of Blossom Tales that surprised me is how fluid its pixel art looked in motion. It is an old school game but with a modern aesthetic which looks gorgeous on the Switch in portable mode, but even on the big screen, it looks great to me atleast. The art style helps in making the game stand out and the fluidity of the combat and the animations also plays its role here.

Blossom Tales: The Sleeping Game is a great little indie gem that is well worth your time. If you are looking for an old-school adventure to tie you through, this is the perfect game for it. Even if we go by the price versus value, you can get between 10 to 20 hours of content easily, which is more than enough for a good RPG.

Blossom Tales: The Sleeping King Review (Switch)

Game Reviewed on: Switch

Game description: Slash your way through monster-infested dungeons to save the Kingdom of Blossom from eternal darkness. Collect unique weapons, spells and items during your journey to take down powerful bosses and solve clever puzzles. Be part of a vivid, dynamic story passed down from grandfather to grandchildren by influencing the course of events yourself!


This is the perfect Zelda clone that has inspiration from the classic Zelda games, with a well told and charming story that can be enjoyed by everyone.


Danial Arshad Khan

Founder of GearNuke.
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