Multiplayer is an integral part of any Call of Duty game and with the super fast paced game that Call of Duty is the connection tends to matter a lot. Black Ops 2 players have been complaining since day 1 about the game’s Lag Compensation which they believe has deteriorated from previous games. Popular YouTuber Drift0r recently sat down with Executive Producer at Infinity Ward, Mark Rubin, to talk about the direction Lag Compensation will be taking in Call of Duty: Ghosts.
In Black Ops 2 Lag Compensation tends to mostly benefit the host of the game, he/she will have the best hit detection and have a generally smoother game. Rubber banding (getting shot around walls) has also gotten worse in Black Ops 2 which really turned me off from the game.
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Let’s get one thing clear though, Lag Compensation is an integral part of any competitive multiplayer game especially games like Call of Duty which would be unplayable without it. In Call of Duty Lag Compensation helps tie the hit boxes to the player models so the bullets register when you shoot them at an enemy player’s body.
Rubin revealed that the core mechanics will be the same as they are constantly tweaking the code to make it better but they will be changing the matchmaking properties to help players get a better connection. In previous games the matchmaking would connect players to hosts near them geographically but that wouldn’t result in the best connection because of how the routing of the connections are laid out. You will often be connected to a person far from you ping wise just because of the geographical region they are in shows that they are closer to you. This is where Routing comes into play, a host with better Routing will give you a better connection resulting in less lag and vice versa. As all ISPs are not the same some will give you better Routing while others will just make you lag.
Infinity Ward with Call of Duty: Ghosts are aiming to utilize a new mapping technique to ensure that players are connected to the best host with the best routing to them ensuring the best connection possible. No this does not mean that lag will be gone, but this does mean it’ll be reduced to some extent.
Looking forward to Call of Duty: Ghosts? Let us know in the comments below.
Update: Xbox One version of Call of Duty: Ghosts has dedicated servers!