Capcom Cancels All Projects From The Main Studio Behind Dead Rising Series

Dead Rising 5 might be possibly canceled if it was ever in development as the series is put on hold due to the cancellation of several projects at the main studio behind it.

Capcom has made a surprise announcement today where they shared an update on the upcoming projects from their Vancouver based studio. Along with this announcement, they have also shared that Monster Hunter World sales on PC have exceeded their expectations.

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Dead Rising 4 was a sales disappointment for Capcom. It originally launched as Xbox One exclusive and was quickly ported to Steam for PC. It was then later ported to the PS4 as well, but by that time, it was too late to restore any interest in the series due to the lackluster critical and fan reception towards Dead Rising 4.

It is possible that Capcom might work on a sequel or reboot in the future, but as it stands, the series is effectively on hold for now.

Capcom Game Studio Vancouver, Inc., a consolidated subsidiary of Capcom, primarily carries out development of home video game software for markets outside of Japan; however, Capcom is currently reviewing the allocation of its development resources that support the production of world-class content.

In consideration of this process, as a result of reviewing titles in development at Capcom Game Studio Vancouver, Inc., Capcom now expects to record losses from the termination of development projects of approximately 4.5 billion yen under cost of sales in its consolidated financial results for the six months of the fiscal year ending March 31, 2019.

Dead Rising 4: Frank’s Big Package launched for the PS4 last year. It was already available on the PC and Xbox One one year earlier. Dead Rising 3 still remains an exclusive for the Xbox One and PC while the rest of the games are available on the PS4.

Khurram Imtiaz

Editor-in-Chief at GearNuke. When I am not posting news, I can be seen sharing my thoughts over at Twitter.

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