Corrinne Yu, Principle Engine Programmer of Halo 4, Leaves Microsoft For Naughty Dog

Corrinne Yu, who was a foundational hire for Microsoft for their Halo team and also having worked over at Gearbox, has now left Microsoft and joined Sony’s biggest and critically acclaimed first-party studio “Naughty Dog”. Corrinne Yu has been the Director of Technology for the last two decades. She is now coding graphics on the PlayStation 4.

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You can check out Corrine Yu’s LinkedIn and Twitter profiles for more information about her work. Apparently she is loving her work on graphics coding for the PlayStation 4 and cites that no more Windows 8 for her makes her happy.

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Corrinne Yu later removed her tweet stating what she said above and tweeted with a more soft tone.

So this is what the co-president of Naughty Dog, Christophe Balestra, meant when he said that the next Uncharted game will have a huge graphics/visuals leap. If you thought that the visuals of Halo 4 were out of this world, we can only look forward to what will happen now with the new Uncharted.

Naughty Dog expands their team? What’s you take on this new recruitment? Let us know in the comments below.


Ali Moin

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