Crackdown 3 Appears To Be Another Game That Has Its Visuals Downgraded

Crackdown 3

Crackdown 3 is an upcoming open world third-person shooter from Microsoft. It was one of the first games to be announced for the console but the first revealed gameplay for Crackdown 3 now shows a clear downgrade compared to the current version.

Crackdown 3 was promised to be a fully destructible city that used the power of Azure Cloud to offer ultimate destruction. It faced numerous delays and even had a shift in its creative direction. The game will be out on February 15th and it is now divided into two different gameplay modes, the single-player story portion is for the story while Wrecking Zone is a multiplayer gameplay mode that attempts to deliver on the promise of the original reveal.

What is not impressive now is how the destruction has been dumbed down compared to the first reveal back in 2014. Microsoft showed an impressive tech demo that had some nice visuals and jaw-dropping physics in 2015.

Crackdown 3 Appears To Be Another Game That Has Its Visuals Downgraded

Crackdown 3 Appears To Be Another Game That Has Its Visuals Downgraded

This looks far better than what the game is offering right now. The scale of destruction has been completely dumbed down and the visuals are significantly downgraded.

Crackdown 3 Appears To Be Another Game That Has Its Visuals Downgraded

Crackdown 3 Appears To Be Another Game That Has Its Visuals Downgraded

Crackdown 3 will also run at native 1080p on the Xbox One while the Xbox One X owners can enjoy it at pristine 4K, but despite that, the actual quality of visuals hardly looks impressive enough to warrant it.

Here is how the single player was promised to look in an early gameplay reveal.

Crackdown 3 Appears To Be Another Game That Has Its Visuals Downgraded

Here is how it looks now running on the Xbox One.

Crackdown 3 Appears To Be Another Game That Has Its Visuals Downgraded

So to summarize, both the single player and multiplayer Wrecking Zone have their original vision and style pared back compared to what was showcased in the earlier trailer. The game was also delayed multiple times so far starting with an original release window of 2017 and then finally pushed from 2018 to 2019.

The quality of the game itself is up in the air so we will have to wait for the reviews to find out, but the visual downgrade is disappointing for a game of this scale, and considering the development time, it shouldn’t have happened here.


Khurram Imtiaz

Editor-in-Chief at GearNuke. When I am not posting news, I can be seen sharing my thoughts over at Twitter.

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