Crytek: 60% Of A Game Is Graphics

You might have heard some game critics say that graphics don’t matter, but Crytek CEO Cevat Yerli disagrees and says,

 “They matter in a game because they drive gameplay and help player to immerse in to the game world.”

Speaking with Xbox 360 Magazine, Yerli said graphics make up 60% of a game.

“People say that graphics don’t matter, but play Crysis and tell me they don’t matter,” he said. “It’s always been about graphics driving gameplay. Graphics, whether it’s lighting or shadows, puts you in a different emotional context and drives the immersion, and immersion is effectively the number one thing we can use to help you buy into the world.

“The better the graphics, the better the physics, the better the sound design, the better the technical assets and production values paired with the art direction, making things look spectacular and stylistic is 60% of the game.”

Although I personally don’t agree with him, it’s interesting to see where Crytek’s priorities are most focused.


Crytek’s next title Ryse, a gladiator game, is rumored to be a launch title for the next Xbox console.

Muhammad Ali Bari

Reviews Editor at GearNuke

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