Bandai Namco has announced a delay for the upcoming Dark Souls Remastered for the Nintendo Switch. The game was planned to launch alongside the PC, PS4 and Xbox One version on May 25th but it has been pushed back to a Summer 2018 release window.
Dark Souls Remastered will be the first time the series is completely playable on a portable. The game is already available on PC but this Remastered version aims to fix many of the issues that plagued the original release including the severe performance drops that the game faced in areas like the dreaded Blight Town. They were fixed in the PC version but there was no alternative for them on consoles.
Due to the nature of causality, we must announce that the Nintendo Switch version of #DarkSoulsRemastered will be pushed back to summer of 2018, and with it, the release of the Solaire of Astora amiibo.
PC/PS4/X1 versions will maintain their May 25th release date.
— Dark Souls (@DarkSoulsGame) April 17, 2018
Dark Souls Remastered will also featured a revamped multiplayer mode that is improved from the original release. Lighting has been tweaked and some of the textures reworked, but gameplay wise, it is still the same as the original Dark Souls with no major tweaks in this regard.
Dark Souls Remastered will run at 720p resolution in portable mode and 1080p resolution in Docked on the Nintendo Switch. The PS4, Xbox One and PC version will offer 60 FPS while the Switch version is limited to just 30 FPS. As for the jump to 4K, it is only available on the PS4 Pro and Xbox One X.
Dark Souls Remastered will be out on May 25th for the PC, PS4 and Xbox One while it is now listed as Summer 2018 release on Nintendo Switch.